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Revision 1.3, Sat Mar 12 16:12:54 2022 UTC (2 years, 2 months ago) by thfr
Branch: MAIN
CVS Tags: HEAD
Changes since 1.2: +0 -0 lines
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branch libgdx out into parallel versions, at this point 1.9.9 and 1.9.11. This is due to a lack of backwards compatibility; all these and others are full versions. Separate versions can be installed at the same time; there are no file conflicts. 1.9.9 will allow running Urtuk the Desolation. At this point, remove the scripts libgdx-{setup,run} as they don't fit in this layout anymore. Discussed the gritty details of this with sthen, jca, espie...
Revision 1.2 / (download) - annotate - [select for diffs], Tue Jun 29 03:52:34 2021 UTC (2 years, 11 months ago) by thfr
Branch: MAIN
CVS Tags: OPENBSD_7_0_BASE,
OPENBSD_7_0
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build extensions/gdx-tools; needed for Unciv
Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Wed Feb 24 22:21:25 2021 UTC (3 years, 3 months ago) by thfr
Branch: thfr
CVS Tags: thfr_20210224,
OPENBSD_6_9_BASE,
OPENBSD_6_9
Changes since 1.1: +0 -0 lines
Diff to previous 1.1 (unified)
import games/libgdx, version 1.9.11 ok brynet@ libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS. This port serves as an OpenBSD-compatible backend. It ships with libgdx-setup and libgdx-run to launch libgdx games.
Revision 1.1 / (download) - annotate - [select for diffs], Wed Feb 24 22:21:25 2021 UTC (3 years, 3 months ago) by thfr
Branch: MAIN
Initial revision