version 1.68, 2014/06/19 07:32:12 |
version 1.69, 2014/06/23 09:52:56 |
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m->button = 3; |
m->button = 3; |
} else if ((b & MOUSE_MASK_BUTTONS) == 3) { |
} else if ((b & MOUSE_MASK_BUTTONS) == 3) { |
if (~m->event & MOUSE_EVENT_DRAG && x == m->x && y == m->y) |
if (~m->event & MOUSE_EVENT_DRAG && x == m->sx && y == m->sy) { |
m->event = MOUSE_EVENT_CLICK; |
m->event = MOUSE_EVENT_CLICK; |
else |
m->clicks = (m->clicks + 1) % 3; |
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} else |
m->event = MOUSE_EVENT_DRAG; |
m->event = MOUSE_EVENT_DRAG; |
m->event |= MOUSE_EVENT_UP; |
m->event |= MOUSE_EVENT_UP; |
} else { |
} else { |
if (b & MOUSE_MASK_DRAG) |
if (b & MOUSE_MASK_DRAG) |
m->event = MOUSE_EVENT_DRAG; |
m->event = MOUSE_EVENT_DRAG; |
else { |
else { |
if (m->event & MOUSE_EVENT_UP && x == m->x && y == m->y) |
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m->clicks = (m->clicks + 1) % 3; |
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else |
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m->clicks = 0; |
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m->sx = x; |
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m->sy = y; |
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m->event = MOUSE_EVENT_DOWN; |
m->event = MOUSE_EVENT_DOWN; |
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if (x != m->sx || y != m->sy) |
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m->clicks = 0; |
} |
} |
m->button = (b & MOUSE_MASK_BUTTONS); |
m->button = (b & MOUSE_MASK_BUTTONS); |
} |
} |
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m->sx = x; |
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m->sy = y; |
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return (0); |
return (0); |
} |
} |