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Annotation of src/usr.bin/less/position.c, Revision 1.7

1.1       etheisen    1: /*
1.7     ! shadchin    2:  * Copyright (C) 1984-2012  Mark Nudelman
1.1       etheisen    3:  *
1.5       millert     4:  * You may distribute under the terms of either the GNU General Public
                      5:  * License or the Less License, as specified in the README file.
1.1       etheisen    6:  *
1.7     ! shadchin    7:  * For more information, see the README file.
1.1       etheisen    8:  */
                      9:
                     10:
                     11: /*
                     12:  * Routines dealing with the "position" table.
                     13:  * This is a table which tells the position (in the input file) of the
                     14:  * first char on each currently displayed line.
                     15:  *
                     16:  * {{ The position table is scrolled by moving all the entries.
                     17:  *    Would be better to have a circular table
                     18:  *    and just change a couple of pointers. }}
                     19:  */
                     20:
                     21: #include "less.h"
                     22: #include "position.h"
                     23:
                     24: static POSITION *table = NULL; /* The position table */
                     25: static int table_size;
                     26:
                     27: extern int sc_width, sc_height;
                     28:
                     29: /*
                     30:  * Return the starting file position of a line displayed on the screen.
                     31:  * The line may be specified as a line number relative to the top
                     32:  * of the screen, but is usually one of these special cases:
                     33:  *     the top (first) line on the screen
                     34:  *     the second line on the screen
                     35:  *     the bottom line on the screen
                     36:  *     the line after the bottom line on the screen
                     37:  */
                     38:        public POSITION
                     39: position(where)
                     40:        int where;
                     41: {
                     42:        switch (where)
                     43:        {
                     44:        case BOTTOM:
                     45:                where = sc_height - 2;
                     46:                break;
                     47:        case BOTTOM_PLUS_ONE:
                     48:                where = sc_height - 1;
                     49:                break;
                     50:        case MIDDLE:
                     51:                where = (sc_height - 1) / 2;
                     52:        }
                     53:        return (table[where]);
                     54: }
                     55:
                     56: /*
                     57:  * Add a new file position to the bottom of the position table.
                     58:  */
                     59:        public void
                     60: add_forw_pos(pos)
                     61:        POSITION pos;
                     62: {
1.5       millert    63:        register int i;
1.1       etheisen   64:
                     65:        /*
                     66:         * Scroll the position table up.
                     67:         */
                     68:        for (i = 1;  i < sc_height;  i++)
                     69:                table[i-1] = table[i];
                     70:        table[sc_height - 1] = pos;
                     71: }
                     72:
                     73: /*
                     74:  * Add a new file position to the top of the position table.
                     75:  */
                     76:        public void
                     77: add_back_pos(pos)
                     78:        POSITION pos;
                     79: {
1.5       millert    80:        register int i;
1.1       etheisen   81:
                     82:        /*
                     83:         * Scroll the position table down.
                     84:         */
                     85:        for (i = sc_height - 1;  i > 0;  i--)
                     86:                table[i] = table[i-1];
                     87:        table[0] = pos;
                     88: }
                     89:
                     90: /*
                     91:  * Initialize the position table, done whenever we clear the screen.
                     92:  */
                     93:        public void
                     94: pos_clear()
                     95: {
1.5       millert    96:        register int i;
1.1       etheisen   97:
                     98:        for (i = 0;  i < sc_height;  i++)
                     99:                table[i] = NULL_POSITION;
                    100: }
                    101:
                    102: /*
                    103:  * Allocate or reallocate the position table.
                    104:  */
                    105:        public void
                    106: pos_init()
                    107: {
                    108:        struct scrpos scrpos;
                    109:
                    110:        if (sc_height <= table_size)
                    111:                return;
                    112:        /*
                    113:         * If we already have a table, remember the first line in it
                    114:         * before we free it, so we can copy that line to the new table.
                    115:         */
                    116:        if (table != NULL)
                    117:        {
                    118:                get_scrpos(&scrpos);
                    119:                free((char*)table);
                    120:        } else
                    121:                scrpos.pos = NULL_POSITION;
                    122:        table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
                    123:        table_size = sc_height;
                    124:        pos_clear();
                    125:        if (scrpos.pos != NULL_POSITION)
                    126:                table[scrpos.ln-1] = scrpos.pos;
                    127: }
                    128:
                    129: /*
                    130:  * See if the byte at a specified position is currently on the screen.
                    131:  * Check the position table to see if the position falls within its range.
                    132:  * Return the position table entry if found, -1 if not.
                    133:  */
                    134:        public int
                    135: onscreen(pos)
                    136:        POSITION pos;
                    137: {
1.5       millert   138:        register int i;
1.1       etheisen  139:
                    140:        if (pos < table[0])
                    141:                return (-1);
                    142:        for (i = 1;  i < sc_height;  i++)
                    143:                if (pos < table[i])
                    144:                        return (i-1);
                    145:        return (-1);
                    146: }
                    147:
                    148: /*
                    149:  * See if the entire screen is empty.
                    150:  */
                    151:        public int
                    152: empty_screen()
                    153: {
                    154:        return (empty_lines(0, sc_height-1));
                    155: }
                    156:
                    157:        public int
                    158: empty_lines(s, e)
                    159:        int s;
                    160:        int e;
                    161: {
1.5       millert   162:        register int i;
1.1       etheisen  163:
                    164:        for (i = s;  i <= e;  i++)
1.7     ! shadchin  165:                if (table[i] != NULL_POSITION && table[i] != 0)
1.1       etheisen  166:                        return (0);
                    167:        return (1);
                    168: }
                    169:
                    170: /*
                    171:  * Get the current screen position.
                    172:  * The screen position consists of both a file position and
                    173:  * a screen line number where the file position is placed on the screen.
                    174:  * Normally the screen line number is 0, but if we are positioned
                    175:  * such that the top few lines are empty, we may have to set
                    176:  * the screen line to a number > 0.
                    177:  */
                    178:        public void
                    179: get_scrpos(scrpos)
                    180:        struct scrpos *scrpos;
                    181: {
1.5       millert   182:        register int i;
1.1       etheisen  183:
                    184:        /*
                    185:         * Find the first line on the screen which has something on it,
                    186:         * and return the screen line number and the file position.
                    187:         */
                    188:        for (i = 0; i < sc_height;  i++)
                    189:                if (table[i] != NULL_POSITION)
                    190:                {
                    191:                        scrpos->ln = i+1;
                    192:                        scrpos->pos = table[i];
                    193:                        return;
                    194:                }
                    195:        /*
                    196:         * The screen is empty.
                    197:         */
                    198:        scrpos->pos = NULL_POSITION;
                    199: }
                    200:
                    201: /*
                    202:  * Adjust a screen line number to be a simple positive integer
                    203:  * in the range { 0 .. sc_height-2 }.
                    204:  * (The bottom line, sc_height-1, is reserved for prompts, etc.)
                    205:  * The given "sline" may be in the range { 1 .. sc_height-1 }
                    206:  * to refer to lines relative to the top of the screen (starting from 1),
                    207:  * or it may be in { -1 .. -(sc_height-1) } to refer to lines
                    208:  * relative to the bottom of the screen.
                    209:  */
                    210:        public int
                    211: adjsline(sline)
                    212:        int sline;
                    213: {
                    214:        /*
                    215:         * Negative screen line number means
                    216:         * relative to the bottom of the screen.
                    217:         */
                    218:        if (sline < 0)
                    219:                sline += sc_height;
                    220:        /*
                    221:         * Can't be less than 1 or greater than sc_height-1.
                    222:         */
                    223:        if (sline <= 0)
                    224:                sline = 1;
                    225:        if (sline >= sc_height)
                    226:                sline = sc_height - 1;
                    227:        /*
                    228:         * Return zero-based line number, not one-based.
                    229:         */
                    230:        return (sline-1);
                    231: }