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File: [local] / src / usr.bin / sndiod / dev.h (download)

Revision 1.41, Mon Nov 1 14:43:25 2021 UTC (2 years, 7 months ago) by ratchov
Branch: MAIN
CVS Tags: OPENBSD_7_1_BASE, OPENBSD_7_1
Changes since 1.40: +23 -14 lines

Stop binding audio devices exposed by sndiod to physical devices

This a shift towards a new model: clients connect to logical devices
(created with -s option) then the server routes data to/from the
underlying physical device (registered with -f option). The binding
may be changed at run-time with the server.device control exposed by
sndioctl(1).

As audio devices exposed by sndiod(8) are not bound to fixed physical
devices anymore, the physical audio device number component of
sndio(7) descriptors was removed.

fixes, help from and ok denis, edd

/*	$OpenBSD: dev.h,v 1.41 2021/11/01 14:43:25 ratchov Exp $	*/
/*
 * Copyright (c) 2008-2012 Alexandre Ratchov <alex@caoua.org>
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */
#ifndef DEV_H
#define DEV_H

#include "abuf.h"
#include "dsp.h"
#include "siofile.h"
#include "dev_sioctl.h"
#include "opt.h"

/*
 * preallocated audio clients
 */
#define DEV_NSLOT	8

/*
 * preallocated control clients
 */
#define DEV_NCTLSLOT 8

/*
 * audio stream state structure
 */

struct slotops
{
	void (*onmove)(void *);			/* clock tick */
	void (*onvol)(void *);			/* tell client vol changed */
	void (*fill)(void *);			/* request to fill a play block */
	void (*flush)(void *);			/* request to flush a rec block */
	void (*eof)(void *);			/* notify that play drained */
	void (*exit)(void *);			/* delete client */
};

struct ctlops
{
	void (*exit)(void *);			/* delete client */
	void (*sync)(void *);			/* description ready */
};

struct slot {
	struct slotops *ops;			/* client callbacks */
	struct slot *next;			/* next on the play list */
	struct opt *opt;			/* config used */
	void *arg;				/* user data for callbacks */
	struct aparams par;			/* socket side params */
	struct {
		int weight;			/* dynamic range */
		unsigned int vol;		/* volume within the vol */
		struct abuf buf;		/* socket side buffer */
		int bpf;			/* byte per frame */
		int nch;			/* number of play chans */
		struct cmap cmap;		/* channel mapper state */
		struct resamp resamp;		/* resampler state */
		struct conv dec;		/* format decoder params */
		int join;			/* channel join factor */
		int expand;			/* channel expand factor */
		void *resampbuf, *decbuf;	/* tmp buffers */
	} mix;
	struct {
		struct abuf buf;		/* socket side buffer */
		int prime;			/* initial cycles to skip */
		int bpf;			/* byte per frame */
		int nch;			/* number of rec chans */
		struct cmap cmap;		/* channel mapper state */
		struct resamp resamp;		/* buffer for resampling */
		struct conv enc;		/* buffer for encoding */
		int join;			/* channel join factor */
		int expand;			/* channel expand factor */
		void *resampbuf, *encbuf;	/* tmp buffers */
	} sub;
	int xrun;				/* underrun policy */
	int skip;				/* cycles to skip (for xrun) */
#define SLOT_BUFSZ(s) \
	((s)->appbufsz + (s)->opt->dev->bufsz / (s)->opt->dev->round * (s)->round)
	int appbufsz;				/* slot-side buffer size */
	int round;				/* slot-side block size */
	int rate;				/* slot-side sample rate */
	int delta;				/* pending clock ticks */
	int delta_rem;				/* remainder for delta */
	int mode;				/* MODE_{PLAY,REC} */
#define SLOT_INIT	0			/* not trying to do anything */
#define SLOT_START	1			/* buffer allocated */
#define SLOT_READY	2			/* buffer filled enough */
#define SLOT_RUN	3			/* buffer attached to device */
#define SLOT_STOP	4			/* draining */
	int pstate;

#define SLOT_NAMEMAX	8
	char name[SLOT_NAMEMAX];		/* name matching [a-z]+ */
	unsigned int unit;			/* instance of name */
	unsigned int serial;			/* global unique number */
	unsigned int vol;			/* current (midi) volume */
	unsigned int id;			/* process id */
};

/*
 * subset of channels of a stream
 */

struct ctl {
	struct ctl *next;

#define CTL_NONE	0		/* deleted */
#define CTL_NUM		2		/* number (aka integer value) */
#define CTL_SW		3		/* on/off switch, only bit 7 counts */
#define CTL_VEC		4		/* number, element of vector */
#define CTL_LIST	5		/* switch, element of a list */
#define CTL_SEL		6		/* element of a selector */
	unsigned int type;		/* one of above */

#define CTL_HW		0
#define CTL_DEV_MASTER	1
#define CTL_OPT_DEV	2
#define CTL_SLOT_LEVEL	3
	unsigned int scope;
	union {
		struct {
			void *arg0;
			void *arg1;
		} any;
		struct {
			struct dev *dev;
			unsigned int addr;
		} hw;
		struct {
			struct dev *dev;
		} dev_master;
		struct {
			struct slot *slot;
		} slot_level;
		struct {
			struct slot *slot;
			struct opt *opt;
		} slot_opt;
		struct {
			struct opt *opt;
			struct dev *dev;
		} opt_dev;
	} u;

	unsigned int addr;		/* slot side control address */
#define CTL_NAMEMAX	16		/* max name lenght */
	char func[CTL_NAMEMAX];		/* parameter function name */
	char group[CTL_NAMEMAX];	/* group aka namespace */
	struct ctl_node {
		char name[CTL_NAMEMAX];	/* stream name */
		int unit;
	} node0, node1;			/* affected channels */
#define CTL_DEVMASK		(1 << 31)
#define CTL_SLOTMASK(i)		(1 << (i))
	unsigned int val_mask;
	unsigned int desc_mask;
	unsigned int refs_mask;
	unsigned int maxval;
	unsigned int curval;
	int dirty;
};

struct ctlslot {
	struct ctlops *ops;
	void *arg;
	struct opt *opt;
	unsigned int self;		/* equal to (1 << index) */
	unsigned int mode;
};

/*
 * MIDI time code (MTC)
 */
struct mtc {
	/*
	 * MIDI time code (MTC) states
	 */
#define MTC_STOP	1		/* stopped, can't start */
#define MTC_START	2		/* attempting to start */
#define MTC_RUN		3		/* started */
	unsigned int tstate;		/* one of MTC_* constants */
	struct dev *dev;

	unsigned int origin;		/* MTC start time */
	unsigned int fps;		/* MTC frames per second */
#define MTC_FPS_24	0
#define MTC_FPS_25	1
#define MTC_FPS_30	3
	unsigned int fps_id;		/* one of above */
	unsigned int hr;		/* MTC hours */
	unsigned int min;		/* MTC minutes */
	unsigned int sec;		/* MTC seconds */
	unsigned int fr;		/* MTC frames */
	unsigned int qfr;		/* MTC quarter frames */
	int delta;			/* rel. to the last MTC tick */
	int refs;
};

/*
 * audio device with plenty of slots
 */
struct dev {
	struct dev *next;
	struct slot *slot_list;			/* audio streams attached */

	/*
	 * name used for various controls
	 */
	char name[CTL_NAMEMAX];

	/*
	 * next to try if this fails
	 */
	struct dev *alt_next;

	/*
	 * audio device (while opened)
	 */
	struct dev_sio sio;
	struct dev_sioctl sioctl;
	struct aparams par;			/* encoding */
	int pchan, rchan;			/* play & rec channels */
	adata_t *rbuf;				/* rec buffer */
	adata_t *pbuf;				/* array of play buffers */
#define DEV_PBUF(d) ((d)->pbuf + (d)->poffs * (d)->pchan)
	int poffs;				/* index of current play buf */
	int psize;				/* size of play buffer */
	struct conv enc;			/* native->device format */
	struct conv dec;			/* device->native format */
	unsigned char *encbuf;			/* buffer for encoding */
	unsigned char *decbuf;			/* buffer for decoding */

	/*
	 * current position, relative to the current cycle
	 */
	int delta;

	/*
	 * desired parameters
	 */
	unsigned int reqmode;			/* mode */
	struct aparams reqpar;			/* parameters */
	int reqpchan, reqrchan;			/* play & rec chans */
	unsigned int reqbufsz;			/* buffer size */
	unsigned int reqround;			/* block size */
	unsigned int reqrate;			/* sample rate */
	unsigned int hold;			/* hold the device open ? */
	unsigned int autovol;			/* auto adjust playvol ? */
	unsigned int refcnt;			/* number of openers */
#define DEV_NMAX	16			/* max number of devices */
	unsigned int num;			/* device serial number */
#define DEV_CFG		0			/* closed */
#define DEV_INIT	1			/* stopped */
#define DEV_RUN		2			/* playin & recording */
	unsigned int pstate;			/* one of above */
	char *path;

	/*
	 * actual parameters and runtime state (i.e. once opened)
	 */
	unsigned int mode;			/* bitmap of MODE_xxx */
	unsigned int bufsz, round, rate;
	unsigned int prime;

	unsigned int master;			/* software vol. knob */
	unsigned int master_enabled;		/* 1 if h/w has no vo. knob */
};

extern struct dev *dev_list;
extern struct ctl *ctl_list;
extern struct slot slot_array[DEV_NSLOT];
extern struct ctlslot ctlslot_array[DEV_NCTLSLOT];
extern struct mtc mtc_array[1];

void slot_array_init(void);

void dev_log(struct dev *);
int dev_open(struct dev *);
void dev_close(struct dev *);
void dev_abort(struct dev *);
struct dev *dev_migrate(struct dev *);
struct dev *dev_new(char *, struct aparams *, unsigned int, unsigned int,
    unsigned int, unsigned int, unsigned int, unsigned int);
struct dev *dev_bynum(int);
void dev_del(struct dev *);
void dev_adjpar(struct dev *, int, int, int);
int  dev_init(struct dev *);
void dev_done(struct dev *);
int dev_ref(struct dev *);
void dev_unref(struct dev *);
int  dev_getpos(struct dev *);
unsigned int dev_roundof(struct dev *, unsigned int);
int dev_iscompat(struct dev *, struct dev *);

/*
 * interface to hardware device
 */
void dev_onmove(struct dev *, int);
void dev_cycle(struct dev *);

/*
 * midi & midi call-backs
 */
void dev_master(struct dev *, unsigned int);
void dev_midi_send(struct dev *, void *, int);
void dev_midi_vol(struct dev *, struct slot *);
void dev_midi_master(struct dev *);
void dev_midi_slotdesc(struct dev *, struct slot *);
void dev_midi_dump(struct dev *);

void mtc_midi_qfr(struct mtc *, int);
void mtc_midi_full(struct mtc *);
void mtc_trigger(struct mtc *);
void mtc_start(struct mtc *);
void mtc_stop(struct mtc *);
void mtc_loc(struct mtc *, unsigned int);
void mtc_setdev(struct mtc *, struct dev *);

/*
 * sio_open(3) like interface for clients
 */
void slot_log(struct slot *);
struct slot *slot_new(struct opt *, unsigned int, char *,
    struct slotops *, void *, int);
void slot_del(struct slot *);
void slot_setvol(struct slot *, unsigned int);
void slot_setopt(struct slot *, struct opt *);
void slot_start(struct slot *);
void slot_stop(struct slot *, int);
void slot_read(struct slot *);
void slot_write(struct slot *);
void slot_initconv(struct slot *);
void slot_attach(struct slot *);
void slot_detach(struct slot *);

/*
 * control related functions
 */

struct ctl *ctl_new(int, void *, void *,
    int, char *, char *, int, char *, char *, int, int, int);
void ctl_del(int, void *, void *);
void ctl_log(struct ctl *);
int ctl_setval(struct ctl *c, int val);
int ctl_match(struct ctl *, int, void *, void *);
struct ctl *ctl_find(int, void *, void *);
void ctl_update(struct ctl *);
int ctl_onval(int, void *, void *, int);

struct ctlslot *ctlslot_new(struct opt *, struct ctlops *, void *);
void ctlslot_del(struct ctlslot *);
int ctlslot_visible(struct ctlslot *, struct ctl *);
struct ctl *ctlslot_lookup(struct ctlslot *, int);
void ctlslot_update(struct ctlslot *);

void dev_label(struct dev *, int);
void dev_ctlsync(struct dev *);

#endif /* !defined(DEV_H) */