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File: [local] / src / games / monop / execute.c (download)

Revision 1.4, Fri Jun 30 16:00:04 2000 UTC (23 years, 11 months ago) by millert
Branch: MAIN
CVS Tags: OPENBSD_3_0_BASE, OPENBSD_3_0, OPENBSD_2_9_BASE, OPENBSD_2_9, OPENBSD_2_8_BASE, OPENBSD_2_8
Changes since 1.3: +5 -5 lines

warnx?/errx? paranoia (use "%s" not a bare string unless it is a
constant).  These are not security holes but it is worth fixing
them anyway both for robustness and so folks looking for examples
in the tree are not misled into doing something potentially dangerous.
Furthermore, it is a bad idea to assume that pathnames will not
include '%' in them and that error routines don't return strings
with '%' in them (especially in light of the possibility of locales).

/*	$OpenBSD: execute.c,v 1.4 2000/06/30 16:00:04 millert Exp $	*/
/*	$NetBSD: execute.c,v 1.3 1995/03/23 08:34:38 cgd Exp $	*/

/*
 * Copyright (c) 1980, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *	This product includes software developed by the University of
 *	California, Berkeley and its contributors.
 * 4. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#ifndef lint
#if 0
static char sccsid[] = "@(#)execute.c	8.1 (Berkeley) 5/31/93";
#else
static char rcsid[] = "$OpenBSD: execute.c,v 1.4 2000/06/30 16:00:04 millert Exp $";
#endif
#endif /* not lint */

#include	"monop.ext"
#include	<sys/types.h>
#include	<sys/stat.h>
#include	<sys/time.h>
#include	<err.h>
#include 	<fcntl.h>
#include	<stdlib.h>
#include	<unistd.h>

#define	SEGSIZE	8192

typedef	struct stat	STAT;
typedef	struct tm	TIME;

static char	buf[257];

static bool	new_play;	/* set if move on to new player		*/

static void	show_move __P((void));

/*
 *	This routine takes user input and puts it in buf
 */
void
getbuf()
{
	char	*sp;
	int	tmpin, i;

	i = 0;
	sp = buf;
	while (((tmpin = getchar()) != '\n') && (i < sizeof(buf)) &&
	    (tmpin != EOF)) {
		*sp++ = tmpin;
		i++;
	}
	if (tmpin == EOF) {
		printf("user closed input stream, quitting...\n");
                exit(0);
	}
	*sp = '\0';
}
/*
 *	This routine executes the given command by index number
 */
void
execute(com_num)
	int	com_num;
{
	new_play = FALSE;	/* new_play is true if fixing	*/
	(*func[com_num])();
	notify();
	force_morg();
	if (new_play)
		next_play();
	else if (num_doub)
		printf("%s rolled doubles.  Goes again\n", cur_p->name);
}
/*
 *	This routine moves a piece around.
 */
void
do_move()
{
	int	r1, r2;
	bool	was_jail;

	new_play = was_jail = FALSE;
	printf("roll is %d, %d\n", r1 = roll(1, 6), r2 = roll(1, 6));
	if (cur_p->loc == JAIL) {
		was_jail++;
		if (!move_jail(r1, r2)) {
			new_play++;
			goto ret;
		}
	}
	else {
		if (r1 == r2 && ++num_doub == 3) {
			printf("That's 3 doubles.  You go to jail\n");
			goto_jail();
			new_play++;
			goto ret;
		}
		move(r1 + r2);
	}
	if (r1 != r2 || was_jail)
		new_play++;
ret:
	return;
}
/*
 *	This routine moves a normal move
 */
void
move(rl)
	int	rl;
{
	int	old_loc;

	old_loc = cur_p->loc;
	cur_p->loc = (cur_p->loc + rl) % N_SQRS;
	if (cur_p->loc < old_loc && rl > 0) {
		cur_p->money += 200;
		printf("You pass %s and get $200\n", board[0].name);
	}
	show_move();
}
/*
 *	This routine shows the results of a move
 */
static void
show_move()
{
	SQUARE	*sqp;

	sqp = &board[cur_p->loc];
	printf("That puts you on %s\n", sqp->name);
	switch (sqp->type) {
	case SAFE:
		printf("That is a safe place\n");
		break;
	case CC:
		cc();
		break;
	case CHANCE:
		chance();
		break;
	case INC_TAX:
		inc_tax();
		break;
	case GOTO_J:
		goto_jail();
		break;
	case LUX_TAX:
		lux_tax();
		break;
	case PRPTY:
	case RR:
	case UTIL:
		if (sqp->owner < 0) {
			printf("That would cost $%d\n", sqp->cost);
			if (getyn("Do you want to buy? ") == 0) {
				buy(player, sqp);
				cur_p->money -= sqp->cost;
			}
			else if (num_play > 2)
				bid();
		}
		else if (sqp->owner == player)
			printf("You own it.\n");
		else
			rent(sqp);
	}
}
/*
 *	This routine saves the current game for use at a later date
 */
void
save()
{
	char		*sp;
	int		outf, num;
	time_t		t;
	struct stat	sb;
	char		*start, *end;

	printf("Which file do you wish to save it in? ");
	getbuf();

	/*
	 * check for existing files, and confirm overwrite if needed
	 */

	if (stat(buf, &sb) == 0
	    && getyn("File exists.  Do you wish to overwrite? ") > 0)
		return;

	if ((outf=creat(buf, 0644)) < 0) {
		warn("%s", buf);
		return;
	}
	printf("\"%s\" ", buf);
	time(&t);			/* get current time		*/
	strcpy(buf, ctime(&t));
	for (sp = buf; *sp != '\n'; sp++)
		continue;
	*sp = '\0';
#if 0
	start = (((int) etext + (SEGSIZE-1)) / SEGSIZE ) * SEGSIZE;
#else
	start = 0;
#endif
	end = sbrk(0);
	while (start < end) {		/* write out entire data space */
		num = start + 16 * 1024 > end ? end - start : 16 * 1024;
		write(outf, start, num);
		start += num;
	}
	close(outf);
	printf("[%s]\n", buf);
}
/*
 *	This routine restores an old game from a file
 */
void
restore()
{
	printf("Which file do you wish to restore from? ");
	getbuf();
	rest_f(buf);
}
/*
 *	This does the actual restoring.  It returns TRUE if the
 *	backup was successful, else FALSE.
 */
int
rest_f(file)
	char	*file;
{
	char	*sp;
	int	inf, num;
	char	*start, *end;
	STAT	sbuf;

	if ((inf = open(file, O_RDONLY)) < 0) {
		warn("%s", file);
		return FALSE;
	}
	printf("\"%s\" ", file);
	if (fstat(inf, &sbuf) < 0)		/* get file stats	*/
		err(1, "%s", file);
#if 0
	start = (((int) etext + (SEGSIZE-1)) / SEGSIZE ) * SEGSIZE;
#else
	start = 0;
#endif
	brk(end = start + sbuf.st_size);
	while (start < end) {		/* write out entire data space */
		num = start + 16 * 1024 > end ? end - start : 16 * 1024;
		read(inf, start, num);
		start += num;
	}
	close(inf);
	strcpy(buf, ctime(&sbuf.st_mtime));
	for (sp = buf; *sp != '\n'; sp++)
		continue;
	*sp = '\0';
	printf("[%s]\n", buf);
	return TRUE;
}