Annotation of src/usr.bin/make/make.c, Revision 1.76
1.76 ! espie 1: /* $OpenBSD: make.c,v 1.75 2019/12/21 15:29:25 espie Exp $ */
1.6 millert 2: /* $NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $ */
1.1 deraadt 3:
4: /*
1.4 millert 5: * Copyright (c) 1988, 1989, 1990, 1993
6: * The Regents of the University of California. All rights reserved.
1.1 deraadt 7: * Copyright (c) 1989 by Berkeley Softworks
8: * All rights reserved.
9: *
10: * This code is derived from software contributed to Berkeley by
11: * Adam de Boor.
12: *
13: * Redistribution and use in source and binary forms, with or without
14: * modification, are permitted provided that the following conditions
15: * are met:
16: * 1. Redistributions of source code must retain the above copyright
17: * notice, this list of conditions and the following disclaimer.
18: * 2. Redistributions in binary form must reproduce the above copyright
19: * notice, this list of conditions and the following disclaimer in the
20: * documentation and/or other materials provided with the distribution.
1.33 millert 21: * 3. Neither the name of the University nor the names of its contributors
1.1 deraadt 22: * may be used to endorse or promote products derived from this software
23: * without specific prior written permission.
24: *
25: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35: * SUCH DAMAGE.
36: */
37:
38: /*-
39: * make.c --
40: * The functions which perform the examination of targets and
41: * their suitability for creation
42: *
43: * Interface:
1.25 espie 44: * Make_Run Initialize things for the module and recreate
1.26 espie 45: * whatever needs recreating. Returns true if
46: * work was (or would have been) done and
47: * false
1.25 espie 48: * otherwise.
49: *
50: * Make_Update Update all parents of a given child. Performs
1.67 espie 51: * various bookkeeping chores like finding the
52: * youngest child of the parent, filling
1.76 ! espie 53: * the IMPSRC local variable, etc. It will
1.75 espie 54: * place the parent on the to_build queue if it
1.25 espie 55: * should be.
56: *
1.1 deraadt 57: */
58:
1.27 espie 59: #include <limits.h>
1.43 espie 60: #include <signal.h>
1.52 espie 61: #include <stddef.h>
1.66 espie 62: #include <stdint.h>
63: #include <stdio.h>
1.54 espie 64: #include <stdlib.h>
1.52 espie 65: #include <string.h>
66: #include <ohash.h>
1.26 espie 67: #include "config.h"
68: #include "defines.h"
69: #include "dir.h"
70: #include "job.h"
71: #include "suff.h"
72: #include "var.h"
73: #include "error.h"
74: #include "make.h"
75: #include "gnode.h"
76: #include "extern.h"
77: #include "timestamp.h"
1.37 espie 78: #include "engine.h"
1.26 espie 79: #include "lst.h"
1.43 espie 80: #include "targ.h"
1.58 espie 81: #include "targequiv.h"
1.56 espie 82: #include "garray.h"
83: #include "memory.h"
84:
85: /* what gets added each time. Kept as one static array so that it doesn't
86: * get resized every time.
87: */
88: static struct growableArray examine;
89: /* The current fringe of the graph. These are nodes which await examination by
90: * MakeOODate. It is added to by Make_Update and subtracted from by
91: * MakeStartJobs */
1.75 espie 92: static struct growableArray to_build;
1.25 espie 93:
1.64 espie 94: /* Hold back on nodes where equivalent stuff is already building... */
95: static struct growableArray heldBack;
96:
1.52 espie 97: static struct ohash targets; /* stuff we must build */
1.1 deraadt 98:
1.25 espie 99: static void MakeAddChild(void *, void *);
100: static void MakeHandleUse(void *, void *);
1.26 espie 101: static bool MakeStartJobs(void);
1.72 espie 102: static void MakePrintStatus(void *);
103:
104: /* Cycle detection functions */
105: static bool targets_contain_cycles(void);
106: static void print_unlink_cycle(struct growableArray *, GNode *);
107: static void break_and_print_cycles(Lst);
108: static GNode *find_cycle(Lst, struct growableArray *);
109:
1.46 espie 110: static bool try_to_make_node(GNode *);
111: static void add_targets_to_make(Lst);
1.40 espie 112:
1.75 espie 113: static bool has_predecessor_left_to_build(GNode *);
1.52 espie 114: static void requeue_successors(GNode *);
1.54 espie 115: static void random_setup(void);
116:
117: static bool randomize_queue;
118: long random_delay = 0;
119:
1.73 espie 120: bool
1.56 espie 121: no_jobs_left()
122: {
1.75 espie 123: return Array_IsEmpty(&to_build);
1.56 espie 124: }
125:
1.54 espie 126: static void
127: random_setup()
128: {
129: randomize_queue = Var_Definedi("RANDOM_ORDER", NULL);
130:
1.67 espie 131: /* no random delay in the new engine for now */
132: #if 0
1.54 espie 133: if (Var_Definedi("RANDOM_DELAY", NULL))
1.73 espie 134: random_delay = strtonum(Var_Value("RANDOM_DELAY"), 0, 1000,
1.54 espie 135: NULL) * 1000000;
1.67 espie 136: #endif
1.54 espie 137:
138: }
1.52 espie 139:
1.56 espie 140: static void
141: randomize_garray(struct growableArray *g)
142: {
143: /* This is a fairly standard algorithm to randomize an array. */
144: unsigned int i, v;
145: GNode *e;
146:
147: for (i = g->n; i > 0; i--) {
1.67 espie 148: v = arc4random_uniform(i);
1.56 espie 149: if (v == i-1)
150: continue;
151: else {
152: e = g->a[i-1];
153: g->a[i-1] = g->a[v];
154: g->a[v] = e;
155: }
156: }
157: }
158:
1.52 espie 159: static bool
1.75 espie 160: has_predecessor_left_to_build(GNode *gn)
1.1 deraadt 161: {
1.52 espie 162: LstNode ln;
163:
1.75 espie 164: if (Lst_IsEmpty(&gn->predecessors))
1.52 espie 165: return false;
1.5 millert 166:
1.52 espie 167:
1.75 espie 168: for (ln = Lst_First(&gn->predecessors); ln != NULL; ln = Lst_Adv(ln)) {
1.71 espie 169: GNode *pgn = Lst_Datum(ln);
1.52 espie 170:
171: if (pgn->must_make && pgn->built_status == UNKNOWN) {
172: if (DEBUG(MAKE))
1.73 espie 173: printf("predecessor %s not made yet.\n",
1.52 espie 174: pgn->name);
175: return true;
176: }
177: }
178: return false;
1.1 deraadt 179: }
1.25 espie 180:
1.15 espie 181: static void
1.52 espie 182: requeue_successors(GNode *gn)
1.1 deraadt 183: {
1.52 espie 184: LstNode ln;
185: /* Deal with successor nodes. If any is marked for making and has an
1.75 espie 186: * children_left count of 0, has not been made and isn't in the
187: * examination queue, it means we need to place it in the queue as
188: * it restrained itself before. */
1.52 espie 189: for (ln = Lst_First(&gn->successors); ln != NULL; ln = Lst_Adv(ln)) {
1.71 espie 190: GNode *succ = Lst_Datum(ln);
1.52 espie 191:
1.75 espie 192: if (succ->must_make && succ->children_left == 0
1.52 espie 193: && succ->built_status == UNKNOWN)
1.75 espie 194: Array_PushNew(&to_build, succ);
1.52 espie 195: }
1.1 deraadt 196: }
1.25 espie 197:
1.64 espie 198: static void
199: requeue(GNode *gn)
200: {
201: /* this is where we go inside the array and move things around */
202: unsigned int i, j;
203:
204: for (i = 0, j = 0; i < heldBack.n; i++, j++) {
205: if (heldBack.a[i]->watched == gn) {
206: j--;
207: heldBack.a[i]->built_status = UNKNOWN;
208: if (DEBUG(HELDJOBS))
1.73 espie 209: printf("%s finished, releasing: %s\n",
1.64 espie 210: gn->name, heldBack.a[i]->name);
1.75 espie 211: Array_Push(&to_build, heldBack.a[i]);
1.64 espie 212: continue;
213: }
214: heldBack.a[j] = heldBack.a[i];
215: }
216: heldBack.n = j;
217: }
218:
1.1 deraadt 219: /*-
220: *-----------------------------------------------------------------------
1.25 espie 221: * Make_Update --
1.1 deraadt 222: * Perform update on the parents of a node. Used by JobFinish once
223: * a node has been dealt with and by MakeStartJobs if it finds an
1.4 millert 224: * up-to-date node.
1.1 deraadt 225: *
226: * Results:
227: * Always returns 0
228: *
229: * Side Effects:
1.75 espie 230: * The children_left field of pgn is decremented and pgn may be placed on
231: * the to_build queue if this field becomes 0.
1.1 deraadt 232: *
1.75 espie 233: * If the child got built, the parent's child_rebuilt field will be set to
1.67 espie 234: * true
1.1 deraadt 235: *-----------------------------------------------------------------------
236: */
237: void
1.35 espie 238: Make_Update(GNode *cgn) /* the child node */
1.1 deraadt 239: {
1.40 espie 240: GNode *pgn; /* the parent node */
1.47 espie 241: LstNode ln; /* Element in parents list */
1.40 espie 242:
1.1 deraadt 243: /*
1.40 espie 244: * If the child was actually made, see what its modification time is
245: * now -- some rules won't actually update the file. If the file still
246: * doesn't exist, make its mtime now.
1.1 deraadt 247: */
1.48 espie 248: if (cgn->built_status != UPTODATE) {
1.40 espie 249: /*
250: * This is what Make does and it's actually a good thing, as it
251: * allows rules like
252: *
253: * cmp -s y.tab.h parse.h || cp y.tab.h parse.h
254: *
1.41 espie 255: * to function as intended. Unfortunately, thanks to the
256: * stateless nature of NFS, there are times when the
257: * modification time of a file created on a remote machine
1.40 espie 258: * will not be modified before the local stat() implied by
1.41 espie 259: * the Dir_MTime occurs, thus leading us to believe that the
260: * file is unchanged, wreaking havoc with files that depend
1.40 espie 261: * on this one.
262: */
1.43 espie 263: if (noExecute || is_out_of_date(Dir_MTime(cgn)))
1.67 espie 264: clock_gettime(CLOCK_REALTIME, &cgn->mtime);
1.40 espie 265: if (DEBUG(MAKE))
1.73 espie 266: printf("update time: %s\n",
1.67 espie 267: time_to_string(&cgn->mtime));
1.40 espie 268: }
269:
1.64 espie 270: requeue(cgn);
1.58 espie 271: /* SIB: this is where I should mark the build as finished */
1.40 espie 272: for (ln = Lst_First(&cgn->parents); ln != NULL; ln = Lst_Adv(ln)) {
1.71 espie 273: pgn = Lst_Datum(ln);
1.58 espie 274: /* SIB: there should be a siblings loop there */
1.75 espie 275: pgn->children_left--;
1.48 espie 276: if (pgn->must_make) {
1.52 espie 277: if (DEBUG(MAKE))
1.73 espie 278: printf("%s--=%d ",
1.75 espie 279: pgn->name, pgn->children_left);
1.40 espie 280:
281: if ( ! (cgn->type & (OP_EXEC|OP_USE))) {
1.74 espie 282: if (cgn->built_status == REBUILT)
1.75 espie 283: pgn->child_rebuilt = true;
1.63 guenther 284: (void)Make_TimeStamp(pgn, cgn);
1.40 espie 285: }
1.75 espie 286: if (pgn->children_left == 0) {
1.40 espie 287: /*
1.75 espie 288: * Queue the node up -- any yet-to-build
1.41 espie 289: * predecessors will be dealt with in
1.40 espie 290: * MakeStartJobs.
291: */
1.52 espie 292: if (DEBUG(MAKE))
293: printf("QUEUING ");
1.75 espie 294: Array_Push(&to_build, pgn);
295: } else if (pgn->children_left < 0) {
1.52 espie 296: Error("Child %s discovered graph cycles through %s", cgn->name, pgn->name);
1.40 espie 297: }
298: }
1.1 deraadt 299: }
1.52 espie 300: if (DEBUG(MAKE))
301: printf("\n");
302: requeue_successors(cgn);
1.1 deraadt 303: }
1.25 espie 304:
1.46 espie 305: static bool
306: try_to_make_node(GNode *gn)
307: {
308: if (DEBUG(MAKE))
309: printf("Examining %s...", gn->name);
1.52 espie 310:
1.64 espie 311: if (gn->built_status == HELDBACK) {
312: if (DEBUG(HELDJOBS))
313: printf("%s already held back ???\n", gn->name);
314: return false;
315: }
316:
1.75 espie 317: if (gn->children_left != 0) {
1.52 espie 318: if (DEBUG(MAKE))
1.75 espie 319: printf(" Requeuing (%d)\n", gn->children_left);
1.52 espie 320: add_targets_to_make(&gn->children);
1.75 espie 321: Array_Push(&to_build, gn);
1.52 espie 322: return false;
323: }
324: if (has_been_built(gn)) {
325: if (DEBUG(MAKE))
326: printf(" already made\n");
1.70 jsg 327: return false;
1.52 espie 328: }
1.75 espie 329: if (has_predecessor_left_to_build(gn)) {
1.52 espie 330: if (DEBUG(MAKE))
331: printf(" Dropping for now\n");
332: return false;
333: }
1.46 espie 334:
1.58 espie 335: /* SIB: this is where there should be a siblings loop */
1.75 espie 336: if (gn->children_left != 0) {
1.52 espie 337: if (DEBUG(MAKE))
1.75 espie 338: printf(" Requeuing (after deps: %d)\n",
339: gn->children_left);
1.52 espie 340: add_targets_to_make(&gn->children);
341: return false;
1.46 espie 342: }
1.64 espie 343: /* this is where we hold back nodes */
344: if (gn->groupling != NULL) {
345: GNode *gn2;
346: for (gn2 = gn->groupling; gn2 != gn; gn2 = gn2->groupling)
347: if (gn2->built_status == BUILDING) {
348: gn->watched = gn2;
349: gn->built_status = HELDBACK;
350: if (DEBUG(HELDJOBS))
351: printf("Holding back job %s, "
1.73 espie 352: "groupling to %s\n",
1.64 espie 353: gn->name, gn2->name);
354: Array_Push(&heldBack, gn);
355: return false;
356: }
357: }
358: if (gn->sibling != gn) {
359: GNode *gn2;
360: for (gn2 = gn->sibling; gn2 != gn; gn2 = gn2->sibling)
361: if (gn2->built_status == BUILDING) {
362: gn->watched = gn2;
363: gn->built_status = HELDBACK;
364: if (DEBUG(HELDJOBS))
365: printf("Holding back job %s, "
1.73 espie 366: "sibling to %s\n",
1.64 espie 367: gn->name, gn2->name);
368: Array_Push(&heldBack, gn);
369: return false;
370: }
371: }
1.46 espie 372: if (Make_OODate(gn)) {
373: if (DEBUG(MAKE))
374: printf("out-of-date\n");
375: if (queryFlag)
376: return true;
1.58 espie 377: /* SIB: this is where commands should get prepared */
1.46 espie 378: Make_DoAllVar(gn);
379: Job_Make(gn);
380: } else {
381: if (DEBUG(MAKE))
382: printf("up-to-date\n");
1.48 espie 383: gn->built_status = UPTODATE;
1.46 espie 384: if (gn->type & OP_JOIN) {
385: /*
1.76 ! espie 386: * Even for an up-to-date .JOIN node, we need its
! 387: * local variables, so that we have the right
! 388: * value for .TARGET when computing the
! 389: * local variables of its parent(s)...
1.46 espie 390: */
391: Make_DoAllVar(gn);
392: }
393:
394: Make_Update(gn);
395: }
396: return false;
397: }
398:
1.40 espie 399: /*
1.1 deraadt 400: *-----------------------------------------------------------------------
401: * MakeStartJobs --
402: * Start as many jobs as possible.
403: *
404: * Results:
405: * If the query flag was given to pmake, no job will be started,
406: * but as soon as an out-of-date target is found, this function
1.26 espie 407: * returns true. At all other times, this function returns false.
1.1 deraadt 408: *
409: * Side Effects:
1.75 espie 410: * Nodes are removed from the to_build queue and job table slots
1.1 deraadt 411: * are filled.
412: *-----------------------------------------------------------------------
413: */
1.26 espie 414: static bool
1.35 espie 415: MakeStartJobs(void)
1.1 deraadt 416: {
1.40 espie 417: GNode *gn;
1.4 millert 418:
1.75 espie 419: while (can_start_job() && (gn = Array_Pop(&to_build)) != NULL) {
1.46 espie 420: if (try_to_make_node(gn))
421: return true;
1.1 deraadt 422: }
1.40 espie 423: return false;
1.1 deraadt 424: }
1.25 espie 425:
1.15 espie 426: static void
1.72 espie 427: MakePrintStatus(void *gnp)
1.1 deraadt 428: {
1.69 espie 429: GNode *gn = gnp;
1.48 espie 430: if (gn->built_status == UPTODATE) {
1.40 espie 431: printf("`%s' is up to date.\n", gn->name);
1.75 espie 432: } else if (gn->children_left != 0) {
1.72 espie 433: printf("`%s' not remade because of errors.\n", gn->name);
1.1 deraadt 434: }
435: }
1.25 espie 436:
1.52 espie 437: static void
1.56 espie 438: MakeAddChild(void *to_addp, void *ap)
1.52 espie 439: {
1.69 espie 440: GNode *gn = to_addp;
441: struct growableArray *a = ap;
1.52 espie 442:
443: if (!gn->must_make && !(gn->type & OP_USE))
1.69 espie 444: Array_Push(a, gn);
1.52 espie 445: }
446:
447: static void
1.58 espie 448: MakeHandleUse(void *cgnp, void *pgnp)
1.52 espie 449: {
1.69 espie 450: GNode *cgn = cgnp;
451: GNode *pgn = pgnp;
1.58 espie 452:
453: if (cgn->type & OP_USE)
454: Make_HandleUse(cgn, pgn);
1.52 espie 455: }
456:
1.75 espie 457: /* Add stuff to the to_build queue. we try to sort things so that stuff
1.52 espie 458: * that can be done directly is done right away. This won't be perfect,
459: * since some dependencies are only discovered later (e.g., SuffFindDeps).
1.46 espie 460: */
461: static void
1.52 espie 462: add_targets_to_make(Lst todo)
1.46 espie 463: {
464: GNode *gn;
1.56 espie 465:
1.52 espie 466: unsigned int slot;
467:
1.56 espie 468: AppendList2Array(todo, &examine);
1.46 espie 469:
1.56 espie 470: while ((gn = Array_Pop(&examine)) != NULL) {
1.52 espie 471: if (gn->must_make) /* already known */
472: continue;
473: gn->must_make = true;
1.46 espie 474:
1.52 espie 475: slot = ohash_qlookup(&targets, gn->name);
476: if (!ohash_find(&targets, slot))
477: ohash_insert(&targets, slot, gn);
478:
479:
480: look_harder_for_target(gn);
1.58 espie 481: kludge_look_harder_for_target(gn);
1.52 espie 482: /*
483: * Apply any .USE rules before looking for implicit
484: * dependencies to make sure everything that should have
485: * commands has commands ...
486: */
487: Lst_ForEach(&gn->children, MakeHandleUse, gn);
1.68 espie 488: Suff_FindDeps(gn);
1.52 espie 489: expand_all_children(gn);
1.46 espie 490:
1.75 espie 491: if (gn->children_left != 0) {
1.52 espie 492: if (DEBUG(MAKE))
1.75 espie 493: printf("%s: not queuing (%d children left to build)\n",
494: gn->name, gn->children_left);
1.52 espie 495: Lst_ForEach(&gn->children, MakeAddChild,
496: &examine);
497: } else {
498: if (DEBUG(MAKE))
499: printf("%s: queuing\n", gn->name);
1.75 espie 500: Array_Push(&to_build, gn);
1.46 espie 501: }
502: }
1.56 espie 503: if (randomize_queue)
1.75 espie 504: randomize_garray(&to_build);
1.46 espie 505: }
506:
1.1 deraadt 507: /*-
508: *-----------------------------------------------------------------------
1.6 millert 509: * Make_Run --
510: * Initialize the nodes to remake and the list of nodes which are
511: * ready to be made by doing a breadth-first traversal of the graph
512: * starting from the nodes in the given list. Once this traversal
1.75 espie 513: * is finished, all the 'leaves' of the graph are in the to_build
1.6 millert 514: * queue.
515: * Using this queue and the Job module, work back up the graph,
516: * calling on MakeStartJobs to keep the job table as full as
517: * possible.
518: *
1.1 deraadt 519: * Results:
1.26 espie 520: * true if work was done. false otherwise.
1.1 deraadt 521: *
522: * Side Effects:
1.48 espie 523: * The must_make field of all nodes involved in the creation of the given
1.75 espie 524: * targets is set to 1. The to_build list is set to contain all the
1.6 millert 525: * 'leaves' of these subgraphs.
1.1 deraadt 526: *-----------------------------------------------------------------------
527: */
1.26 espie 528: bool
1.35 espie 529: Make_Run(Lst targs) /* the initial list of targets */
1.1 deraadt 530: {
1.65 espie 531: bool problem; /* errors occurred */
1.40 espie 532:
1.54 espie 533: /* wild guess at initial sizes */
1.75 espie 534: Array_Init(&to_build, 500);
1.56 espie 535: Array_Init(&examine, 150);
1.64 espie 536: Array_Init(&heldBack, 100);
1.52 espie 537: ohash_init(&targets, 10, &gnode_info);
1.54 espie 538: if (DEBUG(PARALLEL))
539: random_setup();
1.40 espie 540:
1.46 espie 541: add_targets_to_make(targs);
1.40 espie 542: if (queryFlag) {
543: /*
1.41 espie 544: * We wouldn't do any work unless we could start some jobs in
545: * the next loop... (we won't actually start any, of course,
1.40 espie 546: * this is just to see if any of the targets was out of date)
547: */
548: return MakeStartJobs();
549: } else {
550: /*
551: * Initialization. At the moment, no jobs are running and until
552: * some get started, nothing will happen since the remaining
1.41 espie 553: * upward traversal of the graph is performed by the routines
554: * in job.c upon the finishing of a job. So we fill the Job
1.40 espie 555: * table as much as we can before going into our loop.
556: */
557: (void)MakeStartJobs();
1.1 deraadt 558: }
1.4 millert 559:
1.1 deraadt 560: /*
1.40 espie 561: * Main Loop: The idea here is that the ending of jobs will take
562: * care of the maintenance of data structures and the waiting for output
563: * will cause us to be idle most of the time while our children run as
564: * much as possible. Because the job table is kept as full as possible,
565: * the only time when it will be empty is when all the jobs which need
566: * running have been run, so that is the end condition of this loop.
1.41 espie 567: * Note that the Job module will exit if there were any errors unless
1.40 espie 568: * the keepgoing flag was given.
1.1 deraadt 569: */
1.40 espie 570: while (!Job_Empty()) {
1.57 espie 571: handle_running_jobs();
1.40 espie 572: (void)MakeStartJobs();
573: }
574:
1.65 espie 575: problem = Job_Finish();
1.40 espie 576:
1.1 deraadt 577: /*
1.40 espie 578: * Print the final status of each target. E.g. if it wasn't made
579: * because some inferior reported an error.
1.1 deraadt 580: */
1.72 espie 581: if (targets_contain_cycles()) {
582: break_and_print_cycles(targs);
583: problem = true;
584: }
585: Lst_Every(targs, MakePrintStatus);
1.65 espie 586: if (problem)
1.52 espie 587: Fatal("Errors while building");
1.4 millert 588:
1.40 espie 589: return true;
1.72 espie 590: }
591:
592: /* round-about detection: assume make is bug-free, if there are targets
593: * that have not been touched, it means they never were reached, so we can
594: * look for a cycle
595: */
596: static bool
597: targets_contain_cycles(void)
598: {
599: GNode *gn;
600: unsigned int i;
601: bool cycle = false;
602: bool first = true;
603:
1.73 espie 604: for (gn = ohash_first(&targets, &i); gn != NULL;
1.72 espie 605: gn = ohash_next(&targets, &i)) {
606: if (has_been_built(gn))
607: continue;
608: cycle = true;
609: if (first)
610: printf("Error target(s) unaccounted for: ");
611: printf("%s ", gn->name);
612: first = false;
613: }
614: if (!first)
615: printf("\n");
616: return cycle;
617: }
618:
619: static void
620: print_unlink_cycle(struct growableArray *l, GNode *c)
621: {
622: LstNode ln;
623: GNode *gn = NULL;
624: unsigned int i;
625:
626: printf("Cycle found: ");
627:
628: for (i = 0; i != l->n; i++) {
629: gn = l->a[i];
630: if (gn == c)
631: printf("(");
632: printf("%s -> ", gn->name);
633: }
634: printf("%s)\n", c->name);
635: assert(gn);
636:
637: /* So the first element is tied to our node, find and kill the link */
638: for (ln = Lst_First(&gn->children); ln != NULL; ln = Lst_Adv(ln)) {
639: GNode *gn2 = Lst_Datum(ln);
640: if (gn2 == c) {
641: Lst_Remove(&gn->children, ln);
642: return;
643: }
644: }
645: /* this shouldn't happen ever */
646: assert(0);
647: }
648:
649: /* each call to find_cycle records a cycle in cycle, to break at node c.
650: * this will stop eventually.
651: */
652: static void
653: break_and_print_cycles(Lst t)
654: {
655: struct growableArray cycle;
656:
657: Array_Init(&cycle, 16); /* cycles are generally shorter */
658: while (1) {
659: GNode *c;
660:
661: Array_Reset(&cycle);
662: c = find_cycle(t, &cycle);
663: if (c)
664: print_unlink_cycle(&cycle, c);
665: else
666: break;
667: }
668: free(cycle.a);
669: }
670:
671:
672: static GNode *
673: find_cycle(Lst l, struct growableArray *cycle)
674: {
675: LstNode ln;
676:
677: for (ln = Lst_First(l); ln != NULL; ln = Lst_Adv(ln)) {
678: GNode *gn = Lst_Datum(ln);
679: if (gn->in_cycle) {
680: /* we should print the cycle and not do more */
681: return gn;
682: }
683:
684: if (gn->built_status == UPTODATE)
685: continue;
1.75 espie 686: if (gn->children_left != 0) {
1.73 espie 687: GNode *c;
1.72 espie 688:
689: gn->in_cycle = true;
690: Array_Push(cycle, gn);
691: c = find_cycle(&gn->children, cycle);
692: gn->in_cycle = false;
693: if (c)
694: return c;
695: Array_Pop(cycle);
696: }
697: }
698: return NULL;
1.1 deraadt 699: }