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Revision 1.7, Tue Oct 27 23:59:27 2009 UTC (14 years, 7 months ago) by deraadt
Branch: MAIN
CVS Tags: OPENBSD_7_5_BASE, OPENBSD_7_5, OPENBSD_7_4_BASE, OPENBSD_7_4, OPENBSD_7_3_BASE, OPENBSD_7_3, OPENBSD_7_2_BASE, OPENBSD_7_2, OPENBSD_7_1_BASE, OPENBSD_7_1, OPENBSD_7_0_BASE, OPENBSD_7_0, OPENBSD_6_9_BASE, OPENBSD_6_9, OPENBSD_6_8_BASE, OPENBSD_6_8, OPENBSD_6_7_BASE, OPENBSD_6_7, OPENBSD_6_6_BASE, OPENBSD_6_6, OPENBSD_6_5_BASE, OPENBSD_6_5, OPENBSD_6_4_BASE, OPENBSD_6_4, OPENBSD_6_3_BASE, OPENBSD_6_3, OPENBSD_6_2_BASE, OPENBSD_6_2, OPENBSD_6_1_BASE, OPENBSD_6_1, OPENBSD_6_0_BASE, OPENBSD_6_0, OPENBSD_5_9_BASE, OPENBSD_5_9, OPENBSD_5_8_BASE, OPENBSD_5_8, OPENBSD_5_7_BASE, OPENBSD_5_7, OPENBSD_5_6_BASE, OPENBSD_5_6, OPENBSD_5_5_BASE, OPENBSD_5_5, OPENBSD_5_4_BASE, OPENBSD_5_4, OPENBSD_5_3_BASE, OPENBSD_5_3, OPENBSD_5_2_BASE, OPENBSD_5_2, OPENBSD_5_1_BASE, OPENBSD_5_1, OPENBSD_5_0_BASE, OPENBSD_5_0, OPENBSD_4_9_BASE, OPENBSD_4_9, OPENBSD_4_8_BASE, OPENBSD_4_8, OPENBSD_4_7_BASE, OPENBSD_4_7, HEAD
Changes since 1.6: +1 -9 lines

rcsid[] and sccsid[] and copyright[] are essentially unmaintained (and
unmaintainable).  these days, people use source.  these id's do not provide
any benefit, and do hurt the small install media
(the 33,000 line diff is essentially mechanical)
ok with the idea millert, ok dms

/*	$OpenBSD: globals.c,v 1.7 2009/10/27 23:59:27 deraadt Exp $	*/
/*	$NetBSD: globals.c,v 1.4 1995/04/22 10:36:57 cgd Exp $	*/

/*
 * Copyright (c) 1983, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include "extern.h"

struct scenario scene[] = {
	/*
	 * int winddir;
	 * int windspeed;
	 * int windchange;
	 * int vessels;
	 * char *name;
	 * struct ship ship[NSHIP];
	 */
	{ 5, 3, 5, 2, "Ranger vs. Drake",
		{
			{ "Ranger",		specs+0,  N_A,  7, 20, 4, 0 },
			{ "Drake",		specs+1,  N_B,  7, 31, 5, 0 }
		}
	},
	{ 1, 3, 6, 2, "The Battle of Flamborough Head",
		{
			{ "Bonhomme Rich",	specs+2,  N_A, 13, 40, 2, 0 },
			{ "Serapis",		specs+3,  N_B,  2, 42, 2, 0 }
		}
	},
	{ 5, 5, 5, 10, "Arbuthnot and Des Touches",
		{
			{ "America",		specs+4,  N_B,  7, 37, 4, 0 },
			{ "Befford",		specs+5,  N_B,  5, 35, 4, 0 },
			{ "Adamant",		specs+6,  N_B,  3, 33, 4, 0 },
			{ "London",		specs+7,  N_B,  1, 31, 4, 0 },
			{ "Royal Oak",		specs+8,  N_B, -1, 29, 4, 0 },
			{ "Neptune",		specs+9,  N_F,  6, 44, 4, 0 },
			{ "Duc Bougogne",	specs+10, N_F,  8, 46, 4, 0 },
			{ "Conquerant",		specs+48, N_F, 10, 48, 4, 0 },
			{ "Provence",		specs+11, N_F, 12, 50, 4, 0 },
			{ "Romulus",		specs+12, N_F, 20, 58, 4, 0 }
		}
	},
	{ 1, 3, 5, 10, "Suffren and Hughes",
		{
			{ "Monmouth",		specs+52, N_B,  9, 45, 2, 0 },
			{ "Hero",		specs+5,  N_B, 13, 49, 2, 0 },
			{ "Isis",		specs+6,  N_B, 12, 48, 2, 0 },
			{ "Superb",		specs+50, N_B, 10, 46, 2, 0 },
			{ "Burford",		specs+48, N_B, 11, 47, 2, 0 },
			{ "Flamband",		specs+13, N_F,  7, 59, 4, 0 },
			{ "Annibal",		specs+9,  N_F,  4, 56, 4, 0 },
			{ "Severe",		specs+11, N_F,  2, 54, 4, 0 },
			{ "Brilliant",		specs+49, N_F, -1, 51, 4, 0 },
			{ "Sphinx",		specs+51, N_F, -5, 47, 4, 0 }
		}
	},
	{ 1, 3, 4, 2, "Nymphe vs. Cleopatre",
		{
			{ "Nymphe",		specs+14, N_B, 13, 30, 2, 0 },
			{ "Cleopatre",		specs+15, N_F,  3, 41, 2, 0 }
		}
	},
	{ 1, 3, 5, 2, "Mars vs. Hercule",
		{
			{ "Mars",		specs+16, N_B, 13, 30, 2, 0 },
			{ "Hercule",		specs+17, N_F,  3, 41, 2, 0 }
		}
	},
	{ 5, 3, 5, 2, "Ambuscade vs. Baionnaise",
		{
			{ "Ambuscade",		specs+18, N_B, 13, 30, 2, 0 },
			{ "Baionnaise",		specs+19, N_F,  3, 41, 2, 0 }
		}
	},
	{ 1, 5, 6, 2, "Constellation vs. Insurgent",
		{
			{ "Constellation",	specs+20, N_A,  9, 50, 8, 0 },
			{ "Insurgent",		specs+22, N_F,  4, 24, 2, 0 }
		}
	},
	{ 1, 3, 5, 2, "Constellation vs. Vengeance",
		{
			{ "Constellation",	specs+20, N_A, 12, 40, 2, 0 },
			{ "Vengeance",		specs+21, N_F,  1, 43, 2, 0 }
		}
	},
	{ 1, 3, 6, 10, "The Battle of Lissa",
		{
			{ "Amphion",		specs+23, N_B,  8, 50, 4, 0 },
			{ "Active",		specs+24, N_B,  6, 48, 4, 0 },
			{ "Volage",		specs+25, N_B,  4, 46, 4, 0 },
			{ "Cerberus",		specs+26, N_B,  2, 44, 4, 0 },
			{ "Favorite",		specs+27, N_F,  9, 34, 2, 0 },
			{ "Flore",		specs+21, N_F, 13, 39, 2, 0 },
			{ "Danae",		specs+64, N_F, 15, 37, 2, 0 },
			{ "Bellona",		specs+28, N_F, 17, 35, 2, 0 },
			{ "Corona",		specs+29, N_F, 12, 31, 2, 0 },
			{ "Carolina",		specs+30, N_F, 15, 28, 2, 0 }
		}
	},
	{ 2, 5, 6, 2, "Constitution vs. Guerriere",
		{
			{ "Constitution",	specs+31, N_A,  7, 35, 1, 0 },
			{ "Guerriere",		specs+32, N_B,  7, 47, 4, 0 }
		}
	},
	{ 1, 3, 5, 2, "United States vs. Macedonian",
		{
			{ "United States",	specs+33, N_A,  1, 52, 6, 0 },
			{ "Macedonian",		specs+34, N_B, 14, 40, 1, 0 }
		}
	},
	{ 1, 3, 6, 2, "Constitution vs. Java",
		{
			{ "Constitution",	specs+31, N_A,  1, 40, 2, 0 },
			{ "Java",		specs+35, N_B, 11, 40, 2, 0 }
		}
	},
	{ 1, 3, 5, 2, "Chesapeake vs. Shannon",
		{
			{ "Chesapeake",		specs+36, N_A, 13, 40, 2, 0 },
			{ "Shannon",		specs+37, N_B,  1, 42, 2, 0 }
		}
	},
	{ 1, 1, 6, 5, "The Battle of Lake Erie",
		{
			{ "Lawrence",		specs+38, N_A,  4, 55, 8, 0 },
			{ "Niagara",		specs+42, N_A,  7, 61, 8, 0 },
			{ "Lady Prevost",	specs+39, N_B,  4, 25, 2, 0 },
			{ "Detroit",		specs+40, N_B,  7, 22, 2, 0 },
			{ "Q. Charlotte",	specs+41, N_B, 10, 19, 2, 0 }
		}
	},
	{ 1, 1, 5, 2, "Wasp vs. Reindeer",
		{
			{ "Wasp",		specs+42, N_A,  3, 41, 2, 0 },
			{ "Reindeer",		specs+43, N_B, 10, 48, 2, 0 }
		}
	},
	{ 1, 2, 5, 3, "Constitution vs. Cyane and Levant",
		{
			{ "Constitution",	specs+31, N_A, 10, 45, 2, 0 },
			{ "Cyane",		specs+44, N_B,  3, 37, 2, 0 },
			{ "Levant",		specs+45, N_B,  5, 35, 2, 0 }
		}
	},
	{ 5, 5, 5, 3, "Pellew vs. Droits de L'Homme",
		{
			{ "Indefatigable",	specs+46, N_B, 12, 45, 6, 0 },
			{ "Amazon",		specs+47, N_B,  9, 48, 6, 0 },
			{ "Droits L'Hom",	specs+48, N_F,  3, 28, 5, 0 }
		}
	},
	{ 2, 2, 3, 10, "Algeciras",
		{
			{ "Caesar",		specs+49, N_B,  7, 70, 6, 0 },
			{ "Pompee",		specs+50, N_B,  5, 72, 6, 0 },
			{ "Spencer",		specs+5,  N_B,  3, 74, 6, 0 },
			{ "Hannibal",		specs+7,  N_B,  1, 76, 6, 0 },
			{ "Real-Carlos",	specs+53, N_S,  9, 20, 3, 0 },
			{ "San Fernando",	specs+54, N_S, 11, 16, 3, 0 },
			{ "Argonauta",		specs+55, N_S, 10, 14, 4, 0 },
			{ "San Augustine",	specs+56, N_S,  6, 22, 4, 0 },
			{ "Indomptable",	specs+51, N_F,  7, 23, 5, 0 },
			{ "Desaix",		specs+52, N_F,  7, 27, 7, 0 }
		}
	},
	{ 5, 3, 6, 7, "Lake Champlain",
		{
			{ "Saratoga",		specs+60, N_A,  8, 10, 1, 0 },
			{ "Eagle",		specs+61, N_A,  9, 13, 2, 0 },
			{ "Ticonderoga",	specs+62, N_A, 12, 17, 3, 0 },
			{ "Preble",		specs+63, N_A, 14, 20, 2, 0 },
			{ "Confiance",		specs+57, N_B,  4, 70, 6, 0 },
			{ "Linnet",		specs+58, N_B,  7, 68, 6, 0 },
			{ "Chubb",		specs+59, N_B, 10, 65, 6, 0 }
		}
	},
	{ 5, 3, 6, 4, "Last Voyage of the USS President",
		{
			{ "President",		specs+67, N_A, 12, 42, 5, 0 },
			{ "Endymion",		specs+64, N_B,  5, 42, 5, 0 },
			{ "Pomone",		specs+65, N_B,  7, 82, 6, 0 },
			{ "Tenedos",		specs+66, N_B,  7, -1, 4, 0 }
		}
	},
	{ 7, 5, 5, 2, "Hornblower and the Natividad",
		{
			{ "Lydia",		specs+68, N_B, 12, 40, 2, 0 },
			{ "Natividad",		specs+69, N_S,  2, 40, 4, 0 }
		}
	},
	{ 1, 3, 6, 2, "Curse of the Flying Dutchman",
		{
			{ "Piece of Cake",	specs+19, N_S,  7, 40, 2, 0 },
			{ "Flying Dutchy",	specs+71, N_F,  7, 41, 1, 0 }
		}
	},
	{ 1, 4, 1, 4, "The South Pacific",
		{
			{ "USS Scurvy",		specs+70, N_A,  7, 40, 1, 0 },
			{ "HMS Tahiti",		specs+71, N_B, 12, 60, 1, 0 },
			{ "Australian",		specs+18, N_S,  5, 20, 8, 0 },
			{ "Bikini Atoll",	specs+63, N_F,  2, 60, 4, 0 }
		}
	},
	{ 7, 3, 6, 5, "Hornblower and the battle of Rosas bay",
		{
			{ "Sutherland",		specs+5,  N_B, 13, 30, 2, 0 },
			{ "Turenne",		specs+10, N_F,  9, 35, 6, 0 },
			{ "Nightmare",		specs+9,  N_F,  7, 37, 6, 0 },
			{ "Paris",		specs+53, N_F,  3, 45, 4, 0 },
			{ "Napoleon",		specs+56, N_F,  1, 40, 6, 0 }
		}
	},
	{ 6, 4, 7, 5, "Cape Horn",
		{
			{ "Concord",		specs+51, N_A,  3, 20, 4, 0 },
			{ "Berkeley",		specs+7,  N_A,  5, 50, 5, 0 },
			{ "Thames",		specs+71, N_B, 10, 40, 1, 0 },
			{ "Madrid",		specs+53, N_S, 13, 60, 8, 0 },
			{ "Musket",		specs+10, N_F, 10, 60, 7, 0 }
		}
	},
	{ 8, 3, 7, 3, "New Orleans",
		{
			{ "Alligator",		specs+71, N_A, 13,  5, 1, 0 },
			{ "Firefly",		specs+50, N_B, 10, 20, 8, 0 },
			{ "Cypress",		specs+46, N_B,  5, 10, 6, 0 }
		}
	},
	{ 5, 3, 7, 3, "Botany Bay",
		{
			{ "Shark",		specs+11, N_B,  6, 15, 4, 0 },
			{ "Coral Snake",	specs+31, N_F,  3, 30, 6, 0 },
			{ "Sea Lion",		specs+33, N_F, 13, 50, 8, 0 }
		}
	},
	{ 4, 3, 6, 4, "Voyage to the Bottom of the Sea",
		{
			{ "Seaview",		specs+71, N_A,  6, 3,  3, 0 },
			{ "Flying Sub",		specs+64, N_A,  8, 3,  3, 0 },
			{ "Mermaid",		specs+70, N_B,  2, 5,  5, 0 },
			{ "Giant Squid",	specs+53, N_S, 10, 30, 8, 0 }
		}
	},
	{ 7, 3, 6, 3, "Frigate Action",
		{
			{ "Killdeer",		specs+21, N_A,  7, 20, 8, 0 },
			{ "Sandpiper",		specs+27, N_B,  5, 40, 8, 0 },
			{ "Curlew",		specs+34, N_S, 10, 60, 8, 0 }
		}
	},
	{ 7, 2, 5, 6, "The Battle of Midway",
		{
			{ "Enterprise",		specs+49, N_A, 10, 70, 8, 0 },
			{ "Yorktown",		specs+51, N_A,  3, 70, 7, 0 },
			{ "Hornet",		specs+52, N_A,  6, 70, 7, 0 },
			{ "Akagi",		specs+53, N_J,  6, 10, 4, 0 },
			{ "Kaga",		specs+54, N_J,  4, 12, 4, 0 },
			{ "Soryu",		specs+55, N_J,  2, 14, 4, 0 }
		}
	},
	{ 1, 3, 4, 8, "Star Trek",
		{
			{ "Enterprise",		specs+76, N_D,-10, 60, 7, 0 },
			{ "Yorktown",		specs+77, N_D,  0, 70, 7, 0 },
			{ "Reliant",		specs+78, N_D, 10, 70, 7, 0 },
			{ "Galileo",		specs+79, N_D, 20, 60, 7, 0 },
			{ "Kobayashi Maru",	specs+80, N_K,  0,120, 7, 0 },
			{ "Klingon II",		specs+81, N_K, 10,120, 7, 0 },
			{ "Red Orion",		specs+82, N_O,  0,  0, 3, 0 },
			{ "Blue Orion",		specs+83, N_O, 10,  0, 3, 0 }
		}
	}
};
int nscene = sizeof scene / sizeof (struct scenario);

struct shipspecs specs[] = {
/*      bs fs ta guns   hull  crew1   crew3    gunR  carR   rig2  rig4 pts */
/*                 class   qual   crew2    gunL   carL   rig1  rig3        */
/*00*/{	4, 7, 3,  19, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  4, 4, 4,  4,  7 },
/*01*/{	4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  0,  0, 4, 4,  3, 3, 3,  3,  6 },
/*02*/{	3, 5, 2,  42, 4,  7, 4,  2,  2,  2,  2,  2, 0, 0,  5, 5, 5, -1, 11 },
/*03*/{	4, 6, 3,  44, 3,  7, 4,  2,  2,  2,  3,  3, 0, 0,  5, 5, 5,  5, 12 },
/*04*/{	3, 5, 2,  64, 2, 17, 4,  8,  6,  6, 12, 12, 2, 2,  7, 7, 7, -1, 20 },
/*05*/{	3, 5, 2,  74, 2, 20, 4,  8,  8,  8, 16, 16, 2, 2,  7, 7, 7, -1, 26 },
/*06*/{	3, 5, 2,  50, 2, 12, 4,  6,  4,  4,  8,  8, 2, 2,  6, 6, 6, -1, 17 },
/*07*/{	3, 5, 1,  98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2,  8, 8, 8, -1, 28 },
/*08*/{	3, 5, 2,  74, 2, 20, 4,  8,  8,  8, 16, 16, 2, 2,  7, 7, 7, -1, 26 },
/*09*/{	3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 0, 0,  7, 7, 7, -1, 24 },
/*10*/{	3, 5, 1,  80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0,  7, 7, 7, -1, 27 },
/*11*/{	3, 5, 2,  64, 2, 18, 3,  8,  8,  6, 12, 12, 0, 0,  7, 7, 7, -1, 18 },
/*12*/{	3, 5, 2,  44, 2, 11, 3,  4,  4,  4,  6,  6, 2, 2,  5, 5, 5, -1, 10 },
/*13*/{	3, 5, 2,  50, 2, 14, 3,  6,  6,  4,  8,  8, 0, 0,  6, 6, 6, -1, 14 },
/*14*/{	4, 6, 3,  36, 3, 11, 4,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 11 },
/*15*/{	4, 6, 3,  36, 3, 11, 3,  4,  4,  4,  4,  4, 2, 2,  5, 5, 5,  5, 10 },
/*16*/{	3, 5, 2,  74, 2, 21, 4, 10,  8,  8, 18, 18, 2, 2,  7, 7, 7, -1, 26 },
/*17*/{	3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 2, 2,  7, 7, 7, -1, 23 },
/*18*/{	4, 6, 3,  32, 3,  8, 3,  4,  2,  2,  4,  4, 2, 2,  5, 5, 5,  5,  9 },
/*19*/{	4, 6, 3,  24, 4,  6, 3,  4,  4,  4,  2,  2, 0, 0,  4, 4, 4,  4,  9 },
/*20*/{	4, 7, 3,  38, 4, 14, 5,  6,  4,  4,  4,  4, 6, 6,  5, 5, 5,  5, 17 },
/*21*/{	4, 6, 3,  40, 3, 15, 3,  8,  6,  6,  6,  6, 4, 4,  5, 5, 5,  5, 15 },
/*22*/{	4, 7, 3,  36, 4, 11, 3,  6,  6,  4,  4,  4, 2, 2,  5, 5, 5,  5, 11 },
/*23*/{	4, 6, 3,  32, 3, 11, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13 },
/*24*/{	4, 6, 3,  38, 3, 14, 5,  4,  4,  4,  6,  6, 4, 4,  5, 5, 5,  5, 18 },
/*25*/{	4, 6, 3,  22, 3,  6, 5,  2,  2,  2,  0,  0, 8, 8,  4, 4, 4,  4, 11 },
/*26*/{	4, 6, 3,  32, 3, 11, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13 },
/*27*/{	4, 6, 3,  40, 3, 14, 3,  6,  6,  4,  6,  6, 4, 4,  5, 5, 5,  5, 15 },
/*28*/{	4, 6, 3,  32, 3, 11, 2,  4,  4,  4,  4,  4, 0, 0,  5, 5, 5,  5,  9 },
/*29*/{	4, 6, 3,  40, 3, 14, 2,  6,  6,  4,  6,  6, 4, 4,  5, 5, 5,  5, 12 },
/*30*/{	4, 6, 3,  32, 3,  8, 2,  4,  4,  1,  2,  2, 0, 0,  4, 4, 4,  4,  7 },
/*31*/{	4, 7, 3,  44, 4, 18, 5,  6,  6,  6,  8,  8, 6, 6,  6, 6, 6,  6, 24 },
/*32*/{	4, 6, 3,  38, 3, 14, 4,  4,  4,  2,  6,  6, 4, 4,  5, 5, 5,  5, 15 },
/*33*/{	4, 5, 3,  44, 3, 18, 5,  8,  6,  6,  8,  8, 8, 8,  6, 6, 6,  6, 24 },
/*34*/{	4, 6, 3,  38, 3, 14, 4,  4,  4,  4,  6,  6, 4, 4,  5, 5, 5,  5, 16 },
/*35*/{	4, 7, 3,  38, 4, 14, 4,  6,  6,  6,  6,  6, 6, 6,  5, 5, 5,  5, 19 },
/*36*/{	4, 6, 3,  38, 3, 14, 3,  6,  6,  4,  6,  6, 6, 6,  5, 5, 5,  5, 14 },
/*37*/{	4, 6, 3,  38, 3, 14, 5,  6,  4,  4,  6,  6, 6, 6,  5, 5, 5,  5, 17 },
/*38*/{	4, 7, 3,  20, 5,  6, 4,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9 },
/*39*/{	4, 7, 3,  13, 6,  3, 4,  0,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  5 },
/*40*/{	4, 7, 3,  19, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  4, 4, 4,  4,  7 },
/*41*/{	4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  3, 3, 3,  3,  6 },
/*42*/{	4, 7, 3,  20, 5,  6, 5,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4, 12 },
/*43*/{	4, 7, 3,  18, 5,  5, 5,  2,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9 },
/*44*/{	4, 7, 3,  24, 5,  6, 4,  4,  2,  2,  0,  0,10,10,  4, 4, 4,  4, 11 },
/*45*/{	4, 7, 3,  20, 5,  6, 4,  2,  2,  2,  0,  0, 8, 8,  4, 4, 4,  4, 10 },
/*46*/{	4, 6, 3,  44, 3, 11, 5,  4,  4,  4,  4,  4, 2, 2,  5, 5, 5,  5, 14 },
/*47*/{	4, 6, 3,  36, 3, 12, 4,  4,  4,  4,  6,  6, 2, 2,  5, 5, 5,  5, 14 },
/*48*/{	3, 5, 2,  74, 2, 21, 3, 10,  8,  8, 20, 20, 2, 2,  4, 4, 7, -1, 24 },
/*49*/{	3, 5, 2,  80, 2, 24, 4, 10,  8,  8, 20, 20, 2, 2,  8, 8, 8, -1, 31 },
/*50*/{	3, 5, 2,  74, 2, 21, 4,  8,  8,  6, 16, 16, 4, 4,  7, 7, 7, -1, 27 },
/*51*/{	3, 5, 2,  80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2,  7, 7, 7, -1, 27 },
/*52*/{	3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 2, 2,  7, 7, 7, -1, 24 },
/*53*/{	3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0,  9, 9, 9, -1, 27 },
/*54*/{	3, 5, 1,  96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0,  8, 8, 8, -1, 24 },
/*55*/{	3, 5, 2,  80, 2, 23, 2, 10, 10,  8, 20, 20, 0, 0,  7, 7, 7, -1, 23 },
/*56*/{	3, 5, 2,  74, 2, 21, 2, 10,  8,  8, 16, 16, 4, 4,  7, 7, 7, -1, 20 },
/*57*/{	4, 6, 3,  37, 3, 12, 4,  4,  4,  2,  6,  6, 4, 4,  5, 5, 5,  5, 14 },
/*58*/{	4, 7, 3,  16, 5,  5, 5,  2,  2,  2,  0,  0, 4, 4,  4, 4, 4,  4, 10 },
/*59*/{	4, 7, 3,  11, 6,  3, 4,  2,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  5 },
/*60*/{	4, 7, 3,  26, 5,  6, 4,  4,  2,  2,  2,  2, 6, 6,  4, 4, 4,  4, 12 },
/*61*/{	4, 7, 3,  20, 5,  6, 4,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4, 11 },
/*62*/{	4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9 },
/*63*/{	4, 7, 3,   7, 6,  3, 4,  0,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  4 },
/*64*/{	4, 6, 3,  40, 3, 15, 4,  4,  4,  4,  8,  8, 6, 6,  5, 5, 5,  5, 17 },
/*65*/{	4, 6, 3,  44, 3, 15, 4,  8,  8,  6, 10, 10, 2, 2,  6, 6, 6,  6, 20 },
/*66*/{	4, 6, 3,  38, 3, 14, 4,  4,  4,  4,  6,  6, 6, 6,  5, 5, 5,  5, 15 },
/*67*/{	4, 5, 3,  44, 3, 18, 5,  8,  6,  6,  8,  8, 8, 8,  6, 6, 6,  6, 24 },
/*68*/{	4, 6, 3,  36, 3,  9, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13 },
/*69*/{	3, 5, 2,  50, 2, 14, 2,  6,  6,  6,  8,  8, 0, 0,  6, 6, 6, -1, 14 },
/*70*/{	3, 5, 1, 136, 1, 30, 1,  8, 14, 14, 28, 28, 0, 0,  9, 9, 9, -1, 27 },
/*71*/{	3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2,  9, 9, 9, -1, 43 },
/*72*/{	3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7,  9, 9, 9, -1, 36 },
/*73*/{	3, 5, 1,  90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6,  5, 5, 5,  5, 28 },
/*74*/{	4, 7, 3,   6, 6,  3, 4,  2,  2,  2, 20, 20, 6, 6,  2, 2, 3,  3,  5 },
/*75*/{	3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8,  7, 8, 9, -1, 34 },
/*76*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*77*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*78*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*79*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*80*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*81*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*82*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 },
/*83*/{	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75 }
/*      bs fs ta guns   hull  crew1   crew3    gunR  carR   rig2  rig4 pts */
/*                 class   qual   crew2    gunL   carL   rig1  rig3        */
};

const struct windeffects WET[7][6] = {
	{ {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} },
	{ {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} },
	{ {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} },
	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} },
	{ {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} },
	{ {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} },
	{ {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} }
};

const struct Tables RigTable[11][6] = {
	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} },
	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} },
	{ {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} },
	{ {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} },
	{ {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} },
	{ {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} },
	{ {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} },
	{ {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} },
	{ {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} },
	{ {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} },
	{ {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} }
};

const struct Tables HullTable[11][6] = {
	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} },
	{ {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} },
	{ {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} },
	{ {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} },
	{ {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} },
	{ {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} },
	{ {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} },
	{ {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} },
	{ {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} },
	{ {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} },
	{ {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} },
};

const char AMMO[9][4] = {
	{ -1, 1, 0, 1 },
	{ -1, 1, 0, 1 },
	{ -1, 1, 0, 1 },
	{ -2, 1, 0, 2 },
	{ -2, 2, 0, 2 },
	{ -2, 2, 0, 2 },
	{ -3, 2, 0, 2 },
	{ -3, 2, 0, 3 },
	{ -3, 2, 0, 3 }
};
	
const char HDT[9][10] = {
	{ 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 },
	{ 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
	{ 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
	{ 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
	{ 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
	{ 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
	{ 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
	{ 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
	{ 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }
};

const char HDTrake[9][10] = {
	{ 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
	{ 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
	{ 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
	{ 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
	{ 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
	{ 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 },
	{ 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 },
	{ 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 },
	{ 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 }
};

const char QUAL[9][5] = {
	{ -1, 0, 0, 1, 1 },
	{ -1, 0, 0, 1, 1 },
	{ -1, 0, 0, 1, 2 },
	{ -1, 0, 0, 1, 2 },
	{ -1, 0, 0, 2, 2 },
	{ -1,-1, 0, 2, 2 },
	{ -2,-1, 0, 2, 2 },
	{ -2,-1, 0, 2, 2 },
	{ -2,-1, 0, 2, 3 }
};

const char MT[9][3] = {
	{ 1, 0, 0 },
	{ 1, 1, 0 },
	{ 2, 1, 0 },
	{ 2, 1, 1 },
	{ 2, 2, 1 },
	{ 3, 2, 1 },
	{ 3, 2, 2 },
	{ 4, 3, 2 },
	{ 4, 4, 2 }
};

const char rangeofshot[] = {
	0,
	1,		/* grape */
	3,		/* chain */
	10,		/* round */
	1		/* double */
};

const char *const countryname[] = {
	"American", "British", "Spanish", "French", "Japanese",
	"Federation", "Klingon", "Orion"
};

const char *const classname[] = {
	"Drift wood",
	"Ship of the Line",
	"Ship of the Line",
	"Frigate",
	"Corvette",
	"Sloop",
	"Brig"
};

const char *const directionname[] = {
	"dead ahead",
	"off the starboard bow",
	"off the starboard beam",
	"off the starboard quarter",
	"dead astern",
	"off the port quarter",
	"off the port beam",
	"off the port bow",
	"dead ahead"
};

const char *const qualname[] = {
	"dead", "mutinous", "green", "mundane", "crack", "elite"
};

const char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' };

const char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
const char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };

int mode;
jmp_buf restart;

char debug;				/* -D */
char randomize;				/* -x, give first available ship */
char longfmt;				/* -l, print score in long format */
char nobells;				/* -b, don't ring bell before Signal */

gid_t gid, egid;

struct scenario *cc;		/* the current scenario */
struct ship *ls;		/* &cc->ship[cc->vessels] */

int winddir;
int windspeed;
int turn;
int game;
int alive;
int people;
char hasdriver;