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File: [local] / src / usr.bin / systat / cache.c (download)

Revision 1.1, Thu Jun 12 22:26:01 2008 UTC (16 years ago) by canacar
Branch: MAIN

New display engine for systat, based on pftop. Adds new views for pf
(status, state, rule, queue). While all displays work, some keyboard
comands are not implemented yet. Other features include better handling
of display resize and scrolling for long views. Committing now to fix
the remaining issues in the tree.
Testing and comments by otto@ and harding@, ok deraadt@

/* $Id: cache.c,v 1.1 2008/06/12 22:26:01 canacar Exp $ */
/*
 * Copyright (c) 2001, 2007 Can Erkin Acar <canacar@openbsd.org>
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/socket.h>

#include <net/if.h>
#include <netinet/in.h>

#include <netinet/tcp_fsm.h>
#ifdef TEST_COMPAT
#include "pfvarmux.h"
#else
#include <net/pfvar.h>
#endif
#include <arpa/inet.h>

#include <stdio.h>
#include <stdlib.h>

#include <assert.h>

#include "cache.h"

/* prototypes */
void update_state(struct sc_ent *, pf_state_t *, double);
struct sc_ent *cache_state(pf_state_t *);
static __inline int sc_cmp(struct sc_ent *s1, struct sc_ent *s2);

/* initialize the tree and queue */
RB_HEAD(sc_tree, sc_ent) sctree;
TAILQ_HEAD(sc_queue, sc_ent) scq1, scq2, scq_free;
RB_GENERATE(sc_tree, sc_ent, tlink, sc_cmp);

struct sc_queue *scq_act = NULL;
struct sc_queue *scq_exp = NULL;

int cache_max = 0;
int cache_size = 0;

struct sc_ent *sc_store = NULL;

/* preallocate the cache and insert into the 'free' queue */
int
cache_init(int max)
{
	int n;
	static int initialized = 0;

	if (max < 0 || initialized)
		return (1);

	if (max == 0) {
		sc_store = NULL;
	} else {
		sc_store = malloc(max * sizeof(struct sc_ent));
		if (sc_store == NULL)
			return (1);
	}

	RB_INIT(&sctree);
	TAILQ_INIT(&scq1);
	TAILQ_INIT(&scq2);
	TAILQ_INIT(&scq_free);

	scq_act = &scq1;
	scq_exp = &scq2;

	for (n = 0; n < max; n++)
		TAILQ_INSERT_HEAD(&scq_free, sc_store + n, qlink);

	cache_size = cache_max = max;
	initialized++;

	return (0);
}

void
update_state(struct sc_ent *prev, pf_state_t *new, double rate)
{
	assert (prev != NULL && new != NULL);
	prev->t = time(NULL);
	prev->rate = rate;
#ifdef HAVE_INOUT_COUNT
	prev->bytes = COUNTER(new->bytes[0]) + COUNTER(new->bytes[1]);
#else
	prev->bytes = COUNTER(new->bytes);
#endif
	if (prev->peak < rate)
		prev->peak = rate;
}

void
add_state(pf_state_t *st)
{
	struct sc_ent *ent;
	assert(st != NULL);

	if (cache_max == 0)
		return;

	if (TAILQ_EMPTY(&scq_free))
		return;

	ent = TAILQ_FIRST(&scq_free);
	TAILQ_REMOVE(&scq_free, ent, qlink);

	cache_size--;

#ifdef HAVE_PFSYNC_STATE
	ent->id[0] = st->id[0];
	ent->id[1] = st->id[1];
#else
	ent->addr[0] = st->lan.addr;
	ent->port[0] = st->lan.port;
	ent->addr[1] = st->ext.addr;
	ent->port[1] = st->ext.port;
	ent->af = st->af;
	ent->proto = st->proto;
#endif
#ifdef HAVE_INOUT_COUNT
	ent->bytes = COUNTER(st->bytes[0]) + COUNTER(st->bytes[1]);
#else
	ent->bytes = st->bytes;
#endif
	ent->peak = 0;
	ent->rate = 0;
	ent->t = time(NULL);

	RB_INSERT(sc_tree, &sctree, ent);
	TAILQ_INSERT_HEAD(scq_act, ent, qlink);
}

/* must be called only once for each state before cache_endupdate */
struct sc_ent *
cache_state(pf_state_t *st)
{
	struct sc_ent ent, *old;
	double sd, td, r;

	if (cache_max == 0)
		return (NULL);

#ifdef HAVE_PFSYNC_STATE
	ent.id[0] = st->id[0];
	ent.id[1] = st->id[1];
#else
	ent.addr[0] = st->lan.addr;
	ent.port[0] = st->lan.port;
	ent.addr[1] = st->ext.addr;
	ent.port[1] = st->ext.port;
	ent.af = st->af;
	ent.proto = st->proto;
#endif
	old = RB_FIND(sc_tree, &sctree, &ent);

	if (old == NULL) {
		add_state(st);
		return (NULL);
	}

#ifdef HAVE_INOUT_COUNT
	if (COUNTER(st->bytes[0]) + COUNTER(st->bytes[1]) < old->bytes)
		return (NULL);

	sd = COUNTER(st->bytes[0]) + COUNTER(st->bytes[1]) - old->bytes;
#else
	if (st->bytes < old->bytes)
		return (NULL);

	sd = st->bytes - old->bytes;
#endif

	td = time(NULL) - old->t;

	if (td > 0) {
		r = sd/td;
		update_state(old, st, r);		
	}

	/* move to active queue */
	TAILQ_REMOVE(scq_exp, old, qlink);
	TAILQ_INSERT_HEAD(scq_act, old, qlink);

	return (old);
}

/* remove the states that are not updated in this cycle */
void
cache_endupdate(void)
{
	struct sc_queue *tmp;
	struct sc_ent *ent;

	while (! TAILQ_EMPTY(scq_exp)) {
		ent = TAILQ_FIRST(scq_exp);
		TAILQ_REMOVE(scq_exp, ent, qlink);
		RB_REMOVE(sc_tree, &sctree, ent);
		TAILQ_INSERT_HEAD(&scq_free, ent, qlink);
		cache_size++;
	}

	tmp = scq_act;
	scq_act = scq_exp;
	scq_exp = tmp;
}

static __inline int
sc_cmp(struct sc_ent *a, struct sc_ent *b)
{
#ifdef HAVE_PFSYNC_STATE
	if (a->id[0] > b->id[0])
		return (1);
	if (a->id[0] < b->id[0])
		return (-1);
	if (a->id[1] > b->id[1])
		return (1);
	if (a->id[1] < b->id[1])
		return (-1);
#else	
       	int diff;

	if ((diff = a->proto - b->proto) != 0)
		return (diff);
	if ((diff = a->af - b->af) != 0)
		return (diff);
	switch (a->af) {
	case AF_INET:
		if (a->addr[0].addr32[0] > b->addr[0].addr32[0])
			return (1);
		if (a->addr[0].addr32[0] < b->addr[0].addr32[0])
			return (-1);
		if (a->addr[1].addr32[0] > b->addr[1].addr32[0])
			return (1);
		if (a->addr[1].addr32[0] < b->addr[1].addr32[0])
			return (-1);
		break;
	case AF_INET6:
		if (a->addr[0].addr32[0] > b->addr[0].addr32[0])
			return (1);
		if (a->addr[0].addr32[0] < b->addr[0].addr32[0])
			return (-1);
		if (a->addr[0].addr32[1] > b->addr[0].addr32[1])
			return (1);
		if (a->addr[0].addr32[1] < b->addr[0].addr32[1])
			return (-1);
		if (a->addr[0].addr32[2] > b->addr[0].addr32[2])
			return (1);
		if (a->addr[0].addr32[2] < b->addr[0].addr32[2])
			return (-1);
		if (a->addr[0].addr32[3] > b->addr[0].addr32[3])
			return (1);
		if (a->addr[0].addr32[3] < b->addr[0].addr32[3])
			return (-1);
		if (a->addr[1].addr32[0] > b->addr[1].addr32[0])
			return (1);
		if (a->addr[1].addr32[0] < b->addr[1].addr32[0])
			return (-1);
		if (a->addr[1].addr32[1] > b->addr[1].addr32[1])
			return (1);
		if (a->addr[1].addr32[1] < b->addr[1].addr32[1])
			return (-1);
		if (a->addr[1].addr32[2] > b->addr[1].addr32[2])
			return (1);
		if (a->addr[1].addr32[2] < b->addr[1].addr32[2])
			return (-1);
		if (a->addr[1].addr32[3] > b->addr[1].addr32[3])
			return (1);
		if (a->addr[1].addr32[3] < b->addr[1].addr32[3])
			return (-1);
		break;
		default:
			return 1;
	}

	if ((diff = a->port[0] - b->port[0]) != 0)
		return (diff);
	if ((diff = a->port[1] - b->port[1]) != 0)
		return (diff);
#endif
	return (0);
}