File: [local] / src / games / hack / hack.mkshop.c (download)
Revision 1.7, Mon May 19 06:36:30 2003 UTC (21 years ago) by pjanzen
Branch: MAIN
CVS Tags: OPENBSD_4_6_BASE, OPENBSD_4_6, OPENBSD_4_5_BASE, OPENBSD_4_5, OPENBSD_4_4_BASE, OPENBSD_4_4, OPENBSD_4_3_BASE, OPENBSD_4_3, OPENBSD_4_2_BASE, OPENBSD_4_2, OPENBSD_4_1_BASE, OPENBSD_4_1, OPENBSD_4_0_BASE, OPENBSD_4_0, OPENBSD_3_9_BASE, OPENBSD_3_9, OPENBSD_3_8_BASE, OPENBSD_3_8, OPENBSD_3_7_BASE, OPENBSD_3_7, OPENBSD_3_6_BASE, OPENBSD_3_6, OPENBSD_3_5_BASE, OPENBSD_3_5, OPENBSD_3_4_BASE, OPENBSD_3_4 Changes since 1.6: +4 -3 lines
From NetBSD: as per standard hack 1.0.3, shops should have only one door.
Unclear why the 4.4-lite tree was modified.
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/* $OpenBSD: hack.mkshop.c,v 1.7 2003/05/19 06:36:30 pjanzen Exp $ */
/*
* Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
* Amsterdam
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of the Stichting Centrum voor Wiskunde en
* Informatica, nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef lint
static const char rcsid[] = "$OpenBSD: hack.mkshop.c,v 1.7 2003/05/19 06:36:30 pjanzen Exp $";
#endif /* not lint */
#include <stdlib.h>
#ifndef QUEST
#include "hack.h"
#include "def.eshk.h"
#define ESHK ((struct eshk *)(&(shk->mextra[0])))
extern struct monst *makemon();
extern struct obj *mkobj_at();
extern int nroom;
extern char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
schar shprobs[] = { 3,3,5,5,10,10,14,50 }; /* their probabilities */
static int nexttodoor(int, int);
static int has_dnstairs(struct mkroom *);
static int has_upstairs(struct mkroom *);
static int isbig(struct mkroom *);
static int dist2(int, int, int, int);
static int sq(int);
void
mkshop()
{
struct mkroom *sroom;
int sh,sx,sy,i = -1;
char let;
int roomno;
struct monst *shk;
#ifdef WIZARD
/* first determine shoptype */
if(wizard){
char *ep = getenv("SHOPTYPE");
if(ep){
if(*ep == 'z' || *ep == 'Z'){
mkzoo(ZOO);
return;
}
if(*ep == 'm' || *ep == 'M'){
mkzoo(MORGUE);
return;
}
if(*ep == 'b' || *ep == 'B'){
mkzoo(BEEHIVE);
return;
}
if(*ep == 's' || *ep == 'S'){
mkswamp();
return;
}
for(i=0; shtypes[i]; i++)
if(*ep == shtypes[i]) break;
goto gottype;
}
}
gottype:
#endif /* WIZARD */
for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){
if(sroom->hx < 0) return;
if(sroom - rooms >= nroom) {
pline("rooms not closed by -1?");
return;
}
if(sroom->rtype) continue;
if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
continue;
if(
#ifdef WIZARD
(wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
#endif /* WIZARD */
sroom->doorct == 1)
break;
}
if(i < 0) { /* shoptype not yet determined */
int j;
for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++)
if(!shtypes[i]) break; /* superfluous */
if(isbig(sroom) && i + SHOPBASE == WANDSHOP)
i = GENERAL-SHOPBASE;
}
sroom->rtype = i + SHOPBASE;
let = shtypes[i];
sh = sroom->fdoor;
sx = doors[sh].x;
sy = doors[sh].y;
if(sx == sroom->lx-1) sx++; else
if(sx == sroom->hx+1) sx--; else
if(sy == sroom->ly-1) sy++; else
if(sy == sroom->hy+1) sy--; else {
#ifdef WIZARD
/* This is said to happen sometimes, but I've never seen it. */
if(wizard) {
int j = sroom->doorct;
extern int doorindex;
pline("Where is shopdoor?");
pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
sroom->hx, sroom->hy);
pline("doormax=%d doorct=%d fdoor=%d",
doorindex, sroom->doorct, sh);
while(j--) {
pline("door [%d,%d]", doors[sh].x, doors[sh].y);
sh++;
}
more();
}
#endif /* WIZARD */
return;
}
if(!(shk = makemon(PM_SHK,sx,sy))) return;
shk->isshk = shk->mpeaceful = 1;
shk->msleep = 0;
shk->mtrapseen = ~0; /* we know all the traps already */
ESHK->shoproom = roomno;
ESHK->shoplevel = dlevel;
ESHK->shd = doors[sh];
ESHK->shk.x = sx;
ESHK->shk.y = sy;
ESHK->robbed = 0;
ESHK->visitct = 0;
ESHK->following = 0;
shk->mgold = 1000 + 30*rnd(100); /* initial capital */
ESHK->billct = 0;
findname(ESHK->shknam, sizeof ESHK->shknam, let);
for(sx = sroom->lx; sx <= sroom->hx; sx++)
for(sy = sroom->ly; sy <= sroom->hy; sy++){
struct monst *mtmp;
if((sx == sroom->lx && doors[sh].x == sx-1) ||
(sx == sroom->hx && doors[sh].x == sx+1) ||
(sy == sroom->ly && doors[sh].y == sy-1) ||
(sy == sroom->hy && doors[sh].y == sy+1)) continue;
if(rn2(100) < dlevel && !m_at(sx,sy) &&
(mtmp = makemon(PM_MIMIC, sx, sy))){
mtmp->mimic = 1;
mtmp->mappearance =
(let && rn2(10) < dlevel) ? let : ']';
continue;
}
(void) mkobj_at(let, sx, sy);
}
}
void
mkzoo(int type)
{
struct mkroom *sroom;
struct monst *mon;
int sh,sx,sy,i;
int goldlim = 500 * dlevel;
int moct = 0;
struct permonst *morguemon();
i = nroom;
for(sroom = &rooms[rn2(nroom)]; ; sroom++) {
if(sroom == &rooms[nroom])
sroom = &rooms[0];
if(!i-- || sroom->hx < 0)
return;
if(sroom->rtype)
continue;
if(type == MORGUE && sroom->rlit)
continue;
if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
continue;
if(sroom->doorct == 1 || !rn2(5))
break;
}
sroom->rtype = type;
sh = sroom->fdoor;
for(sx = sroom->lx; sx <= sroom->hx; sx++)
for(sy = sroom->ly; sy <= sroom->hy; sy++){
if((sx == sroom->lx && doors[sh].x == sx-1) ||
(sx == sroom->hx && doors[sh].x == sx+1) ||
(sy == sroom->ly && doors[sh].y == sy-1) ||
(sy == sroom->hy && doors[sh].y == sy+1)) continue;
mon = makemon(
(type == MORGUE) ? morguemon() :
(type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
sx, sy);
if(mon) mon->msleep = 1;
switch(type) {
case ZOO:
i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y));
if(i >= goldlim) i = 5*dlevel;
goldlim -= i;
mkgold((long)(10 + rn2(i)), sx, sy);
break;
case MORGUE:
/* Usually there is one dead body in the morgue */
if(!moct && rn2(3)) {
mksobj_at(CORPSE, sx, sy);
moct++;
}
break;
case BEEHIVE:
if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
break;
}
}
}
struct permonst *
morguemon()
{
extern struct permonst pm_ghost;
int i = rn2(100), hd = rn2(dlevel);
if(hd > 10 && i < 10) return(PM_DEMON);
if(hd > 8 && i > 85) return(PM_VAMPIRE);
return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
}
void
mkswamp() /* Michiel Huisjes & Fred de Wilde */
{
struct mkroom *sroom;
int sx,sy,i,eelct = 0;
extern struct permonst pm_eel;
for(i=0; i<5; i++) { /* 5 tries */
sroom = &rooms[rn2(nroom)];
if(sroom->hx < 0 || sroom->rtype ||
has_upstairs(sroom) || has_dnstairs(sroom))
continue;
/* satisfied; make a swamp */
sroom->rtype = SWAMP;
for(sx = sroom->lx; sx <= sroom->hx; sx++)
for(sy = sroom->ly; sy <= sroom->hy; sy++)
if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy)
&& !m_at(sx,sy) && !nexttodoor(sx,sy)){
levl[sx][sy].typ = POOL;
levl[sx][sy].scrsym = POOL_SYM;
if(!eelct || !rn2(4)) {
(void) makemon(PM_EEL, sx, sy);
eelct++;
}
}
}
}
static int
nexttodoor(int sx, int sy)
{
int dx,dy;
struct rm *lev;
for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++)
if((lev = &levl[sx+dx][sy+dy])->typ == DOOR ||
lev->typ == SDOOR || lev->typ == LDOOR)
return(1);
return(0);
}
static int
has_dnstairs(struct mkroom *sroom)
{
return(sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
sroom->ly <= ydnstair && ydnstair <= sroom->hy);
}
static int
has_upstairs(struct mkroom *sroom)
{
return(sroom->lx <= xupstair && xupstair <= sroom->hx &&
sroom->ly <= yupstair && yupstair <= sroom->hy);
}
static int
isbig(struct mkroom *sroom)
{
int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
return( area > 20 );
}
static int
dist2(int x0, int y0, int x1, int y1)
{
return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1));
}
static int
sq(int a)
{
return(a*a);
}
#endif /* QUEST */