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File: [local] / src / usr.bin / systat / cache.c (download)

Revision 1.6, Sat Jan 16 03:30:26 2016 UTC (8 years, 4 months ago) by canacar
Branch: MAIN
CVS Tags: OPENBSD_6_0_BASE, OPENBSD_6_0, OPENBSD_5_9_BASE, OPENBSD_5_9
Changes since 1.5: +2 -2 lines

fix a number of minor issues in the state view:

1. peak and rate computations were using uint32 size which caused
the fields from working for states that transferred more than 4GB
also fix an unnecessary cast to double found while looking for the bug.

2. When creating new cache entries for existing states, start time from
0 rather than the current time to prevent a "spike" in rate and peak.

/* $Id: cache.c,v 1.6 2016/01/16 03:30:26 canacar Exp $ */
/*
 * Copyright (c) 2001, 2007 Can Erkin Acar <canacar@openbsd.org>
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/socket.h>

#include <net/if.h>
#include <netinet/in.h>

#include <netinet/tcp_fsm.h>
#ifdef TEST_COMPAT
#include "pfvarmux.h"
#else
#include <net/pfvar.h>
#endif
#include <arpa/inet.h>

#include <stdio.h>
#include <stdlib.h>

#include <assert.h>

#include "cache.h"

/* prototypes */
void update_state(struct sc_ent *, struct pfsync_state *, double);
struct sc_ent *cache_state(struct pfsync_state *);
static __inline int sc_cmp(struct sc_ent *s1, struct sc_ent *s2);

/* initialize the tree and queue */
RB_HEAD(sc_tree, sc_ent) sctree;
TAILQ_HEAD(sc_queue, sc_ent) scq1, scq2, scq_free;
RB_GENERATE(sc_tree, sc_ent, tlink, sc_cmp)

struct sc_queue *scq_act = NULL;
struct sc_queue *scq_exp = NULL;

int cache_max = 0;
int cache_size = 0;

struct sc_ent *sc_store = NULL;

/* preallocate the cache and insert into the 'free' queue */
int
cache_init(int max)
{
	int n;
	static int initialized = 0;

	if (max < 0 || initialized)
		return (1);

	if (max == 0) {
		sc_store = NULL;
	} else {
		sc_store = reallocarray(NULL, max, sizeof(struct sc_ent));
		if (sc_store == NULL)
			return (1);
	}

	RB_INIT(&sctree);
	TAILQ_INIT(&scq1);
	TAILQ_INIT(&scq2);
	TAILQ_INIT(&scq_free);

	scq_act = &scq1;
	scq_exp = &scq2;

	for (n = 0; n < max; n++)
		TAILQ_INSERT_HEAD(&scq_free, sc_store + n, qlink);

	cache_size = cache_max = max;
	initialized++;

	return (0);
}

void
update_state(struct sc_ent *prev, struct pfsync_state *new, double rate)
{
	assert (prev != NULL && new != NULL);
	prev->t = time(NULL);
	prev->rate = rate;
	prev->bytes = COUNTER(new->bytes[0]) + COUNTER(new->bytes[1]);
	if (prev->peak < rate)
		prev->peak = rate;
}

void
add_state(struct pfsync_state *st)
{
	struct sc_ent *ent;
	assert(st != NULL);

	if (cache_max == 0)
		return;

	if (TAILQ_EMPTY(&scq_free))
		return;

	ent = TAILQ_FIRST(&scq_free);
	TAILQ_REMOVE(&scq_free, ent, qlink);

	cache_size--;

	ent->id = st->id;
	ent->creatorid = st->creatorid;
	ent->bytes = COUNTER(st->bytes[0]) + COUNTER(st->bytes[1]);
	ent->peak = 0;
	ent->rate = 0;
	ent->t = 0;

	RB_INSERT(sc_tree, &sctree, ent);
	TAILQ_INSERT_HEAD(scq_act, ent, qlink);
}

/* must be called only once for each state before cache_endupdate */
struct sc_ent *
cache_state(struct pfsync_state *st)
{
	struct sc_ent ent, *old;
	double sd, td, r;

	if (cache_max == 0)
		return (NULL);

	ent.id = st->id;
	ent.creatorid = st->creatorid;
	old = RB_FIND(sc_tree, &sctree, &ent);

	if (old == NULL) {
		add_state(st);
		return (NULL);
	}

	if (COUNTER(st->bytes[0]) + COUNTER(st->bytes[1]) < old->bytes)
		return (NULL);

	sd = COUNTER(st->bytes[0]) + COUNTER(st->bytes[1]) - old->bytes;
	td = time(NULL) - old->t;

	if (td > 0) {
		r = sd/td;
		update_state(old, st, r);		
	}

	/* move to active queue */
	TAILQ_REMOVE(scq_exp, old, qlink);
	TAILQ_INSERT_HEAD(scq_act, old, qlink);

	return (old);
}

/* remove the states that are not updated in this cycle */
void
cache_endupdate(void)
{
	struct sc_queue *tmp;
	struct sc_ent *ent;

	while (! TAILQ_EMPTY(scq_exp)) {
		ent = TAILQ_FIRST(scq_exp);
		TAILQ_REMOVE(scq_exp, ent, qlink);
		RB_REMOVE(sc_tree, &sctree, ent);
		TAILQ_INSERT_HEAD(&scq_free, ent, qlink);
		cache_size++;
	}

	tmp = scq_act;
	scq_act = scq_exp;
	scq_exp = tmp;
}

static __inline int
sc_cmp(struct sc_ent *a, struct sc_ent *b)
{
	if (a->id > b->id)
		return (1);
	if (a->id < b->id)
		return (-1);
	if (a->creatorid > b->creatorid)
		return (1);
	if (a->creatorid < b->creatorid)
		return (-1);
	return (0);
}