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Revision 1.37, Fri Jun 4 06:15:28 2010 UTC (14 years ago) by ratchov
Branch: MAIN
CVS Tags: OPENBSD_4_8_BASE, OPENBSD_4_8
Changes since 1.36: +3 -1 lines

Allow the audio device to be opened only while it's actually used.
This is necessary for uaudio devices, for instance to start aucat
before the device is plugged. Or to unplug a device whithout
having to restart aucat when another device is plugged.  This is
controlled with the new -a option.

Allow multiple audio devices to be used concurently, i.e.
multiple ``-f devname'' options to be used; -f options must follow
per-device options, which is what we do for other options.

/*	$OpenBSD: aproc.h,v 1.37 2010/06/04 06:15:28 ratchov Exp $	*/
/*
 * Copyright (c) 2008 Alexandre Ratchov <alex@caoua.org>
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */
#ifndef APROC_H
#define APROC_H

#include <sys/queue.h>

#include "aparams.h"
#include "file.h"

struct abuf;
struct aproc;
struct file;

struct aproc_ops {
	/*
	 * Name of the ops structure, ie type of the unit.
	 */
	char *name;

	/*
	 * The state of the given input abuf changed (eg. an input block
	 * is ready for processing). This function must get the block
	 * from the input, process it and remove it from the buffer.
	 *
	 * Processing the block will result in a change of the state of
	 * OTHER buffers that are attached to the aproc (eg. the output
	 * buffer was filled), thus this routine MUST notify ALL aproc
	 * structures that are waiting on it; most of the time this
	 * means just calling abuf_flush() on the output buffer.
	 */
	int (*in)(struct aproc *, struct abuf *);

	/*
	 * The state of the given output abuf changed (eg. space for a
	 * new output block was made available) so processing can
	 * continue.  This function must process more input in order to
	 * fill the output block.
	 *
	 * Producing a block will result in the change of the state of
	 * OTHER buffers that are attached to the aproc, thus this
	 * routine MUST notify ALL aproc structures that are waiting on
	 * it; most of the time this means calling abuf_fill() on the
	 * source buffers.
	 *
	 * Before filling input buffers (using abuf_fill()), this
	 * routine must ALWAYS check for eof condition, and if needed,
	 * handle it appropriately and call abuf_hup() to free the input
	 * buffer.
	 */
	int (*out)(struct aproc *, struct abuf *);

	/*
	 * The input buffer is empty and we can no more receive data
	 * from it. The buffer will be destroyed as soon as this call
	 * returns so the abuf pointer will stop being valid after this
	 * call returns. There's no need to drain the buffer because the
	 * in() call-back was just called before.
	 *
	 * If this call reads and/or writes data on other buffers,
	 * abuf_flush() and abuf_fill() must be called appropriately.
	 */
	void (*eof)(struct aproc *, struct abuf *);

	/*
	 * The output buffer can no more accept data (it should be
	 * considered as full). After this function returns, it will be
	 * destroyed and the "abuf" pointer will be no more valid.
	 */
	void (*hup)(struct aproc *, struct abuf *);

	/*
	 * A new input was connected.
	 */
	void (*newin)(struct aproc *, struct abuf *);

	/*
	 * A new output was connected
	 */
	void (*newout)(struct aproc *, struct abuf *);

	/*
	 * Real-time record position changed (for input buffer),
	 * by the given amount of _frames_.
	 */
	void (*ipos)(struct aproc *, struct abuf *, int);

	/*
	 * Real-time play position changed (for output buffer),
	 * by the given amount of _frames_.
	 */
	void (*opos)(struct aproc *, struct abuf *, int);

	/*
	 * Destroy the aproc, called just before to free the
	 * aproc structure.
	 */
	void (*done)(struct aproc *);
};

/*
 * The aproc structure represents a simple audio processing unit; they are
 * interconnected by abuf structures and form a kind of "circuit". The circuit
 * cannot have loops.
 */
struct aproc {
	char *name;				/* for debug purposes */
	struct aproc_ops *ops;			/* call-backs */
	LIST_HEAD(, abuf) ins;			/* list of inputs */
	LIST_HEAD(, abuf) outs;			/* list of outputs */
	unsigned refs;				/* extern references */
#define APROC_ZOMB	1			/* destroyed but not freed */
#define APROC_QUIT	2			/* try to terminate if unused */
#define APROC_DROP	4			/* xrun if capable */
	unsigned flags;					
	union {					/* follow type-specific data */
		struct {			/* file/device io */
			struct file *file;	/* file to read/write */
			unsigned partial;	/* bytes of partial frame */
		} io;
		struct {
			unsigned idle;		/* frames since idleing */
			unsigned round;		/* block size, for xruns */
			int lat;		/* current latency */
			int maxlat;		/* max latency allowed */
			unsigned abspos;	/* frames produced */
			struct aproc *ctl;	/* MIDI control/sync */
			struct aproc *mon;	/* snoop output */
		} mix;
		struct {
			unsigned idle;		/* frames since idleing */
			unsigned round;		/* block size, for xruns */
			int lat;		/* current latency */
			int maxlat;		/* max latency allowed */
			unsigned abspos;	/* frames consumed */
			struct aproc *ctl;
		} sub;
		struct {
			int delta;		/* time position */
			unsigned bufsz;		/* buffer size (latency) */
			unsigned pending;	/* uncommited samples */
		} mon;
		struct {
#define RESAMP_NCTX	2
			unsigned ctx_start;
			short ctx[NCHAN_MAX * RESAMP_NCTX];
			unsigned iblksz, oblksz;
			int diff;
			int idelta, odelta;	/* remainder of resamp_xpos */
		} resamp;
		struct {
			int bfirst;		/* bytes to skip at startup */
			unsigned bps;		/* bytes per sample */
			unsigned shift;		/* shift to get 32bit MSB */
			int sigbit;		/* sign bits to XOR */
			int bnext;		/* to reach the next byte */
			int snext;		/* to reach the next sample */
		} conv;
		struct {
			struct abuf *owner;	/* current input stream */
			struct timo timo;	/* timout for throtteling */
		} thru;
		struct {
			struct dev *dev;	/* controlled device */
#define CTL_NSLOT	8
#define CTL_NAMEMAX	8
			unsigned serial;
#define CTL_OFF		0			/* ignore MMC messages */
#define CTL_STOP	1			/* stopped, can't start */
#define CTL_START	2			/* attempting to start */
#define CTL_RUN		3			/* started */
			unsigned tstate;
			unsigned origin;	/* MTC start time */
			unsigned fps;		/* MTC frames per second */
#define MTC_FPS_24	0
#define MTC_FPS_25	1
#define MTC_FPS_30	3
			unsigned fps_id;	/* one of above */
			unsigned hr;		/* MTC hours */
			unsigned min;		/* MTC minutes */
			unsigned sec;		/* MTC seconds */
			unsigned fr;		/* MTC frames */
			unsigned qfr;		/* MTC quarter frames */
			int delta;		/* rel. to the last MTC tick */
			struct ctl_slot {
				struct ctl_ops {
					void (*vol)(void *, unsigned);
					void (*start)(void *);
					void (*stop)(void *);
					void (*loc)(void *, unsigned);
					void (*quit)(void *);
				} *ops;
				void *arg;
				unsigned unit;
				char name[CTL_NAMEMAX];
				unsigned serial;
				unsigned vol;
				unsigned tstate;
			} slot[CTL_NSLOT];
		} ctl;
	} u;
};

/*
 * Check if the given pointer is a valid aproc structure.
 *
 * aproc structures are not free()'d immediately, because
 * there may be pointers to them, instead the APROC_ZOMB flag
 * is set which means that they should not be used. When
 * aprocs reference counter reaches zero, they are actually
 * freed
 */
#define APROC_OK(p) ((p) && !((p)->flags & APROC_ZOMB))


struct aproc *aproc_new(struct aproc_ops *, char *);
void aproc_del(struct aproc *);
void aproc_dbg(struct aproc *);
void aproc_setin(struct aproc *, struct abuf *);
void aproc_setout(struct aproc *, struct abuf *);
int aproc_depend(struct aproc *, struct aproc *);

void aproc_ipos(struct aproc *, struct abuf *, int);
void aproc_opos(struct aproc *, struct abuf *, int);

struct aproc *rfile_new(struct file *);
struct aproc *wfile_new(struct file *);
struct aproc *mix_new(char *, int, unsigned);
struct aproc *sub_new(char *, int, unsigned);
struct aproc *resamp_new(char *, unsigned, unsigned);
struct aproc *enc_new(char *, struct aparams *);
struct aproc *dec_new(char *, struct aparams *);
struct aproc *join_new(char *);
struct aproc *mon_new(char *, unsigned);

int rfile_in(struct aproc *, struct abuf *);
int rfile_out(struct aproc *, struct abuf *);
void rfile_eof(struct aproc *, struct abuf *);
void rfile_hup(struct aproc *, struct abuf *);
void rfile_done(struct aproc *);
int rfile_do(struct aproc *, unsigned, unsigned *);

int wfile_in(struct aproc *, struct abuf *);
int wfile_out(struct aproc *, struct abuf *);
void wfile_eof(struct aproc *, struct abuf *);
void wfile_hup(struct aproc *, struct abuf *);
void wfile_done(struct aproc *);
int wfile_do(struct aproc *, unsigned, unsigned *);

void mix_setmaster(struct aproc *);
void mix_clear(struct aproc *);
void mix_prime(struct aproc *);
void mix_quit(struct aproc *);
void mix_drop(struct abuf *, int);
void sub_silence(struct abuf *, int);
void sub_clear(struct aproc *);
void mon_snoop(struct aproc *, struct abuf *, unsigned, unsigned);
void mon_clear(struct aproc *);

#endif /* !defined(APROC_H) */