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Default branch: MAIN


Revision 1.23 / (download) - annotate - [select for diffs], Tue Sep 26 20:44:06 2023 UTC (8 months ago) by thfr
Branch: MAIN
CVS Tags: OPENBSD_7_5_BASE, OPENBSD_7_5, OPENBSD_7_4_BASE, OPENBSD_7_4, HEAD
Changes since 1.22: +2 -2 lines
Diff to previous 1.22 (unified)

maintenance update to 3.5.3 runs with both mono and GDScript engines.
We can fortunately reuse the same pre-generated files for C#/nuget
(see SHARPFILES_V). Gamecontroller tested and still works.
ok op@

Revision 1.22 / (download) - annotate - [select for diffs], Mon Sep 25 10:03:03 2023 UTC (8 months ago) by op
Branch: MAIN
Changes since 1.21: +8 -8 lines
Diff to previous 1.21 (unified)

games/godot: drop DIST_SUBDIR

the distfiles are properly named and using DIST_SUBDIR is causing more
headaches than not, especially since often we update to a newer godot
release without immediately updating the godotsteam module, that due
DIST_SUBDIR would need to be re-fetched.

The distfiles are the same, no bump needed.

Revision 1.21 / (download) - annotate - [select for diffs], Sun Sep 24 19:08:52 2023 UTC (8 months, 1 week ago) by thfr
Branch: MAIN
Changes since 1.20: +6 -2 lines
Diff to previous 1.20 (unified)

build godot with mono support on MONO_ARCHS. This bifurcates the build
between MONO_ARCHS and !MONO_ARCHS, the port has no intended changs for
the latter. A helper package godot-sharp is used to share the
mono-related files between the -main and -tools packages. Patches direct
godot to use the godot-sharp files rather than bundled files on
execution. See README-tools for a required manual workaround when trying
to build your own projects with C# support (not needed unless you are
using Godot's C# scripting).

Anticipating more refinement, but best handled in-tree.
ok and lots of input op@

Revision 1.20 / (download) - annotate - [select for diffs], Fri Aug 11 12:36:10 2023 UTC (9 months, 3 weeks ago) by thfr
Branch: MAIN
Changes since 1.19: +2 -2 lines
Diff to previous 1.19 (unified)

update bundled GodotSteam to 3.20, ok op@ (maintainer)

Revision 1.19 / (download) - annotate - [select for diffs], Sun Jul 30 19:57:20 2023 UTC (10 months ago) by thfr
Branch: MAIN
Changes since 1.18: +2 -2 lines
Diff to previous 1.18 (unified)

Update goldberg_emulator and dependent ports to most recent checkout
now based on Steam SDK 1.57 API (previously 1.55).

This includes update to GodotSteam which is built as part of godot.
This was build tested and ok op@

Revision 1.18 / (download) - annotate - [select for diffs], Sun Mar 12 08:28:59 2023 UTC (14 months, 3 weeks ago) by op
Branch: MAIN
CVS Tags: OPENBSD_7_3_BASE, OPENBSD_7_3
Changes since 1.17: +4 -4 lines
Diff to previous 1.17 (unified)

update games/godot to 3.5.2

Revision 1.17 / (download) - annotate - [select for diffs], Mon Oct 10 18:39:05 2022 UTC (19 months, 3 weeks ago) by thfr
Branch: MAIN
Changes since 1.16: +4 -4 lines
Diff to previous 1.16 (unified)

update to Godot 3.5.1, includes update to newer GodotSteam based on Steam SDK 1.55. ok op@ (maintainer)

Revision 1.16 / (download) - annotate - [select for diffs], Thu Aug 11 19:40:59 2022 UTC (21 months, 3 weeks ago) by op
Branch: MAIN
CVS Tags: OPENBSD_7_2_BASE, OPENBSD_7_2
Changes since 1.15: +4 -4 lines
Diff to previous 1.15 (unified)

update games/godot to 3.5

announcement: https://godotengine.org/article/godot-3-5-cant-stop-wont-stop

We're now building Godot with the builtin freetype instead of xenocara'
one because of Brotli support.  See upstream issue for more information:
https://github.com/godotengine/godot/issues/62552

Revision 1.15 / (download) - annotate - [select for diffs], Fri Aug 5 14:19:42 2022 UTC (21 months, 3 weeks ago) by op
Branch: MAIN
Changes since 1.14: +4 -4 lines
Diff to previous 1.14 (unified)

update games/godot to 3.4.5

it's a maintainance release, see the announcement:

	https://godotengine.org/article/maintenance-release-godot-3-4-5

While here regen patches and add links to upstream PRs:

 - "unbreak OS_Unix::get_executable_path() on OpenBSD"
   https://github.com/godotengine/godot/pull/61540

 - "add OpenBSD support" https://github.com/embree/embree/pull/379

Revision 1.14 / (download) - annotate - [select for diffs], Wed Mar 23 21:19:10 2022 UTC (2 years, 2 months ago) by op
Branch: MAIN
CVS Tags: OPENBSD_7_1_BASE, OPENBSD_7_1
Changes since 1.13: +4 -4 lines
Diff to previous 1.13 (unified)

update games/godot to 3.4.4

Maintenance release, see the announce here:
https://godotengine.org/article/maintenance-release-godot-3-4-4

quickly tested with oddventure, paralunar and joyspring.

Revision 1.13 / (download) - annotate - [select for diffs], Tue Mar 8 16:48:16 2022 UTC (2 years, 2 months ago) by op
Branch: MAIN
Changes since 1.12: +4 -4 lines
Diff to previous 1.12 (unified)

update games/godot to 3.4.3

ok sthen on initial diff, `make update-patches' done afterwards.

changelog: https://godotengine.org/article/maintenance-release-godot-3-4-3

As usual, no known incompatibilites with the previous Godot 3.4.X
releases and upstream encourage all users to upgrade to 3.4.3.

port-wise switch to devel/bullet instead of the bundled copy now that we
have an updated version.

Revision 1.12 / (download) - annotate - [select for diffs], Thu Dec 23 02:25:33 2021 UTC (2 years, 5 months ago) by thfr
Branch: MAIN
Changes since 1.11: +4 -4 lines
Diff to previous 1.11 (unified)

update to godot 3.4.2 and GodotSteam g34-s152-gs311; using Steam SDK
1.52 API
this is based on the just committed goldberg_emulator update and some
pre-configure and CFLAGS can be simplified now.

tested with opening the editor and also running Cruelty Squad and
Haiki with it without regressions

maintainer op@ also tested with Oddventure, Joyful Spring, and
Pixelorama; ok op@

Release notes:
https://godotengine.org/article/maintenance-release-godot-3-4-2

Revision 1.11 / (download) - annotate - [select for diffs], Wed Nov 10 13:20:17 2021 UTC (2 years, 6 months ago) by jca
Branch: MAIN
Changes since 1.10: +4 -4 lines
Diff to previous 1.10 (unified)

Update to godot-3.4

While here add a README and fix godot on 64 bits architectures.
From Omar Polo (maintainer)

Revision 1.10 / (download) - annotate - [select for diffs], Fri Oct 29 21:07:02 2021 UTC (2 years, 7 months ago) by thfr
Branch: MAIN
Changes since 1.9: +4 -2 lines
Diff to previous 1.9 (unified)

add module GodotSteam into the build. This adds dep on goldberg_emulator.
Discussed and okay with maintainer Omar Polo

Revision 1.9 / (download) - annotate - [select for diffs], Tue Oct 5 07:00:08 2021 UTC (2 years, 7 months ago) by thfr
Branch: MAIN
Changes since 1.8: +2 -2 lines
Diff to previous 1.8 (unified)

maintenance update to 3.3.4, from maintainer Omar Polo - thanks!
tested lightly by Omar and me

Revision 1.8 / (download) - annotate - [select for diffs], Sun Aug 22 01:43:49 2021 UTC (2 years, 9 months ago) by thfr
Branch: MAIN
CVS Tags: OPENBSD_7_0_BASE, OPENBSD_7_0
Changes since 1.7: +2 -2 lines
Diff to previous 1.7 (unified)

maintenance/bugfix update to Godot 3.3.3
by maintainer Omar Polo - thanks!
update notes: https://godotengine.org/article/maintenance-release-godot-3-3-3
ok bcallah@

Revision 1.7 / (download) - annotate - [select for diffs], Wed Jun 9 15:56:32 2021 UTC (2 years, 11 months ago) by cwen
Branch: MAIN
Changes since 1.6: +2 -2 lines
Diff to previous 1.6 (unified)

godot: update to 3.3.2, mark BROKEN-powerpc
Changelog: https://github.com/godotengine/godot/blob/3.3.2-stable/CHANGELOG.md

From Omar Polo (maintainer)

Revision 1.6 / (download) - annotate - [select for diffs], Mon May 3 19:10:24 2021 UTC (3 years ago) by thfr
Branch: MAIN
Changes since 1.5: +2 -2 lines
Diff to previous 1.5 (unified)

update to Godot 3.3, from maintainer Omar Polo, thanks!

Revision 1.5 / (download) - annotate - [select for diffs], Sat Sep 19 06:37:23 2020 UTC (3 years, 8 months ago) by thfr
Branch: MAIN
CVS Tags: OPENBSD_6_9_BASE, OPENBSD_6_9, OPENBSD_6_8_BASE, OPENBSD_6_8
Changes since 1.4: +2 -2 lines
Diff to previous 1.4 (unified)

update to godot 3.2.3
from Omar Polo (maintainer)

tweak from me: update COMPILER line for C++14

Revision 1.4 / (download) - annotate - [select for diffs], Sun Jul 19 13:02:38 2020 UTC (3 years, 10 months ago) by thfr
Branch: MAIN
Changes since 1.3: +2 -2 lines
Diff to previous 1.3 (unified)

update to Godot 3.2.2, by Omar Polo - thanks!
some cleanup of patch comments by me

Revision 1.3 / (download) - annotate - [select for diffs], Sat Aug 25 19:20:29 2018 UTC (5 years, 9 months ago) by thfr
Branch: MAIN
CVS Tags: OPENBSD_6_7_BASE, OPENBSD_6_7, OPENBSD_6_6_BASE, OPENBSD_6_6, OPENBSD_6_5_BASE, OPENBSD_6_5, OPENBSD_6_4_BASE, OPENBSD_6_4
Changes since 1.2: +2 -2 lines
Diff to previous 1.2 (unified)

update to godot 3.0.6, fixing CVE-2018-1000224. Disables non-working audio backend for the moment. ok sthen@

Revision 1.2 / (download) - annotate - [select for diffs], Tue Jun 5 07:32:39 2018 UTC (5 years, 11 months ago) by bentley
Branch: MAIN
Changes since 1.1: +2 -2 lines
Diff to previous 1.1 (unified)

Switch to stable tarballs for godot.

From Thomas Frohwein.

Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Fri Apr 27 07:32:53 2018 UTC (6 years, 1 month ago) by bentley
Branch: bentley
CVS Tags: bentley_201870427
Changes since 1.1: +0 -0 lines
Diff to previous 1.1 (unified)

Import godot-3.0.2.

Godot is an advanced, feature-packed, multi-platform 2D and 3D open source
game engine. It provides a huge set of common tools, so you can just focus
on making your game without reinventing the wheel.

From Thomas Frohwein. Thanks!

ok sthen@

Revision 1.1 / (download) - annotate - [select for diffs], Fri Apr 27 07:32:53 2018 UTC (6 years, 1 month ago) by bentley
Branch: MAIN

Initial revision

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