File: [local] / src / usr.bin / make / job.c (download)
Revision 1.55, Tue Jun 3 02:56:11 2003 UTC (21 years ago) by millert
Branch: MAIN
CVS Tags: OPENBSD_3_5_BASE, OPENBSD_3_5, OPENBSD_3_4_BASE, OPENBSD_3_4 Changes since 1.54: +2 -6 lines
Remove the advertising clause in the UCB license which Berkeley
rescinded 22 July 1999. Proofed by myself and Theo.
|
/* $OpenPackages$ */
/* $OpenBSD: job.c,v 1.55 2003/06/03 02:56:11 millert Exp $ */
/* $NetBSD: job.c,v 1.16 1996/11/06 17:59:08 christos Exp $ */
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
* Copyright (c) 1988, 1989 by Adam de Boor
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*-
* job.c --
* handle the creation etc. of our child processes.
*
* Interface:
* Job_Make Start the creation of the given target.
*
* Job_CatchChildren Check for and handle the termination of any
* children. This must be called reasonably
* frequently to keep the whole make going at
* a decent clip, since job table entries aren't
* removed until their process is caught this way.
* Its single argument is true if the function
* should block waiting for a child to terminate.
*
* Job_CatchOutput Print any output our children have produced.
* Should also be called fairly frequently to
* keep the user informed of what's going on.
* If no output is waiting, it will block for
* a time given by the SEL_* constants, below,
* or until output is ready.
*
* Job_Init Called to initialize this module. in addition,
* any commands attached to the .BEGIN target
* are executed before this function returns.
* Hence, the makefile must have been parsed
* before this function is called.
*
* Job_End Cleanup any memory used.
*
* Job_Full Return true if the job table is filled.
*
* Job_Empty Return true if the job table is completely
* empty.
*
* Job_ParseShell Given the line following a .SHELL target, parse
* the line as a shell specification. Returns
* false if the spec was incorrect.
*
* Job_Finish Perform any final processing which needs doing.
* This includes the execution of any commands
* which have been/were attached to the .END
* target. It should only be called when the
* job table is empty.
*
* Job_AbortAll Abort all currently running jobs. It doesn't
* handle output or do anything for the jobs,
* just kills them. It should only be called in
* an emergency, as it were.
*
* Job_CheckCommands Verify that the commands for a target are
* ok. Provide them if necessary and possible.
*
* Job_Touch Update a target without really updating it.
*
* Job_Wait Wait for all currently-running jobs to finish.
*/
#include <sys/types.h>
#include <sys/wait.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <signal.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "config.h"
#include "defines.h"
#include "dir.h"
#include "job.h"
#include "pathnames.h"
#include "arch.h"
#include "var.h"
#include "targ.h"
#include "error.h"
#include "str.h"
#include "lst.h"
#include "extern.h"
#include "gnode.h"
#include "memory.h"
#include "make.h"
#include "timestamp.h"
#include "main.h"
#define TMPPAT "/tmp/makeXXXXXXXXXX"
/*
* The SEL_ constants determine the maximum amount of time spent in select
* before coming out to see if a child has finished. SEL_SEC is the number of
* seconds and SEL_USEC is the number of micro-seconds
*/
#define SEL_SEC 0
#define SEL_USEC 500000
/*-
* Job Table definitions.
*
* Each job has several things associated with it:
* 1) The process id of the child shell
* 2) The graph node describing the target being made by this job
* 3) A LstNode for the first command to be saved after the job
* completes. This is NULL if there was no "..." in the job's
* commands.
* 4) An FILE* for writing out the commands. This is only
* used before the job is actually started.
* 5) A union of things used for handling the shell's output. Different
* parts of the union are used based on the value of the usePipes
* flag. If it is true, the output is being caught via a pipe and
* the descriptors of our pipe, an array in which output is line
* buffered and the current position in that buffer are all
* maintained for each job. If, on the other hand, usePipes is false,
* the output is routed to a temporary file and all that is kept
* is the name of the file and the descriptor open to the file.
* 6) An identifier provided by and for the exclusive use of the
* Rmt module.
* 7) A word of flags which determine how the module handles errors,
* echoing, etc. for the job
*
* The job "table" is kept as a linked Lst in 'jobs', with the number of
* active jobs maintained in the 'nJobs' variable. At no time will this
* exceed the value of 'maxJobs', initialized by the Job_Init function.
*
* When a job is finished, the Make_Update function is called on each of the
* parents of the node which was just remade. This takes care of the upward
* traversal of the dependency graph.
*/
#define JOB_BUFSIZE 1024
typedef struct Job_ {
pid_t pid; /* The child's process ID */
GNode *node; /* The target the child is making */
LstNode tailCmds; /* The node of the first command to be
* saved when the job has been run */
FILE *cmdFILE; /* When creating the shell script, this is
* where the commands go */
int rmtID; /* ID returned from Rmt module */
short flags; /* Flags to control treatment of job */
#define JOB_IGNERR 0x001 /* Ignore non-zero exits */
#define JOB_SILENT 0x002 /* no output */
#define JOB_SPECIAL 0x004 /* Target is a special one. i.e. run it locally
* if we can't export it and maxLocal is 0 */
#define JOB_IGNDOTS 0x008 /* Ignore "..." lines when processing
* commands */
#define JOB_FIRST 0x020 /* Job is first job for the node */
#define JOB_RESTART 0x080 /* Job needs to be completely restarted */
#define JOB_RESUME 0x100 /* Job needs to be resumed b/c it stopped,
* for some reason */
#define JOB_CONTINUING 0x200 /* We are in the process of resuming this job.
* Used to avoid infinite recursion between
* JobFinish and JobRestart */
union {
struct {
int op_inPipe; /* Input side of pipe associated
* with job's output channel */
int op_outPipe; /* Output side of pipe associated with
* job's output channel */
char op_outBuf[JOB_BUFSIZE + 1];
/* Buffer for storing the output of the
* job, line by line */
int op_curPos; /* Current position in op_outBuf */
} o_pipe; /* data used when catching the output via
* a pipe */
struct {
char of_outFile[sizeof(TMPPAT)];
/* Name of file to which shell output
* was rerouted */
int of_outFd; /* Stream open to the output
* file. Used to funnel all
* from a single job to one file
* while still allowing
* multiple shell invocations */
} o_file; /* Data used when catching the output in
* a temporary file */
} output; /* Data for tracking a shell's output */
} Job;
#define outPipe output.o_pipe.op_outPipe
#define inPipe output.o_pipe.op_inPipe
#define outBuf output.o_pipe.op_outBuf
#define curPos output.o_pipe.op_curPos
#define outFile output.o_file.of_outFile
#define outFd output.o_file.of_outFd
/*-
* Shell Specifications:
* Each shell type has associated with it the following information:
* 1) The string which must match the last character of the shell name
* for the shell to be considered of this type. The longest match
* wins.
* 2) A command to issue to turn off echoing of command lines
* 3) A command to issue to turn echoing back on again
* 4) What the shell prints, and its length, when given the echo-off
* command. This line will not be printed when received from the shell
* 5) A boolean to tell if the shell has the ability to control
* error checking for individual commands.
* 6) The string to turn this checking on.
* 7) The string to turn it off.
* 8) The command-flag to give to cause the shell to start echoing
* commands right away.
* 9) The command-flag to cause the shell to Lib_Exit when an error is
* detected in one of the commands.
*
* Some special stuff goes on if a shell doesn't have error control. In such
* a case, errCheck becomes a printf template for echoing the command,
* should echoing be on and ignErr becomes another printf template for
* executing the command while ignoring the return status. If either of these
* strings is empty when hasErrCtl is false, the command will be executed
* anyway as is and if it causes an error, so be it.
*/
typedef struct Shell_ {
char *name; /* the name of the shell. For Bourne and C
* shells, this is used only to find the
* shell description when used as the single
* source of a .SHELL target. For user-defined
* shells, this is the full path of the shell.
*/
bool hasEchoCtl; /* True if both echoOff and echoOn defined */
char *echoOff; /* command to turn off echo */
char *echoOn; /* command to turn it back on again */
char *noPrint; /* command to skip when printing output from
* shell. This is usually the command which
* was executed to turn off echoing */
int noPLen; /* length of noPrint command */
bool hasErrCtl; /* set if can control error checking for
* individual commands */
char *errCheck; /* string to turn error checking on */
char *ignErr; /* string to turn off error checking */
/*
* command-line flags
*/
char *echo; /* echo commands */
char *exit; /* exit on error */
} Shell;
/*
* error handling variables
*/
static int errors = 0; /* number of errors reported */
static int aborting = 0; /* why is the make aborting? */
#define ABORT_ERROR 1 /* Because of an error */
#define ABORT_INTERRUPT 2 /* Because it was interrupted */
#define ABORT_WAIT 3 /* Waiting for jobs to finish */
/*
* XXX: Avoid SunOS bug... FILENO() is fp->_file, and file
* is a char! So when we go above 127 we turn negative!
*/
#define FILENO(a) ((unsigned) fileno(a))
/*
* post-make command processing. The node postCommands is really just the
* .END target but we keep it around to avoid having to search for it
* all the time.
*/
static GNode *postCommands; /* node containing commands to execute when
* everything else is done */
static int numCommands; /* The number of commands actually printed
* for a target. Should this number be
* 0, no shell will be executed. */
/*
* Return values from JobStart.
*/
#define JOB_RUNNING 0 /* Job is running */
#define JOB_ERROR 1 /* Error in starting the job */
#define JOB_FINISHED 2 /* The job is already finished */
#define JOB_STOPPED 3 /* The job is stopped */
/*
* tfile is the name of a file into which all shell commands are put. It is
* used over by removing it before the child shell is executed. The XXXXXXXXXX
* in the string are replaced by mkstemp(3).
*/
static char tfile[sizeof(TMPPAT)];
/*
* Descriptions for various shells.
*/
static Shell shells[] = {
/*
* CSH description. The csh can do echo control by playing
* with the setting of the 'echo' shell variable. Sadly,
* however, it is unable to do error control nicely.
*/
{
"csh",
true, "unset verbose", "set verbose", "unset verbose", 10,
false, "echo \"%s\"\n", "csh -c \"%s || exit 0\"",
"v", "e",
},
/*
* SH description. Echo control is also possible and, under
* sun UNIX anyway, one can even control error checking.
*/
{
"sh",
true, "set -", "set -v", "set -", 5,
true, "set -e", "set +e",
#ifdef OLDBOURNESHELL
false, "echo \"%s\"\n", "sh -c '%s || exit 0'\n",
#endif
"v", "e",
},
/*
* UNKNOWN.
*/
{
(char *)0,
false, (char *)0, (char *)0, (char *)0, 0,
false, (char *)0, (char *)0,
(char *)0, (char *)0,
}
};
static Shell *commandShell = &shells[DEFSHELL];/* this is the shell to
* which we pass all
* commands in the Makefile.
* It is set by the
* Job_ParseShell function */
static char *shellPath = NULL, /* full pathname of
* executable image */
*shellName = NULL, /* last component of shell */
*shellArgv = NULL; /* Custom shell args */
static int maxJobs; /* The most children we can run at once */
static int maxLocal; /* The most local ones we can have */
static int nJobs = 0; /* The number of children currently running */
static int nLocal; /* The number of local children */
static LIST jobs; /* The structures that describe them */
static bool jobFull; /* Flag to tell when the job table is full. It
* is set true when (1) the total number of
* running jobs equals the maximum allowed or
* (2) a job can only be run locally, but
* nLocal equals maxLocal */
static fd_set *outputsp; /* Set of descriptors of pipes connected to
* the output channels of children */
static int outputsn;
static GNode *lastNode; /* The node for which output was most recently
* produced. */
static char *targFmt; /* Format string to use to head output from a
* job when it's not the most-recent job heard
* from */
# define TARG_FMT "--- %s ---\n" /* Default format */
# define MESSAGE(fp, gn) \
(void)fprintf(fp, targFmt, gn->name);
/*
* When JobStart attempts to run a job but isn't allowed to,
* the job is placed on the stoppedJobs queue to be run
* when the next job finishes.
*/
static LIST stoppedJobs; /* Lst of Job structures describing
* jobs that were stopped due to concurrency
* limits or migration home */
#if defined(USE_PGRP) && defined(SYSV)
# define KILL(pid, sig) killpg(-(pid), (sig))
#else
# if defined(USE_PGRP)
# define KILL(pid, sig) killpg((pid), (sig))
# else
# define KILL(pid, sig) kill((pid), (sig))
# endif
#endif
/*
* Grmpf... There is no way to set bits of the wait structure
* anymore with the stupid W*() macros. I liked the union wait
* stuff much more. So, we devise our own macros... This is
* really ugly, use dramamine sparingly. You have been warned.
*/
#define W_SETMASKED(st, val, fun) \
{ \
int sh = (int) ~0; \
int mask = fun(sh); \
\
for (sh = 0; ((mask >> sh) & 1) == 0; sh++) \
continue; \
*(st) = (*(st) & ~mask) | ((val) << sh); \
}
#define W_SETTERMSIG(st, val) W_SETMASKED(st, val, WTERMSIG)
#define W_SETEXITSTATUS(st, val) W_SETMASKED(st, val, WEXITSTATUS)
static void JobCondPassSig(void *, void *);
static void JobPassSig(int);
static int JobCmpPid(void *, void *);
static int JobPrintCommand(void *, void *);
static void JobSaveCommand(void *, void *);
static void JobClose(Job *);
static void JobFinish(Job *, int *);
static void JobExec(Job *, char **);
static void JobMakeArgv(Job *, char **);
static void JobRestart(Job *);
static int JobStart(GNode *, int, Job *);
static char *JobOutput(Job *, char *, char *, int);
static void JobDoOutput(Job *, bool);
static Shell *JobMatchShell(char *);
static void JobInterrupt(int, int);
static void JobRestartJobs(void);
/*-
*-----------------------------------------------------------------------
* JobCondPassSig --
* Pass a signal to a job if USE_PGRP
* is defined.
*
* Side Effects:
* None, except the job may bite it.
*-----------------------------------------------------------------------
*/
static void
JobCondPassSig(jobp, signop)
void *jobp; /* Job to biff */
void *signop; /* Signal to send it */
{
Job *job = (Job *)jobp;
int signo = *(int *)signop;
if (DEBUG(JOB)) {
(void)fprintf(stdout,
"JobCondPassSig passing signal %d to child %ld.\n",
signo, (long)job->pid);
(void)fflush(stdout);
}
KILL(job->pid, signo);
}
/*-
*-----------------------------------------------------------------------
* JobPassSig --
* Pass a signal to all local jobs if USE_PGRP is defined,
* then die ourselves.
*
* Side Effects:
* We die by the same signal.
*-----------------------------------------------------------------------
*/
static void
JobPassSig(signo)
int signo; /* The signal number we've received */
{
int save_errno = errno;
sigset_t nmask, omask;
struct sigaction act;
if (DEBUG(JOB)) {
(void)fprintf(stdout, "JobPassSig(%d) called.\n", signo);
(void)fflush(stdout);
}
Lst_ForEach(&jobs, JobCondPassSig, &signo);
/*
* Deal with proper cleanup based on the signal received. We only run
* the .INTERRUPT target if the signal was in fact an interrupt. The other
* three termination signals are more of a "get out *now*" command.
*/
if (signo == SIGINT) {
JobInterrupt(true, signo);
} else if (signo == SIGHUP || signo == SIGTERM || signo == SIGQUIT) {
JobInterrupt(false, signo);
}
/*
* Leave gracefully if SIGQUIT, rather than core dumping.
*/
if (signo == SIGQUIT) {
Finish(0);
}
/*
* Send ourselves the signal now we've given the message to everyone else.
* Note we block everything else possible while we're getting the signal.
* This ensures that all our jobs get continued when we wake up before
* we take any other signal.
*/
sigemptyset(&nmask);
sigaddset(&nmask, signo);
sigprocmask(SIG_SETMASK, &nmask, &omask);
memset(&act, 0, sizeof act);
act.sa_handler = SIG_DFL;
sigemptyset(&act.sa_mask);
act.sa_flags = 0;
sigaction(signo, &act, NULL);
if (DEBUG(JOB)) {
(void)fprintf(stdout,
"JobPassSig passing signal to self, mask = %x.\n",
~0 & ~(1 << (signo-1)));
(void)fflush(stdout);
}
(void)signal(signo, SIG_DFL);
(void)KILL(getpid(), signo);
signo = SIGCONT;
Lst_ForEach(&jobs, JobCondPassSig, &signo);
(void)sigprocmask(SIG_SETMASK, &omask, NULL);
sigprocmask(SIG_SETMASK, &omask, NULL);
act.sa_handler = JobPassSig;
sigaction(signo, &act, NULL);
errno = save_errno;
}
/*-
*-----------------------------------------------------------------------
* JobCmpPid --
* Compare the pid of the job with the given pid and return 0 if they
* are equal. This function is called from Job_CatchChildren via
* Lst_Find to find the job descriptor of the finished job.
*
* Results:
* 0 if the pid's match
*-----------------------------------------------------------------------
*/
static int
JobCmpPid(job, pid)
void *job; /* job to examine */
void *pid; /* process id desired */
{
return *(pid_t *)pid - ((Job *)job)->pid;
}
/*-
*-----------------------------------------------------------------------
* JobPrintCommand --
* Put out another command for the given job. If the command starts
* with an @ or a - we process it specially. In the former case,
* so long as the -s and -n flags weren't given to make, we stick
* a shell-specific echoOff command in the script. In the latter,
* we ignore errors for the entire job, unless the shell has error
* control.
* If the command is just "..." we take all future commands for this
* job to be commands to be executed once the entire graph has been
* made and return non-zero to signal that the end of the commands
* was reached. These commands are later attached to the postCommands
* node and executed by Job_End when all things are done.
* This function is called from JobStart via Lst_Find
*
* Results:
* Always 1, unless the command was "..."
*
* Side Effects:
* If the command begins with a '-' and the shell has no error control,
* the JOB_IGNERR flag is set in the job descriptor.
* If the command is "..." and we're not ignoring such things,
* tailCmds is set to the successor node of the cmd.
* numCommands is incremented if the command is actually printed.
*-----------------------------------------------------------------------
*/
static int
JobPrintCommand(cmdp, jobp)
void *cmdp; /* command string to print */
void *jobp; /* job for which to print it */
{
bool noSpecials; /* true if we shouldn't worry about
* inserting special commands into
* the input stream. */
bool shutUp = false; /* true if we put a no echo command
* into the command file */
bool errOff = false; /* true if we turned error checking
* off before printing the command
* and need to turn it back on */
char *cmdTemplate; /* Template to use when printing the
* command */
char *cmdStart; /* Start of expanded command */
LstNode cmdNode; /* Node for replacing the command */
char *cmd = (char *)cmdp;
Job *job = (Job *)jobp;
noSpecials = (noExecute && !(job->node->type & OP_MAKE));
if (strcmp(cmd, "...") == 0) {
job->node->type |= OP_SAVE_CMDS;
if ((job->flags & JOB_IGNDOTS) == 0) {
job->tailCmds = Lst_Succ(Lst_Member(&job->node->commands, cmd));
return 0;
}
return 1;
}
#define DBPRINTF(fmt, arg) if (DEBUG(JOB)) { \
(void)fprintf(stdout, fmt, arg); \
(void)fflush(stdout); \
} \
(void)fprintf(job->cmdFILE, fmt, arg); \
(void)fflush(job->cmdFILE);
numCommands += 1;
/* For debugging, we replace each command with the result of expanding
* the variables in the command. */
cmdNode = Lst_Member(&job->node->commands, cmd);
cmdStart = cmd = Var_Subst(cmd, &job->node->context, false);
Lst_Replace(cmdNode, cmdStart);
cmdTemplate = "%s\n";
/*
* Check for leading @' and -'s to control echoing and error checking.
*/
for (;; cmd++) {
if (*cmd == '@')
shutUp = DEBUG(LOUD) ? false : true;
else if (*cmd == '-')
errOff = true;
else if (*cmd != '+')
break;
}
while (isspace(*cmd))
cmd++;
if (shutUp) {
if (!(job->flags & JOB_SILENT) && !noSpecials &&
commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
} else {
shutUp = false;
}
}
if (errOff) {
if ( !(job->flags & JOB_IGNERR) && !noSpecials) {
if (commandShell->hasErrCtl) {
/*
* we don't want the error-control commands showing
* up either, so we turn off echoing while executing
* them. We could put another field in the shell
* structure to tell JobDoOutput to look for this
* string too, but why make it any more complex than
* it already is?
*/
if (!(job->flags & JOB_SILENT) && !shutUp &&
commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
DBPRINTF("%s\n", commandShell->ignErr);
DBPRINTF("%s\n", commandShell->echoOn);
} else {
DBPRINTF("%s\n", commandShell->ignErr);
}
} else if (commandShell->ignErr &&
(*commandShell->ignErr != '\0'))
{
/*
* The shell has no error control, so we need to be
* weird to get it to ignore any errors from the command.
* If echoing is turned on, we turn it off and use the
* errCheck template to echo the command. Leave echoing
* off so the user doesn't see the weirdness we go through
* to ignore errors. Set cmdTemplate to use the weirdness
* instead of the simple "%s\n" template.
*/
if (!(job->flags & JOB_SILENT) && !shutUp &&
commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
DBPRINTF(commandShell->errCheck, cmd);
shutUp = true;
}
cmdTemplate = commandShell->ignErr;
/*
* The error ignoration (hee hee) is already taken care
* of by the ignErr template, so pretend error checking
* is still on.
*/
errOff = false;
} else {
errOff = false;
}
} else {
errOff = false;
}
}
DBPRINTF(cmdTemplate, cmd);
if (errOff) {
/*
* If echoing is already off, there's no point in issuing the
* echoOff command. Otherwise we issue it and pretend it was on
* for the whole command...
*/
if (!shutUp && !(job->flags & JOB_SILENT) && commandShell->hasEchoCtl){
DBPRINTF("%s\n", commandShell->echoOff);
shutUp = true;
}
DBPRINTF("%s\n", commandShell->errCheck);
}
if (shutUp) {
DBPRINTF("%s\n", commandShell->echoOn);
}
return 1;
}
/*-
*-----------------------------------------------------------------------
* JobSaveCommand --
* Save a command to be executed when everything else is done.
* Callback function for JobFinish...
*
* Side Effects:
* The command is tacked onto the end of postCommands's commands list.
*-----------------------------------------------------------------------
*/
static void
JobSaveCommand(cmd, gn)
void *cmd;
void *gn;
{
GNode *g = (GNode *)gn;
char *result;
result = Var_Subst((char *)cmd, &g->context, false);
Lst_AtEnd(&postCommands->commands, result);
}
/*-
*-----------------------------------------------------------------------
* JobClose --
* Called to close both input and output pipes when a job is finished.
*
* Side Effects:
* The file descriptors associated with the job are closed.
*-----------------------------------------------------------------------
*/
static void
JobClose(job)
Job *job;
{
if (usePipes) {
FD_CLR(job->inPipe, outputsp);
if (job->outPipe != job->inPipe) {
(void)close(job->outPipe);
}
JobDoOutput(job, true);
(void)close(job->inPipe);
} else {
(void)close(job->outFd);
JobDoOutput(job, true);
}
}
/*-
*-----------------------------------------------------------------------
* JobFinish --
* Do final processing for the given job including updating
* parents and starting new jobs as available/necessary. Note
* that we pay no attention to the JOB_IGNERR flag here.
* This is because when we're called because of a noexecute flag
* or something, jstat.w_status is 0 and when called from
* Job_CatchChildren, the status is zeroed if it s/b ignored.
*
* Side Effects:
* Some nodes may be put on the toBeMade queue.
* Final commands for the job are placed on postCommands.
*
* If we got an error and are aborting (aborting == ABORT_ERROR) and
* the job list is now empty, we are done for the day.
* If we recognized an error (errors !=0), we set the aborting flag
* to ABORT_ERROR so no more jobs will be started.
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
static void
JobFinish(job, status)
Job *job; /* job to finish */
int *status; /* sub-why job went away */
{
bool done;
if ((WIFEXITED(*status) &&
WEXITSTATUS(*status) != 0 && !(job->flags & JOB_IGNERR)) ||
(WIFSIGNALED(*status) && WTERMSIG(*status) != SIGCONT))
{
/*
* If it exited non-zero and either we're doing things our
* way or we're not ignoring errors, the job is finished.
* Similarly, if the shell died because of a signal
* the job is also finished. In these
* cases, finish out the job's output before printing the exit
* status...
*/
JobClose(job);
if (job->cmdFILE != NULL && job->cmdFILE != stdout) {
(void)fclose(job->cmdFILE);
}
done = true;
} else if (WIFEXITED(*status)) {
/*
* Deal with ignored errors in -B mode. We need to print a message
* telling of the ignored error as well as setting status.w_status
* to 0 so the next command gets run. To do this, we set done to be
* true if in -B mode and the job exited non-zero.
*/
done = WEXITSTATUS(*status) != 0;
/*
* Old comment said: "Note we don't
* want to close down any of the streams until we know we're at the
* end."
* But we do. Otherwise when are we going to print the rest of the
* stuff?
*/
JobClose(job);
} else {
/*
* No need to close things down or anything.
*/
done = false;
}
if (done ||
WIFSTOPPED(*status) ||
(WIFSIGNALED(*status) && WTERMSIG(*status) == SIGCONT) ||
DEBUG(JOB))
{
FILE *out;
if (compatMake && !usePipes && (job->flags & JOB_IGNERR)) {
/*
* If output is going to a file and this job is ignoring
* errors, arrange to have the exit status sent to the
* output file as well.
*/
out = fdopen(job->outFd, "w");
} else {
out = stdout;
}
if (WIFEXITED(*status)) {
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Process %ld exited.\n", (long)job->pid);
(void)fflush(stdout);
}
if (WEXITSTATUS(*status) != 0) {
if (usePipes && job->node != lastNode) {
MESSAGE(out, job->node);
lastNode = job->node;
}
(void)fprintf(out, "*** Error code %d%s\n",
WEXITSTATUS(*status),
(job->flags & JOB_IGNERR) ? "(ignored)" : "");
if (job->flags & JOB_IGNERR) {
*status = 0;
}
} else if (DEBUG(JOB)) {
if (usePipes && job->node != lastNode) {
MESSAGE(out, job->node);
lastNode = job->node;
}
(void)fprintf(out, "*** Completed successfully\n");
}
} else if (WIFSTOPPED(*status)) {
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Process %ld stopped.\n", (long)job->pid);
(void)fflush(stdout);
}
if (usePipes && job->node != lastNode) {
MESSAGE(out, job->node);
lastNode = job->node;
}
(void)fprintf(out, "*** Stopped -- signal %d\n",
WSTOPSIG(*status));
job->flags |= JOB_RESUME;
Lst_AtEnd(&stoppedJobs, job);
(void)fflush(out);
return;
} else if (WTERMSIG(*status) == SIGCONT) {
/*
* If the beastie has continued, shift the Job from the stopped
* list to the running one (or re-stop it if concurrency is
* exceeded) and go and get another child.
*/
if (job->flags & (JOB_RESUME|JOB_RESTART)) {
if (usePipes && job->node != lastNode) {
MESSAGE(out, job->node);
lastNode = job->node;
}
(void)fprintf(out, "*** Continued\n");
}
if (!(job->flags & JOB_CONTINUING)) {
if (DEBUG(JOB)) {
(void)fprintf(stdout,
"Warning: process %ld was not continuing.\n",
(long)job->pid);
(void)fflush(stdout);
}
#ifdef notdef
/*
* We don't really want to restart a job from scratch just
* because it continued, especially not without killing the
* continuing process! That's why this is ifdef'ed out.
* FD - 9/17/90
*/
JobRestart(job);
#endif
}
job->flags &= ~JOB_CONTINUING;
Lst_AtEnd(&jobs, job);
nJobs += 1;
if (DEBUG(JOB)) {
(void)fprintf(stdout,
"Process %ld is continuing locally.\n",
(long)job->pid);
(void)fflush(stdout);
}
nLocal += 1;
if (nJobs == maxJobs) {
jobFull = true;
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Job queue is full.\n");
(void)fflush(stdout);
}
}
(void)fflush(out);
return;
} else {
if (usePipes && job->node != lastNode) {
MESSAGE(out, job->node);
lastNode = job->node;
}
(void)fprintf(out, "*** Signal %d\n", WTERMSIG(*status));
}
(void)fflush(out);
}
/*
* Now handle the -B-mode stuff. If the beast still isn't finished,
* try and restart the job on the next command. If JobStart says it's
* ok, it's ok. If there's an error, this puppy is done.
*/
if (compatMake && WIFEXITED(*status) && job->node->current != NULL) {
switch (JobStart(job->node, job->flags & JOB_IGNDOTS, job)) {
case JOB_RUNNING:
done = false;
break;
case JOB_ERROR:
done = true;
W_SETEXITSTATUS(status, 1);
break;
case JOB_FINISHED:
/*
* If we got back a JOB_FINISHED code, JobStart has already
* called Make_Update and freed the job descriptor. We set
* done to false here to avoid fake cycles and double frees.
* JobStart needs to do the update so we can proceed up the
* graph when given the -n flag..
*/
done = false;
break;
}
} else
done = true;
if (done &&
aborting != ABORT_ERROR &&
aborting != ABORT_INTERRUPT &&
*status == 0) {
/* As long as we aren't aborting and the job didn't return a non-zero
* status that we shouldn't ignore, we call Make_Update to update
* the parents. In addition, any saved commands for the node are placed
* on the .END target. */
Lst_ForEachFrom(job->tailCmds, JobSaveCommand, job->node);
job->node->made = MADE;
Make_Update(job->node);
free(job);
} else if (*status != 0) {
errors += 1;
free(job);
}
JobRestartJobs();
/*
* Set aborting if any error.
*/
if (errors && !keepgoing && aborting != ABORT_INTERRUPT) {
/*
* If we found any errors in this batch of children and the -k flag
* wasn't given, we set the aborting flag so no more jobs get
* started.
*/
aborting = ABORT_ERROR;
}
if (aborting == ABORT_ERROR && Job_Empty()) {
/*
* If we are aborting and the job table is now empty, we finish.
*/
(void)eunlink(tfile);
Finish(errors);
}
}
/*-
*-----------------------------------------------------------------------
* Job_Touch --
* Touch the given target. Called by JobStart when the -t flag was
* given
*
* Side Effects:
* The data modification of the file is changed. In addition, if the
* file did not exist, it is created.
*-----------------------------------------------------------------------
*/
void
Job_Touch(gn, silent)
GNode *gn; /* the node of the file to touch */
bool silent; /* true if should not print messages */
{
int streamID; /* ID of stream opened to do the touch */
if (gn->type & (OP_JOIN|OP_USE|OP_EXEC|OP_OPTIONAL)) {
/*
* .JOIN, .USE, .ZEROTIME and .OPTIONAL targets are "virtual" targets
* and, as such, shouldn't really be created.
*/
return;
}
if (!silent) {
(void)fprintf(stdout, "touch %s\n", gn->name);
(void)fflush(stdout);
}
if (noExecute) {
return;
}
if (gn->type & OP_ARCHV) {
Arch_Touch(gn);
} else if (gn->type & OP_LIB) {
Arch_TouchLib(gn);
} else {
const char *file = gn->path != NULL ? gn->path : gn->name;
if (set_times(file) == -1){
streamID = open(file, O_RDWR | O_CREAT, 0666);
if (streamID >= 0) {
char c;
/*
* Read and write a byte to the file to change the
* modification time, then close the file.
*/
if (read(streamID, &c, 1) == 1) {
(void)lseek(streamID, 0, SEEK_SET);
(void)write(streamID, &c, 1);
}
(void)close(streamID);
} else {
(void)fprintf(stdout, "*** couldn't touch %s: %s",
file, strerror(errno));
(void)fflush(stdout);
}
}
}
}
/*-
*-----------------------------------------------------------------------
* Job_CheckCommands --
* Make sure the given node has all the commands it needs.
*
* Results:
* true if the commands list is/was ok.
*
* Side Effects:
* The node will have commands from the .DEFAULT rule added to it
* if it needs them.
*-----------------------------------------------------------------------
*/
bool
Job_CheckCommands(gn, abortProc)
GNode *gn; /* The target whose commands need
* verifying */
void (*abortProc)(char *, ...);
/* Function to abort with message */
{
if (OP_NOP(gn->type) && Lst_IsEmpty(&gn->commands) &&
(gn->type & OP_LIB) == 0) {
/*
* No commands. Look for .DEFAULT rule from which we might infer
* commands
*/
if (DEFAULT != NULL && !Lst_IsEmpty(&DEFAULT->commands)) {
/*
* Make only looks for a .DEFAULT if the node was never the
* target of an operator, so that's what we do too. If
* a .DEFAULT was given, we substitute its commands for gn's
* commands and set the IMPSRC variable to be the target's name
* The DEFAULT node acts like a transformation rule, in that
* gn also inherits any attributes or sources attached to
* .DEFAULT itself.
*/
Make_HandleUse(DEFAULT, gn);
Varq_Set(IMPSRC_INDEX, Varq_Value(TARGET_INDEX, gn), gn);
} else if (is_out_of_date(Dir_MTime(gn))) {
/*
* The node wasn't the target of an operator we have no .DEFAULT
* rule to go on and the target doesn't already exist. There's
* nothing more we can do for this branch. If the -k flag wasn't
* given, we stop in our tracks, otherwise we just don't update
* this node's parents so they never get examined.
*/
static const char msg[] = "make: don't know how to make";
if (gn->type & OP_OPTIONAL) {
(void)fprintf(stdout, "%s %s(ignored)\n", msg, gn->name);
(void)fflush(stdout);
} else if (keepgoing) {
(void)fprintf(stdout, "%s %s(continuing)\n", msg, gn->name);
(void)fflush(stdout);
return false;
} else {
(*abortProc)("%s %s. Stop in %s.", msg, gn->name,
Var_Value(".CURDIR"));
return false;
}
}
}
return true;
}
/*-
*-----------------------------------------------------------------------
* JobExec --
* Execute the shell for the given job. Called from JobStart and
* JobRestart.
*
* Side Effects:
* A shell is executed, outputs is altered and the Job structure added
* to the job table.
*-----------------------------------------------------------------------
*/
static void
JobExec(job, argv)
Job *job; /* Job to execute */
char **argv;
{
pid_t cpid; /* ID of new child */
if (DEBUG(JOB)) {
int i;
(void)fprintf(stdout, "Running %s\n", job->node->name);
(void)fprintf(stdout, "\tCommand: ");
for (i = 0; argv[i] != NULL; i++) {
(void)fprintf(stdout, "%s ", argv[i]);
}
(void)fprintf(stdout, "\n");
(void)fflush(stdout);
}
/*
* Some jobs produce no output and it's disconcerting to have
* no feedback of their running (since they produce no output, the
* banner with their name in it never appears). This is an attempt to
* provide that feedback, even if nothing follows it.
*/
if (lastNode != job->node && (job->flags & JOB_FIRST) &&
!(job->flags & JOB_SILENT)) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
if ((cpid = fork()) == -1) {
Punt("Cannot fork");
} else if (cpid == 0) {
/*
* Must duplicate the input stream down to the child's input and
* reset it to the beginning (again). Since the stream was marked
* close-on-exec, we must clear that bit in the new input.
*/
if (dup2(FILENO(job->cmdFILE), 0) == -1)
Punt("Cannot dup2: %s", strerror(errno));
(void)fcntl(0, F_SETFD, 0);
(void)lseek(0, 0, SEEK_SET);
if (usePipes) {
/*
* Set up the child's output to be routed through the pipe
* we've created for it.
*/
if (dup2(job->outPipe, 1) == -1)
Punt("Cannot dup2: %s", strerror(errno));
} else {
/*
* We're capturing output in a file, so we duplicate the
* descriptor to the temporary file into the standard
* output.
*/
if (dup2(job->outFd, 1) == -1)
Punt("Cannot dup2: %s", strerror(errno));
}
/*
* The output channels are marked close on exec. This bit was
* duplicated by the dup2 (on some systems), so we have to clear
* it before routing the shell's error output to the same place as
* its standard output.
*/
(void)fcntl(1, F_SETFD, 0);
if (dup2(1, 2) == -1)
Punt("Cannot dup2: %s", strerror(errno));
#ifdef USE_PGRP
/*
* We want to switch the child into a different process family so
* we can kill it and all its descendants in one fell swoop,
* by killing its process family, but not commit suicide.
*/
# if defined(SYSV)
(void)setsid();
# else
(void)setpgid(0, getpid());
# endif
#endif /* USE_PGRP */
(void)execv(shellPath, argv);
(void)write(2, "Could not execute shell\n",
sizeof("Could not execute shell"));
_exit(1);
} else {
job->pid = cpid;
if (usePipes && (job->flags & JOB_FIRST) ) {
/*
* The first time a job is run for a node, we set the current
* position in the buffer to the beginning and mark another
* stream to watch in the outputs mask
*/
job->curPos = 0;
if (outputsp == NULL || job->inPipe > outputsn) {
int bytes = howmany(job->inPipe+1, NFDBITS) * sizeof(fd_mask);
int obytes = howmany(outputsn+1, NFDBITS) * sizeof(fd_mask);
if (outputsp == NULL || obytes != bytes) {
outputsp = realloc(outputsp, bytes);
if (outputsp == NULL)
return;
memset(outputsp + obytes, 0, bytes - obytes);
}
outputsn = job->inPipe;
}
FD_SET(job->inPipe, outputsp);
}
nLocal += 1;
/*
* XXX: Used to not happen if REMOTE. Why?
*/
if (job->cmdFILE != NULL && job->cmdFILE != stdout) {
(void)fclose(job->cmdFILE);
job->cmdFILE = NULL;
}
}
/*
* Now the job is actually running, add it to the table.
*/
nJobs += 1;
Lst_AtEnd(&jobs, job);
if (nJobs == maxJobs) {
jobFull = true;
}
}
/*-
*-----------------------------------------------------------------------
* JobMakeArgv --
* Create the argv needed to execute the shell for a given job.
*-----------------------------------------------------------------------
*/
static void
JobMakeArgv(job, argv)
Job *job;
char **argv;
{
int argc;
static char args[10]; /* For merged arguments */
argv[0] = shellName;
argc = 1;
if ((commandShell->exit && *commandShell->exit != '-') ||
(commandShell->echo && *commandShell->echo != '-'))
{
/*
* At least one of the flags doesn't have a minus before it, so
* merge them together. Have to do this because the *(&(@*#*&#$#
* Bourne shell thinks its second argument is a file to source.
* Grrrr. Note the ten-character limitation on the combined arguments.
*/
(void)snprintf(args, sizeof(args), "-%s%s",
((job->flags & JOB_IGNERR) ? "" :
(commandShell->exit ? commandShell->exit : "")),
((job->flags & JOB_SILENT) ? "" :
(commandShell->echo ? commandShell->echo : "")));
if (args[1]) {
argv[argc] = args;
argc++;
}
} else {
if (!(job->flags & JOB_IGNERR) && commandShell->exit) {
argv[argc] = commandShell->exit;
argc++;
}
if (!(job->flags & JOB_SILENT) && commandShell->echo) {
argv[argc] = commandShell->echo;
argc++;
}
}
argv[argc] = NULL;
}
/*-
*-----------------------------------------------------------------------
* JobRestart --
* Restart a job that stopped for some reason.
*
* Side Effects:
* jobFull will be set if the job couldn't be run.
*-----------------------------------------------------------------------
*/
static void
JobRestart(job)
Job *job; /* Job to restart */
{
if (job->flags & JOB_RESTART) {
/*
* Set up the control arguments to the shell. This is based on the
* flags set earlier for this job. If the JOB_IGNERR flag is clear,
* the 'exit' flag of the commandShell is used to cause it to exit
* upon receiving an error. If the JOB_SILENT flag is clear, the
* 'echo' flag of the commandShell is used to get it to start echoing
* as soon as it starts processing commands.
*/
char *argv[4];
JobMakeArgv(job, argv);
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Restarting %s...", job->node->name);
(void)fflush(stdout);
}
{
if (nLocal >= maxLocal && !(job->flags & JOB_SPECIAL)) {
/*
* Can't be exported and not allowed to run locally -- put it
* back on the hold queue and mark the table full
*/
if (DEBUG(JOB)) {
(void)fprintf(stdout, "holding\n");
(void)fflush(stdout);
}
Lst_AtFront(&stoppedJobs, job);
jobFull = true;
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Job queue is full.\n");
(void)fflush(stdout);
}
return;
} else {
/*
* Job may be run locally.
*/
if (DEBUG(JOB)) {
(void)fprintf(stdout, "running locally\n");
(void)fflush(stdout);
}
}
}
JobExec(job, argv);
} else {
/*
* The job has stopped and needs to be restarted. Why it stopped,
* we don't know...
*/
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Resuming %s...", job->node->name);
(void)fflush(stdout);
}
if ((nLocal < maxLocal ||
((job->flags & JOB_SPECIAL) &&
maxLocal == 0)
) && nJobs != maxJobs)
{
/*
* If we haven't reached the concurrency limit already (or
* maxLocal is 0), it's ok to resume the job.
*/
bool error;
int status;
error = KILL(job->pid, SIGCONT) != 0;
if (!error) {
/*
* Make sure the user knows we've continued the beast and
* actually put the thing in the job table.
*/
job->flags |= JOB_CONTINUING;
W_SETTERMSIG(&status, SIGCONT);
JobFinish(job, &status);
job->flags &= ~(JOB_RESUME|JOB_CONTINUING);
if (DEBUG(JOB)) {
(void)fprintf(stdout, "done\n");
(void)fflush(stdout);
}
} else {
Error("couldn't resume %s: %s",
job->node->name, strerror(errno));
status = 0;
W_SETEXITSTATUS(&status, 1);
JobFinish(job, &status);
}
} else {
/*
* Job cannot be restarted. Mark the table as full and
* place the job back on the list of stopped jobs.
*/
if (DEBUG(JOB)) {
(void)fprintf(stdout, "table full\n");
(void)fflush(stdout);
}
Lst_AtFront(&stoppedJobs, job);
jobFull = true;
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Job queue is full.\n");
(void)fflush(stdout);
}
}
}
}
/*-
*-----------------------------------------------------------------------
* JobStart --
* Start a target-creation process going for the target described
* by the graph node gn.
*
* Results:
* JOB_ERROR if there was an error in the commands, JOB_FINISHED
* if there isn't actually anything left to do for the job and
* JOB_RUNNING if the job has been started.
*
* Side Effects:
* A new Job node is created and added to the list of running
* jobs. PMake is forked and a child shell created.
*-----------------------------------------------------------------------
*/
static int
JobStart(gn, flags, previous)
GNode *gn; /* target to create */
int flags; /* flags for the job to override normal ones.
* e.g. JOB_SPECIAL or JOB_IGNDOTS */
Job *previous; /* The previous Job structure for this node,
* if any. */
{
Job *job; /* new job descriptor */
char *argv[4]; /* Argument vector to shell */
bool cmdsOK; /* true if the nodes commands were all right */
bool local; /* Set true if the job was run locally */
bool noExec; /* Set true if we decide not to run the job */
if (previous != NULL) {
previous->flags &= ~(JOB_FIRST|JOB_IGNERR|JOB_SILENT);
job = previous;
} else {
job = emalloc(sizeof(Job));
if (job == NULL) {
Punt("JobStart out of memory");
}
flags |= JOB_FIRST;
}
job->node = gn;
job->tailCmds = NULL;
/*
* Set the initial value of the flags for this job based on the global
* ones and the node's attributes... Any flags supplied by the caller
* are also added to the field.
*/
job->flags = 0;
if (Targ_Ignore(gn)) {
job->flags |= JOB_IGNERR;
}
if (Targ_Silent(gn)) {
job->flags |= JOB_SILENT;
}
job->flags |= flags;
/*
* Check the commands now so any attributes from .DEFAULT have a chance
* to migrate to the node
*/
if (!compatMake && job->flags & JOB_FIRST) {
cmdsOK = Job_CheckCommands(gn, Error);
} else {
cmdsOK = true;
}
/*
* If the -n flag wasn't given, we open up OUR (not the child's)
* temporary file to stuff commands in it. The thing is rd/wr so we don't
* need to reopen it to feed it to the shell. If the -n flag *was* given,
* we just set the file to be stdout. Cute, huh?
*/
if ((gn->type & OP_MAKE) || (!noExecute && !touchFlag)) {
/*
* We're serious here, but if the commands were bogus, we're
* also dead...
*/
if (!cmdsOK) {
DieHorribly();
}
job->cmdFILE = fopen(tfile, "w+");
if (job->cmdFILE == NULL) {
Punt("Could not open %s", tfile);
}
(void)fcntl(FILENO(job->cmdFILE), F_SETFD, 1);
/*
* Send the commands to the command file, flush all its buffers then
* rewind and remove the thing.
*/
noExec = false;
/*
* used to be backwards; replace when start doing multiple commands
* per shell.
*/
if (compatMake) {
/*
* Be compatible: If this is the first time for this node,
* verify its commands are ok and open the commands list for
* sequential access by later invocations of JobStart.
* Once that is done, we take the next command off the list
* and print it to the command file. If the command was an
* ellipsis, note that there's nothing more to execute.
*/
if ((job->flags&JOB_FIRST))
gn->current = Lst_First(&gn->commands);
else
gn->current = Lst_Succ(gn->current);
if (gn->current == NULL ||
!JobPrintCommand(Lst_Datum(gn->current), job)) {
noExec = true;
gn->current = NULL;
}
if (noExec && !(job->flags & JOB_FIRST)) {
/*
* If we're not going to execute anything, the job
* is done and we need to close down the various
* file descriptors we've opened for output, then
* call JobDoOutput to catch the final characters or
* send the file to the screen... Note that the i/o streams
* are only open if this isn't the first job.
* Note also that this could not be done in
* Job_CatchChildren b/c it wasn't clear if there were
* more commands to execute or not...
*/
JobClose(job);
}
} else {
/*
* We can do all the commands at once. hooray for sanity
*/
numCommands = 0;
Lst_Find(&gn->commands, JobPrintCommand, job);
/*
* If we didn't print out any commands to the shell script,
* there's not much point in executing the shell, is there?
*/
if (numCommands == 0) {
noExec = true;
}
}
} else if (noExecute) {
/*
* Not executing anything -- just print all the commands to stdout
* in one fell swoop. This will still set up job->tailCmds correctly.
*/
if (lastNode != gn) {
MESSAGE(stdout, gn);
lastNode = gn;
}
job->cmdFILE = stdout;
/*
* Only print the commands if they're ok, but don't die if they're
* not -- just let the user know they're bad and keep going. It
* doesn't do any harm in this case and may do some good.
*/
if (cmdsOK) {
Lst_Find(&gn->commands, JobPrintCommand, job);
}
/*
* Don't execute the shell, thank you.
*/
noExec = true;
} else {
/*
* Just touch the target and note that no shell should be executed.
* Set cmdFILE to stdout to make life easier. Check the commands, too,
* but don't die if they're no good -- it does no harm to keep working
* up the graph.
*/
job->cmdFILE = stdout;
Job_Touch(gn, job->flags&JOB_SILENT);
noExec = true;
}
/*
* If we're not supposed to execute a shell, don't.
*/
if (noExec) {
/*
* Unlink and close the command file if we opened one
*/
if (job->cmdFILE != stdout) {
(void)eunlink(tfile);
if (job->cmdFILE != NULL)
(void)fclose(job->cmdFILE);
} else {
(void)fflush(stdout);
}
/*
* We only want to work our way up the graph if we aren't here because
* the commands for the job were no good.
*/
if (cmdsOK) {
if (aborting == 0) {
Lst_ForEachFrom(job->tailCmds, JobSaveCommand, job->node);
Make_Update(job->node);
}
free(job);
return JOB_FINISHED;
} else {
free(job);
return JOB_ERROR;
}
} else {
(void)fflush(job->cmdFILE);
(void)eunlink(tfile);
}
/*
* Set up the control arguments to the shell. This is based on the flags
* set earlier for this job.
*/
JobMakeArgv(job, argv);
/*
* If we're using pipes to catch output, create the pipe by which we'll
* get the shell's output. If we're using files, print out that we're
* starting a job and then set up its temporary-file name.
*/
if (!compatMake || (job->flags & JOB_FIRST)) {
if (usePipes) {
int fd[2];
if (pipe(fd) == -1)
Punt("Cannot create pipe: %s", strerror(errno));
job->inPipe = fd[0];
job->outPipe = fd[1];
(void)fcntl(job->inPipe, F_SETFD, 1);
(void)fcntl(job->outPipe, F_SETFD, 1);
} else {
(void)fprintf(stdout, "Remaking `%s'\n", gn->name);
(void)fflush(stdout);
(void)strlcpy(job->outFile, TMPPAT, sizeof(job->outFile));
if ((job->outFd = mkstemp(job->outFile)) == -1)
Punt("Cannot create temp file: %s", strerror(errno));
(void)fcntl(job->outFd, F_SETFD, 1);
}
}
local = true;
if (local && nLocal >= maxLocal &&
!(job->flags & JOB_SPECIAL) &&
maxLocal != 0
)
{
/*
* The job can only be run locally, but we've hit the limit of
* local concurrency, so put the job on hold until some other job
* finishes. Note that the special jobs (.BEGIN, .INTERRUPT and .END)
* may be run locally even when the local limit has been reached
* (e.g. when maxLocal == 0), though they will be exported if at
* all possible. In addition, any target marked with .NOEXPORT will
* be run locally if maxLocal is 0.
*/
jobFull = true;
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Can only run job locally.\n");
(void)fflush(stdout);
}
job->flags |= JOB_RESTART;
Lst_AtEnd(&stoppedJobs, job);
} else {
if (nLocal >= maxLocal && local) {
/*
* If we're running this job locally as a special case (see above),
* at least say the table is full.
*/
jobFull = true;
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Local job queue is full.\n");
(void)fflush(stdout);
}
}
JobExec(job, argv);
}
return JOB_RUNNING;
}
static char *
JobOutput(job, cp, endp, msg)
Job *job;
char *cp, *endp;
int msg;
{
char *ecp;
if (commandShell->noPrint) {
ecp = strstr(cp, commandShell->noPrint);
while (ecp != NULL) {
if (cp != ecp) {
*ecp = '\0';
if (msg && job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
/*
* The only way there wouldn't be a newline after
* this line is if it were the last in the buffer.
* however, since the non-printable comes after it,
* there must be a newline, so we don't print one.
*/
(void)fprintf(stdout, "%s", cp);
(void)fflush(stdout);
}
cp = ecp + commandShell->noPLen;
if (cp != endp) {
/*
* Still more to print, look again after skipping
* the whitespace following the non-printable
* command....
*/
cp++;
while (*cp == ' ' || *cp == '\t' || *cp == '\n') {
cp++;
}
ecp = strstr(cp, commandShell->noPrint);
} else {
return cp;
}
}
}
return cp;
}
/*-
*-----------------------------------------------------------------------
* JobDoOutput --
* This function is called at different times depending on
* whether the user has specified that output is to be collected
* via pipes or temporary files. In the former case, we are called
* whenever there is something to read on the pipe. We collect more
* output from the given job and store it in the job's outBuf. If
* this makes up a line, we print it tagged by the job's identifier,
* as necessary.
* If output has been collected in a temporary file, we open the
* file and read it line by line, transfering it to our own
* output channel until the file is empty. At which point we
* remove the temporary file.
* In both cases, however, we keep our figurative eye out for the
* 'noPrint' line for the shell from which the output came. If
* we recognize a line, we don't print it. If the command is not
* alone on the line (the character after it is not \0 or \n), we
* do print whatever follows it.
*
* Side Effects:
* curPos may be shifted as may the contents of outBuf.
*-----------------------------------------------------------------------
*/
static void
JobDoOutput(job, finish)
Job *job; /* the job whose output needs printing */
bool finish; /* true if this is the last time we'll be
* called for this job */
{
bool gotNL = false; /* true if got a newline */
bool fbuf; /* true if our buffer filled up */
int nr; /* number of bytes read */
int i; /* auxiliary index into outBuf */
int max; /* limit for i (end of current data) */
int nRead; /* (Temporary) number of bytes read */
FILE *oFILE; /* Stream pointer to shell's output file */
char inLine[132];
if (usePipes) {
/*
* Read as many bytes as will fit in the buffer.
*/
end_loop:
gotNL = false;
fbuf = false;
nRead = read(job->inPipe, &job->outBuf[job->curPos],
JOB_BUFSIZE - job->curPos);
if (nRead == -1) {
if (DEBUG(JOB)) {
perror("JobDoOutput(piperead)");
}
nr = 0;
} else {
nr = nRead;
}
/*
* If we hit the end-of-file (the job is dead), we must flush its
* remaining output, so pretend we read a newline if there's any
* output remaining in the buffer.
* Also clear the 'finish' flag so we stop looping.
*/
if (nr == 0 && job->curPos != 0) {
job->outBuf[job->curPos] = '\n';
nr = 1;
finish = false;
} else if (nr == 0) {
finish = false;
}
/*
* Look for the last newline in the bytes we just got. If there is
* one, break out of the loop with 'i' as its index and gotNL set
* true.
*/
max = job->curPos + nr;
for (i = job->curPos + nr - 1; i >= job->curPos; i--) {
if (job->outBuf[i] == '\n') {
gotNL = true;
break;
} else if (job->outBuf[i] == '\0') {
/*
* Why?
*/
job->outBuf[i] = ' ';
}
}
if (!gotNL) {
job->curPos += nr;
if (job->curPos == JOB_BUFSIZE) {
/*
* If we've run out of buffer space, we have no choice
* but to print the stuff. sigh.
*/
fbuf = true;
i = job->curPos;
}
}
if (gotNL || fbuf) {
/*
* Need to send the output to the screen. Null terminate it
* first, overwriting the newline character if there was one.
* So long as the line isn't one we should filter (according
* to the shell description), we print the line, preceeded
* by a target banner if this target isn't the same as the
* one for which we last printed something.
* The rest of the data in the buffer are then shifted down
* to the start of the buffer and curPos is set accordingly.
*/
job->outBuf[i] = '\0';
if (i >= job->curPos) {
char *cp;
cp = JobOutput(job, job->outBuf, &job->outBuf[i], false);
/*
* There's still more in that thar buffer. This time, though,
* we know there's no newline at the end, so we add one of
* our own free will.
*/
if (*cp != '\0') {
if (job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
(void)fprintf(stdout, "%s%s", cp, gotNL ? "\n" : "");
(void)fflush(stdout);
}
}
if (i < max - 1) {
/* shift the remaining characters down */
(void)memcpy(job->outBuf, &job->outBuf[i + 1], max - (i + 1));
job->curPos = max - (i + 1);
} else {
/*
* We have written everything out, so we just start over
* from the start of the buffer. No copying. No nothing.
*/
job->curPos = 0;
}
}
if (finish) {
/*
* If the finish flag is true, we must loop until we hit
* end-of-file on the pipe. This is guaranteed to happen
* eventually since the other end of the pipe is now closed
* (we closed it explicitly and the child has exited). When
* we do get an EOF, finish will be set false and we'll fall
* through and out.
*/
goto end_loop;
}
} else {
/*
* We've been called to retrieve the output of the job from the
* temporary file where it's been squirreled away. This consists of
* opening the file, reading the output line by line, being sure not
* to print the noPrint line for the shell we used, then close and
* remove the temporary file. Very simple.
*
* Change to read in blocks and do FindSubString type things as for
* pipes? That would allow for "@echo -n..."
*/
oFILE = fopen(job->outFile, "r");
if (oFILE != NULL) {
(void)fprintf(stdout, "Results of making %s:\n", job->node->name);
(void)fflush(stdout);
while (fgets(inLine, sizeof(inLine), oFILE) != NULL) {
char *cp, *endp, *oendp;
cp = inLine;
oendp = endp = inLine + strlen(inLine);
if (endp[-1] == '\n') {
*--endp = '\0';
}
cp = JobOutput(job, inLine, endp, false);
/*
* There's still more in that thar buffer. This time, though,
* we know there's no newline at the end, so we add one of
* our own free will.
*/
(void)fprintf(stdout, "%s", cp);
(void)fflush(stdout);
if (endp != oendp) {
(void)fprintf(stdout, "\n");
(void)fflush(stdout);
}
}
(void)fclose(oFILE);
(void)eunlink(job->outFile);
}
}
}
/*-
*-----------------------------------------------------------------------
* Job_CatchChildren --
* Handle the exit of a child. Called from Make_Make.
*
* Side Effects:
* The job descriptor is removed from the list of children.
*
* Notes:
* We do waits, blocking or not, according to the wisdom of our
* caller, until there are no more children to report. For each
* job, call JobFinish to finish things off. This will take care of
* putting jobs on the stoppedJobs queue.
*-----------------------------------------------------------------------
*/
void
Job_CatchChildren(block)
bool block; /* true if should block on the wait. */
{
pid_t pid; /* pid of dead child */
Job *job; /* job descriptor for dead child */
LstNode jnode; /* list element for finding job */
int status; /* Exit/termination status */
/*
* Don't even bother if we know there's no one around.
*/
if (nLocal == 0) {
return;
}
while ((pid = waitpid((pid_t) -1, &status,
(block?0:WNOHANG)|WUNTRACED)) > 0)
{
if (DEBUG(JOB)) {
(void)fprintf(stdout, "Process %ld exited or stopped.\n", (long)pid);
(void)fflush(stdout);
}
jnode = Lst_Find(&jobs, JobCmpPid, &pid);
if (jnode == NULL) {
if (WIFSIGNALED(status) && (WTERMSIG(status) == SIGCONT)) {
jnode = Lst_Find(&stoppedJobs, JobCmpPid, &pid);
if (jnode == NULL) {
Error("Resumed child (%ld) not in table", (long)pid);
continue;
}
job = (Job *)Lst_Datum(jnode);
Lst_Remove(&stoppedJobs, jnode);
} else {
Error("Child (%ld) not in table?", (long)pid);
continue;
}
} else {
job = (Job *)Lst_Datum(jnode);
Lst_Remove(&jobs, jnode);
nJobs -= 1;
if (jobFull && DEBUG(JOB)) {
(void)fprintf(stdout, "Job queue is no longer full.\n");
(void)fflush(stdout);
}
jobFull = false;
nLocal -= 1;
}
JobFinish(job, &status);
}
}
/*-
*-----------------------------------------------------------------------
* Job_CatchOutput --
* Catch the output from our children, if we're using
* pipes do so. Otherwise just block time until we get a
* signal (most likely a SIGCHLD) since there's no point in
* just spinning when there's nothing to do and the reaping
* of a child can wait for a while.
*
* Side Effects:
* Output is read from pipes if we're piping.
* -----------------------------------------------------------------------
*/
void
Job_CatchOutput()
{
int nfds;
struct timeval timeout;
LstNode ln;
Job *job;
(void)fflush(stdout);
if (usePipes) {
int count = howmany(outputsn+1, NFDBITS) * sizeof(fd_mask);
fd_set *readfdsp = malloc(count);
if (readfdsp == NULL)
return;
memcpy(readfdsp, outputsp, count);
timeout.tv_sec = SEL_SEC;
timeout.tv_usec = SEL_USEC;
if ((nfds = select(outputsn+1, readfdsp, (fd_set *) 0,
(fd_set *) 0, &timeout)) <= 0) {
free(readfdsp);
return;
} else {
for (ln = Lst_First(&jobs); nfds && ln != NULL; ln = Lst_Adv(ln)) {
job = (Job *)Lst_Datum(ln);
if (FD_ISSET(job->inPipe, readfdsp)) {
JobDoOutput(job, false);
nfds -= 1;
}
}
}
free(readfdsp);
}
}
/*-
*-----------------------------------------------------------------------
* Job_Make --
* Start the creation of a target. Basically a front-end for
* JobStart used by the Make module.
*
* Side Effects:
* Another job is started.
*-----------------------------------------------------------------------
*/
void
Job_Make(gn)
GNode *gn;
{
(void)JobStart(gn, 0, NULL);
}
/*-
*-----------------------------------------------------------------------
* Job_Init --
* Initialize the process module
*
* Side Effects:
* lists and counters are initialized
*-----------------------------------------------------------------------
*/
void
Job_Init(maxproc, maxlocal)
int maxproc; /* the greatest number of jobs which may be
* running at one time */
int maxlocal; /* the greatest number of local jobs which may
* be running at once. */
{
GNode *begin; /* node for commands to do at the very start */
int tfd;
(void)strlcpy(tfile, TMPPAT, sizeof(tfile));
if ((tfd = mkstemp(tfile)) == -1)
Punt("Cannot create temp file: %s", strerror(errno));
else
(void)close(tfd);
Static_Lst_Init(&jobs);
Static_Lst_Init(&stoppedJobs);
maxJobs = maxproc;
maxLocal = maxlocal;
nJobs = 0;
nLocal = 0;
jobFull = false;
aborting = 0;
errors = 0;
lastNode = NULL;
if (maxJobs == 1) {
/*
* If only one job can run at a time, there's no need for a banner,
* no is there?
*/
targFmt = "";
} else {
targFmt = TARG_FMT;
}
if (shellPath == NULL) {
/*
* The user didn't specify a shell to use, so we are using the
* default one... Both the absolute path and the last component
* must be set. The last component is taken from the 'name' field
* of the default shell description pointed-to by commandShell.
* All default shells are located in _PATH_DEFSHELLDIR.
*/
shellName = commandShell->name;
shellPath = Str_concat(_PATH_DEFSHELLDIR, shellName, '/');
}
if (commandShell->exit == NULL) {
commandShell->exit = "";
}
if (commandShell->echo == NULL) {
commandShell->echo = "";
}
/*
* Catch the four signals that POSIX specifies if they aren't ignored.
* JobPassSig will take care of calling JobInterrupt if appropriate.
*/
if (signal(SIGINT, SIG_IGN) != SIG_IGN) {
(void)signal(SIGINT, JobPassSig);
}
if (signal(SIGHUP, SIG_IGN) != SIG_IGN) {
(void)signal(SIGHUP, JobPassSig);
}
if (signal(SIGQUIT, SIG_IGN) != SIG_IGN) {
(void)signal(SIGQUIT, JobPassSig);
}
if (signal(SIGTERM, SIG_IGN) != SIG_IGN) {
(void)signal(SIGTERM, JobPassSig);
}
/*
* There are additional signals that need to be caught and passed if
* either the export system wants to be told directly of signals or if
* we're giving each job its own process group (since then it won't get
* signals from the terminal driver as we own the terminal)
*/
#if defined(USE_PGRP)
if (signal(SIGTSTP, SIG_IGN) != SIG_IGN) {
(void)signal(SIGTSTP, JobPassSig);
}
if (signal(SIGTTOU, SIG_IGN) != SIG_IGN) {
(void)signal(SIGTTOU, JobPassSig);
}
if (signal(SIGTTIN, SIG_IGN) != SIG_IGN) {
(void)signal(SIGTTIN, JobPassSig);
}
if (signal(SIGWINCH, SIG_IGN) != SIG_IGN) {
(void)signal(SIGWINCH, JobPassSig);
}
#endif
begin = Targ_FindNode(".BEGIN", TARG_NOCREATE);
if (begin != NULL) {
JobStart(begin, JOB_SPECIAL, (Job *)0);
while (nJobs) {
Job_CatchOutput();
Job_CatchChildren(!usePipes);
}
}
postCommands = Targ_FindNode(".END", TARG_CREATE);
}
/*-
*-----------------------------------------------------------------------
* Job_Full --
* See if the job table is full. It is considered full if it is OR
* if we are in the process of aborting OR if we have
* reached/exceeded our local quota. This prevents any more jobs
* from starting up.
*
* Results:
* true if the job table is full, false otherwise
*-----------------------------------------------------------------------
*/
bool
Job_Full()
{
return aborting || jobFull;
}
/*-
*-----------------------------------------------------------------------
* Job_Empty --
* See if the job table is empty. Because the local concurrency may
* be set to 0, it is possible for the job table to become empty,
* while the list of stoppedJobs remains non-empty. In such a case,
* we want to restart as many jobs as we can.
*
* Results:
* true if it is. false if it ain't.
* -----------------------------------------------------------------------
*/
bool
Job_Empty()
{
if (nJobs == 0) {
if (!Lst_IsEmpty(&stoppedJobs) && !aborting) {
/*
* The job table is obviously not full if it has no jobs in
* it...Try and restart the stopped jobs.
*/
jobFull = false;
JobRestartJobs();
return false;
} else {
return true;
}
} else {
return false;
}
}
/*-
*-----------------------------------------------------------------------
* JobMatchShell --
* Find a matching shell in 'shells' given its final component.
*
* Results:
* A pointer to the Shell structure.
*-----------------------------------------------------------------------
*/
static Shell *
JobMatchShell(name)
char *name; /* Final component of shell path */
{
Shell *sh; /* Pointer into shells table */
Shell *match; /* Longest-matching shell */
char *cp1,
*cp2;
char *eoname;
eoname = name + strlen(name);
match = NULL;
for (sh = shells; sh->name != NULL; sh++) {
for (cp1 = eoname - strlen(sh->name), cp2 = sh->name;
*cp1 != '\0' && *cp1 == *cp2;
cp1++, cp2++) {
continue;
}
if (*cp1 != *cp2) {
continue;
} else if (match == NULL || strlen(match->name) < strlen(sh->name)) {
match = sh;
}
}
return match == NULL ? sh : match;
}
/*-
*-----------------------------------------------------------------------
* Job_ParseShell --
* Parse a shell specification and set up commandShell, shellPath
* and shellName appropriately.
*
* Results:
* false if the specification was incorrect.
*
* Side Effects:
* commandShell points to a Shell structure (either predefined or
* created from the shell spec), shellPath is the full path of the
* shell described by commandShell, while shellName is just the
* final component of shellPath.
*
* Notes:
* A shell specification consists of a .SHELL target, with dependency
* operator, followed by a series of blank-separated words. Double
* quotes can be used to use blanks in words. A backslash escapes
* anything (most notably a double-quote and a space) and
* provides the functionality it does in C. Each word consists of
* keyword and value separated by an equal sign. There should be no
* unnecessary spaces in the word. The keywords are as follows:
* name Name of shell.
* path Location of shell. Overrides "name" if given
* quiet Command to turn off echoing.
* echo Command to turn echoing on
* filter Result of turning off echoing that shouldn't be
* printed.
* echoFlag Flag to turn echoing on at the start
* errFlag Flag to turn error checking on at the start
* hasErrCtl True if shell has error checking control
* check Command to turn on error checking if hasErrCtl
* is true or template of command to echo a command
* for which error checking is off if hasErrCtl is
* false.
* ignore Command to turn off error checking if hasErrCtl
* is true or template of command to execute a
* command so as to ignore any errors it returns if
* hasErrCtl is false.
*-----------------------------------------------------------------------
*/
bool
Job_ParseShell(line)
char *line; /* The shell spec */
{
char **words;
int wordCount;
char **argv;
int argc;
char *path;
Shell newShell;
bool fullSpec = false;
while (isspace(*line)) {
line++;
}
efree(shellArgv);
words = brk_string(line, &wordCount, &shellArgv);
memset(&newShell, 0, sizeof(newShell));
/*
* Parse the specification by keyword
*/
for (path = NULL, argc = wordCount - 1, argv = words;
argc != 0;
argc--, argv++) {
if (strncmp(*argv, "path=", 5) == 0) {
path = &argv[0][5];
} else if (strncmp(*argv, "name=", 5) == 0) {
newShell.name = &argv[0][5];
} else {
if (strncmp(*argv, "quiet=", 6) == 0) {
newShell.echoOff = &argv[0][6];
} else if (strncmp(*argv, "echo=", 5) == 0) {
newShell.echoOn = &argv[0][5];
} else if (strncmp(*argv, "filter=", 7) == 0) {
newShell.noPrint = &argv[0][7];
newShell.noPLen = strlen(newShell.noPrint);
} else if (strncmp(*argv, "echoFlag=", 9) == 0) {
newShell.echo = &argv[0][9];
} else if (strncmp(*argv, "errFlag=", 8) == 0) {
newShell.exit = &argv[0][8];
} else if (strncmp(*argv, "hasErrCtl=", 10) == 0) {
char c = argv[0][10];
newShell.hasErrCtl = !(c != 'Y' && c != 'y' &&
c != 'T' && c != 't');
} else if (strncmp(*argv, "check=", 6) == 0) {
newShell.errCheck = &argv[0][6];
} else if (strncmp(*argv, "ignore=", 7) == 0) {
newShell.ignErr = &argv[0][7];
} else {
Parse_Error(PARSE_FATAL, "Unknown keyword \"%s\"",
*argv);
free(words);
return false;
}
fullSpec = true;
}
}
if (path == NULL) {
/*
* If no path was given, the user wants one of the pre-defined shells,
* yes? So we find the one s/he wants with the help of JobMatchShell
* and set things up the right way. shellPath will be set up by
* Job_Init.
*/
if (newShell.name == NULL) {
Parse_Error(PARSE_FATAL, "Neither path nor name specified");
return false;
} else {
commandShell = JobMatchShell(newShell.name);
shellName = newShell.name;
}
} else {
/*
* The user provided a path. If s/he gave nothing else (fullSpec is
* false), try and find a matching shell in the ones we know of.
* Else we just take the specification at its word and copy it
* to a new location. In either case, we need to record the
* path the user gave for the shell.
*/
shellPath = path;
path = strrchr(path, '/');
if (path == NULL) {
path = shellPath;
} else {
path += 1;
}
if (newShell.name != NULL) {
shellName = newShell.name;
} else {
shellName = path;
}
if (!fullSpec) {
commandShell = JobMatchShell(shellName);
} else {
commandShell = emalloc(sizeof(Shell));
*commandShell = newShell;
}
}
if (commandShell->echoOn && commandShell->echoOff) {
commandShell->hasEchoCtl = true;
}
if (!commandShell->hasErrCtl) {
if (commandShell->errCheck == NULL) {
commandShell->errCheck = "";
}
if (commandShell->ignErr == NULL) {
commandShell->ignErr = "%s\n";
}
}
/*
* Do not free up the words themselves, since they might be in use by the
* shell specification...
*/
free(words);
return true;
}
/*-
*-----------------------------------------------------------------------
* JobInterrupt --
* Handle the receipt of an interrupt.
*
* Side Effects:
* All children are killed. Another job will be started if the
* .INTERRUPT target was given.
*-----------------------------------------------------------------------
*/
static void
JobInterrupt(runINTERRUPT, signo)
int runINTERRUPT; /* Non-zero if commands for the .INTERRUPT
* target should be executed */
int signo; /* signal received */
{
LstNode ln; /* element in job table */
Job *job; /* job descriptor in that element */
GNode *interrupt; /* the node describing the .INTERRUPT target */
aborting = ABORT_INTERRUPT;
for (ln = Lst_First(&jobs); ln != NULL; ln = Lst_Adv(ln)) {
job = (Job *)Lst_Datum(ln);
if (!Targ_Precious(job->node)) {
const char *file = job->node->path == NULL ?
job->node->name :
job->node->path;
if (!noExecute && eunlink(file) != -1) {
Error("*** %s removed", file);
}
}
if (job->pid) {
if (DEBUG(JOB)) {
(void)fprintf(stdout,
"JobInterrupt passing signal to child %ld.\n",
(long)job->pid);
(void)fflush(stdout);
}
KILL(job->pid, signo);
}
}
if (runINTERRUPT && !touchFlag) {
interrupt = Targ_FindNode(".INTERRUPT", TARG_NOCREATE);
if (interrupt != NULL) {
ignoreErrors = false;
JobStart(interrupt, JOB_IGNDOTS, (Job *)0);
while (nJobs) {
Job_CatchOutput();
Job_CatchChildren(!usePipes);
}
}
}
(void)eunlink(tfile);
exit(signo);
}
/*
*-----------------------------------------------------------------------
* Job_Finish --
* Do final processing such as the running of the commands
* attached to the .END target.
*
* Results:
* Number of errors reported.
*
* Side Effects:
* The process' temporary file (tfile) is removed if it still
* existed.
*-----------------------------------------------------------------------
*/
int
Job_Finish()
{
if (postCommands != NULL && !Lst_IsEmpty(&postCommands->commands)) {
if (errors) {
Error("Errors reported so .END ignored");
} else {
JobStart(postCommands, JOB_SPECIAL | JOB_IGNDOTS, NULL);
while (nJobs) {
Job_CatchOutput();
Job_CatchChildren(!usePipes);
}
}
}
(void)eunlink(tfile);
return errors;
}
/*-
*-----------------------------------------------------------------------
* Job_End --
* Cleanup any memory used by the jobs module
*
* Side Effects:
* Memory is freed
*-----------------------------------------------------------------------
*/
#ifdef CLEANUP
void
Job_End()
{
efree(shellArgv);
}
#endif
/*-
*-----------------------------------------------------------------------
* Job_Wait --
* Waits for all running jobs to finish and returns. Sets 'aborting'
* to ABORT_WAIT to prevent other jobs from starting.
*
* Side Effects:
* Currently running jobs finish.
*
*-----------------------------------------------------------------------
*/
void
Job_Wait()
{
aborting = ABORT_WAIT;
while (nJobs != 0) {
Job_CatchOutput();
Job_CatchChildren(!usePipes);
}
aborting = 0;
}
/*-
*-----------------------------------------------------------------------
* Job_AbortAll --
* Abort all currently running jobs without handling output or anything.
* This function is to be called only in the event of a major
* error. Most definitely NOT to be called from JobInterrupt.
*
* Side Effects:
* All children are killed, not just the firstborn
*-----------------------------------------------------------------------
*/
void
Job_AbortAll()
{
LstNode ln; /* element in job table */
Job *job; /* the job descriptor in that element */
int foo;
aborting = ABORT_ERROR;
if (nJobs) {
for (ln = Lst_First(&jobs); ln != NULL; ln = Lst_Adv(ln)) {
job = (Job *)Lst_Datum(ln);
/*
* kill the child process with increasingly drastic signals to make
* darn sure it's dead.
*/
KILL(job->pid, SIGINT);
KILL(job->pid, SIGKILL);
}
}
/*
* Catch as many children as want to report in at first, then give up
*/
while (waitpid(-1, &foo, WNOHANG) > 0)
continue;
(void)eunlink(tfile);
}
/*-
*-----------------------------------------------------------------------
* JobRestartJobs --
* Tries to restart stopped jobs if there are slots available.
* Note that this tries to restart them regardless of pending errors.
* It's not good to leave stopped jobs lying around!
*
* Side Effects:
* Resumes(and possibly migrates) jobs.
*-----------------------------------------------------------------------
*/
static void
JobRestartJobs()
{
Job *job;
while (!jobFull && (job = (Job *)Lst_DeQueue(&stoppedJobs)) != NULL) {
if (DEBUG(JOB)) {
(void)fprintf(stdout,
"Job queue is not full. Restarting a stopped job.\n");
(void)fflush(stdout);
}
JobRestart(job);
}
}