File: [local] / src / usr.bin / mandoc / chars.c (download)
Revision 1.13, Mon Sep 13 22:04:01 2010 UTC (13 years, 9 months ago) by schwarze
Branch: MAIN
Changes since 1.12: +2 -2 lines
Parse and ignore the \k, \o, \w, and \z roff escapes, and recursively
ignore embedded escapes and mathematical roff subexpressions.
In roff copy mode, resolve "\\" to '\'.
Allow ".xx\}" where xx is a macro to close roff conditional scope.
Mandoc now handles the special character definitions in the pod2man(1)
preamble, so remove the explicit redefinitions in chars.c/chars.in.
From kristaps@.
I have checked that this causes no relevant change to the Perl manuals.
The only change introduced is that some non-ASCII characters rendered
incorrectly before are now rendered incorrectly in a different way.
For example, e accent aigu was "e", now is "e'"
and c cedille was "c", now is "c,".
|
/* $Id: chars.c,v 1.13 2010/09/13 22:04:01 schwarze Exp $ */
/*
* Copyright (c) 2009, 2010 Kristaps Dzonsons <kristaps@bsd.lv>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "mandoc.h"
#include "chars.h"
#define PRINT_HI 126
#define PRINT_LO 32
struct ln {
struct ln *next;
const char *code;
const char *ascii;
int unicode;
int type;
#define CHARS_CHAR (1 << 0)
#define CHARS_STRING (1 << 1)
#define CHARS_BOTH (CHARS_CHAR | CHARS_STRING)
};
#define LINES_MAX 362
#define CHAR(in, ch, code) \
{ NULL, (in), (ch), (code), CHARS_CHAR },
#define STRING(in, ch, code) \
{ NULL, (in), (ch), (code), CHARS_STRING },
#define BOTH(in, ch, code) \
{ NULL, (in), (ch), (code), CHARS_BOTH },
#define CHAR_TBL_START static struct ln lines[LINES_MAX] = {
#define CHAR_TBL_END };
#include "chars.in"
struct tbl {
enum chars type;
struct ln **htab;
};
static inline int match(const struct ln *,
const char *, size_t, int);
static const struct ln *find(struct tbl *, const char *, size_t, int);
void
chars_free(void *arg)
{
struct tbl *tab;
tab = (struct tbl *)arg;
free(tab->htab);
free(tab);
}
void *
chars_init(enum chars type)
{
struct tbl *tab;
struct ln **htab;
struct ln *pp;
int i, hash;
/*
* Constructs a very basic chaining hashtable. The hash routine
* is simply the integral value of the first character.
* Subsequent entries are chained in the order they're processed
* (they're in-line re-ordered during lookup).
*/
tab = malloc(sizeof(struct tbl));
if (NULL == tab) {
perror(NULL);
exit(MANDOCLEVEL_SYSERR);
}
htab = calloc(PRINT_HI - PRINT_LO + 1, sizeof(struct ln **));
if (NULL == htab) {
perror(NULL);
exit(MANDOCLEVEL_SYSERR);
}
for (i = 0; i < LINES_MAX; i++) {
hash = (int)lines[i].code[0] - PRINT_LO;
if (NULL == (pp = htab[hash])) {
htab[hash] = &lines[i];
continue;
}
for ( ; pp->next; pp = pp->next)
/* Scan ahead. */ ;
pp->next = &lines[i];
}
tab->htab = htab;
tab->type = type;
return(tab);
}
/*
* Special character to Unicode codepoint.
*/
int
chars_spec2cp(void *arg, const char *p, size_t sz)
{
const struct ln *ln;
ln = find((struct tbl *)arg, p, sz, CHARS_CHAR);
if (NULL == ln)
return(-1);
return(ln->unicode);
}
/*
* Reserved word to Unicode codepoint.
*/
int
chars_res2cp(void *arg, const char *p, size_t sz)
{
const struct ln *ln;
ln = find((struct tbl *)arg, p, sz, CHARS_STRING);
if (NULL == ln)
return(-1);
return(ln->unicode);
}
/*
* Special character to string array.
*/
const char *
chars_spec2str(void *arg, const char *p, size_t sz, size_t *rsz)
{
const struct ln *ln;
ln = find((struct tbl *)arg, p, sz, CHARS_CHAR);
if (NULL == ln)
return(NULL);
*rsz = strlen(ln->ascii);
return(ln->ascii);
}
/*
* Reserved word to string array.
*/
const char *
chars_res2str(void *arg, const char *p, size_t sz, size_t *rsz)
{
const struct ln *ln;
ln = find((struct tbl *)arg, p, sz, CHARS_STRING);
if (NULL == ln)
return(NULL);
*rsz = strlen(ln->ascii);
return(ln->ascii);
}
static const struct ln *
find(struct tbl *tab, const char *p, size_t sz, int type)
{
struct ln *pp, *prev;
struct ln **htab;
int hash;
assert(p);
if (0 == sz)
return(NULL);
if (p[0] < PRINT_LO || p[0] > PRINT_HI)
return(NULL);
/*
* Lookup the symbol in the symbol hash. See ascii2htab for the
* hashtable specs. This dynamically re-orders the hash chain
* to optimise for repeat hits.
*/
hash = (int)p[0] - PRINT_LO;
htab = tab->htab;
if (NULL == (pp = htab[hash]))
return(NULL);
for (prev = NULL; pp; pp = pp->next) {
if ( ! match(pp, p, sz, type)) {
prev = pp;
continue;
}
if (prev) {
prev->next = pp->next;
pp->next = htab[hash];
htab[hash] = pp;
}
return(pp);
}
return(NULL);
}
static inline int
match(const struct ln *ln, const char *p, size_t sz, int type)
{
if ( ! (ln->type & type))
return(0);
if (strncmp(ln->code, p, sz))
return(0);
return('\0' == ln->code[(int)sz]);
}