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Revision 1.2, Sat Sep 21 06:23:02 1996 UTC (27 years, 8 months ago) by downsj
Branch: MAIN
CVS Tags: OPENBSD_2_0_BASE, OPENBSD_2_0
Changes since 1.1: +3 -3 lines

update to vim 4.4beta

/*	$OpenBSD: gui_at_sb.c,v 1.2 1996/09/21 06:23:02 downsj Exp $	*/
/* vi:set ts=4 sw=4: */
/* MODIFIED ATHENA SCROLLBAR (USING ARROWHEADS AT ENDS OF TRAVEL) */
/* Modifications Copyright 1992 by Mitch Trachtenberg             */
/* Rights, permissions, and disclaimer of warranty are as in the  */
/* DEC and MIT notice below.                                      */
/* $XConsortium: Scrollbar.c,v 1.72 94/04/17 20:12:40 kaleb Exp $ */

/*
 * Modified for Vim by Bill Foster and Bram Moolenaar
 */

/***********************************************************

Copyright (c) 1987, 1988, 1994  X Consortium

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of the X Consortium shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the X Consortium.


Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts.

                        All Rights Reserved

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.

DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.

******************************************************************/

/* ScrollBar.c */
/* created by weissman, Mon Jul  7 13:20:03 1986 */
/* converted by swick, Thu Aug 27 1987 */

#include <X11/IntrinsicP.h>
#include <X11/StringDefs.h>

#include <X11/Xaw/XawInit.h>
#include "vim.h"
#include "gui_at_sb.h"

#include <X11/Xmu/Drawing.h>

/* Private definitions. */

static char defaultTranslations[] =
    "<Btn1Down>:   NotifyScroll()\n\
     <Btn2Down>:   MoveThumb() NotifyThumb() \n\
     <Btn3Down>:   NotifyScroll()\n\
     <Btn1Motion>: HandleThumb() \n\
     <Btn3Motion>: HandleThumb() \n\
     <Btn2Motion>: MoveThumb() NotifyThumb() \n\
     <BtnUp>:      EndScroll()";

static float floatZero = 0.0;

#define Offset(field) XtOffsetOf(ScrollbarRec, field)

static XtResource resources[] =
{
/*  {XtNscrollCursor, XtCCursor, XtRCursor, sizeof(Cursor),
       Offset(scrollbar.cursor), XtRString, "crosshair"},*/
  {XtNlength, XtCLength, XtRDimension, sizeof(Dimension),
       Offset(scrollbar.length), XtRImmediate, (XtPointer) 1},
  {XtNthickness, XtCThickness, XtRDimension, sizeof(Dimension),
       Offset(scrollbar.thickness), XtRImmediate, (XtPointer) 14},
  {XtNorientation, XtCOrientation, XtROrientation, sizeof(XtOrientation),
      Offset(scrollbar.orientation), XtRImmediate, (XtPointer) XtorientVertical},
  {XtNscrollProc, XtCCallback, XtRCallback, sizeof(XtPointer),
       Offset(scrollbar.scrollProc), XtRCallback, NULL},
  {XtNthumbProc, XtCCallback, XtRCallback, sizeof(XtPointer),
       Offset(scrollbar.thumbProc), XtRCallback, NULL},
  {XtNjumpProc, XtCCallback, XtRCallback, sizeof(XtPointer),
       Offset(scrollbar.jumpProc), XtRCallback, NULL},
  {XtNthumb, XtCThumb, XtRBitmap, sizeof(Pixmap),
       Offset(scrollbar.thumb), XtRImmediate, (XtPointer) XtUnspecifiedPixmap},
  {XtNforeground, XtCForeground, XtRPixel, sizeof(Pixel),
       Offset(scrollbar.foreground), XtRString, XtDefaultForeground},
  {XtNshown, XtCShown, XtRFloat, sizeof(float),
       Offset(scrollbar.shown), XtRFloat, (XtPointer)&floatZero},
  {XtNtopOfThumb, XtCTopOfThumb, XtRFloat, sizeof(float),
       Offset(scrollbar.top), XtRFloat, (XtPointer)&floatZero},
  {XtNmaxOfThumb, XtCMaxOfThumb, XtRFloat, sizeof(float),
       Offset(scrollbar.max), XtRFloat, (XtPointer)&floatZero},
  {XtNminimumThumb, XtCMinimumThumb, XtRDimension, sizeof(Dimension),
       Offset(scrollbar.min_thumb), XtRImmediate, (XtPointer) 7},
  {XtNshadowWidth, XtCShadowWidth, XtRDimension, sizeof(Dimension),
	   Offset(scrollbar.shadow_width), XtRImmediate, (XtPointer) 1},
  {XtNtopShadowPixel, XtCTopShadowPixel, XtRPixel, sizeof(Pixel),
	   Offset(scrollbar.top_shadow_pixel), XtRString, XtDefaultBackground},
  {XtNbottomShadowPixel, XtCBottomShadowPixel, XtRPixel, sizeof(Pixel),
	   Offset(scrollbar.bot_shadow_pixel), XtRString, XtDefaultForeground}
};
#undef Offset

static void ClassInitialize __ARGS((void));
static void Initialize __ARGS((Widget, Widget, ArgList, Cardinal *));
static void Destroy __ARGS((Widget));
static void Realize __ARGS((Widget, Mask *, XSetWindowAttributes *));
static void Resize __ARGS((Widget));
static void Redisplay __ARGS((Widget, XEvent *, Region));
static Boolean SetValues __ARGS((Widget, Widget, Widget, ArgList, Cardinal *));

static void HandleThumb __ARGS((Widget, XEvent *, String *, Cardinal *));
static void MoveThumb __ARGS((Widget, XEvent *, String *, Cardinal *));
static void NotifyThumb __ARGS((Widget, XEvent *, String *, Cardinal *));
static void NotifyScroll __ARGS((Widget, XEvent *, String *, Cardinal *));
static void EndScroll __ARGS((Widget, XEvent *, String *, Cardinal *));
static void _Xaw3dDrawShadows __ARGS((Widget, XEvent *, Region, int));
static void AllocTopShadowGC __ARGS((Widget));
static void AllocBotShadowGC __ARGS((Widget));

static XtActionsRec actions[] =
{
    {"HandleThumb",		HandleThumb},
    {"MoveThumb",		MoveThumb},
    {"NotifyThumb",		NotifyThumb},
    {"NotifyScroll",	NotifyScroll},
    {"EndScroll",		EndScroll}
};


ScrollbarClassRec vim_scrollbarClassRec =
{
  { /* core fields */
    /* superclass       */	(WidgetClass) &simpleClassRec,
    /* class_name       */	"Scrollbar",
    /* size             */	sizeof(ScrollbarRec),
    /* class_initialize	*/	ClassInitialize,
    /* class_part_init  */	NULL,
    /* class_inited		*/	FALSE,
    /* initialize       */	Initialize,
    /* initialize_hook  */	NULL,
    /* realize          */	Realize,
    /* actions          */	actions,
    /* num_actions		*/	XtNumber(actions),
    /* resources        */	resources,
    /* num_resources    */	XtNumber(resources),
    /* xrm_class        */	NULLQUARK,
    /* compress_motion	*/	TRUE,
    /* compress_exposure*/	TRUE,
    /* compress_enterleave*/	TRUE,
    /* visible_interest */	FALSE,
    /* destroy          */	Destroy,
    /* resize           */	Resize,
    /* expose           */	Redisplay,
    /* set_values       */	SetValues,
    /* set_values_hook  */	NULL,
    /* set_values_almost */	XtInheritSetValuesAlmost,
    /* get_values_hook  */	NULL,
    /* accept_focus     */	NULL,
    /* version          */	XtVersion,
    /* callback_private */	NULL,
    /* tm_table         */	defaultTranslations,
    /* query_geometry	*/	XtInheritQueryGeometry,
    /* display_accelerator*/	XtInheritDisplayAccelerator,
    /* extension        */	NULL
  },
  { /* simple fields */
    /* change_sensitive	*/	XtInheritChangeSensitive
  },
  { /* scrollbar fields */
    /* ignore		*/	0
  }

};

WidgetClass vim_scrollbarWidgetClass = (WidgetClass)&vim_scrollbarClassRec;

#define NoButton -1
#define PICKLENGTH(widget, x, y) \
    ((widget->scrollbar.orientation == XtorientHorizontal) ? (x) : (y))
#define MIN(x,y)	((x) < (y) ? (x) : (y))
#define MAX(x,y)	((x) > (y) ? (x) : (y))

#define LINE_DELAY		300
#define PAGE_DELAY		300
#define LINE_REPEAT		 50
#define PAGE_REPEAT		250

static void ClassInitialize()
{
    XawInitializeWidgetSet();
    XtAddConverter( XtRString, XtROrientation, XmuCvtStringToOrientation,
		    (XtConvertArgList)NULL, (Cardinal)0 );
}

#define MARGIN(sbw) (sbw)->scrollbar.thickness + (sbw)->scrollbar.shadow_width

static void FillArea(sbw, top, bottom, fill, draw_shadow)
    ScrollbarWidget		sbw;
    Position			top, bottom;
    int					fill;
    int					draw_shadow;
{
    int tlen = bottom - top;	/* length of thumb in pixels */
    int sw, margin, floor;
    int lx, ly, lw, lh;

    if (bottom <= 0 || bottom <= top) 
		return;
    if ((sw = sbw->scrollbar.shadow_width) < 0) 
		sw = 0;
    margin = MARGIN (sbw);
    floor = sbw->scrollbar.length - margin + 2;

    if (sbw->scrollbar.orientation == XtorientHorizontal)
	{
		lx = ((top < margin) ? margin : top);
		ly = sw;
		lw = (((top + tlen) > floor) ? floor - top : tlen);
		lh = sbw->core.height - 2 * sw;
	}
	else
	{
		lx = sw;
		ly = ((top < margin) ? margin : top);
		lw = sbw->core.width - 2 * sw;
		lh = (((top + tlen) > floor) ? floor - top : tlen);
	}
    if (lh <= 0 || lw <= 0)
		return;

    if (draw_shadow)
	{
		if (!sbw->scrollbar.orientation == XtorientHorizontal)
		{
			/* Top border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.top_shadow_GC,
					lx, ly, lx + lw - 1, ly);

			/* Bottom border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.bot_shadow_GC,
					lx, ly + lh - 1, lx + lw - 1, ly + lh - 1);
		}
		else
		{
			/* Left border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.top_shadow_GC,
					lx, ly, lx, ly + lh - 1);

			/* Right border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.bot_shadow_GC,
					lx + lw - 1, ly, lx + lw - 1, ly + lh - 1);
		}
		return;
	}

    if (fill)
    {
		XFillRectangle(XtDisplay((Widget) sbw), XtWindow((Widget) sbw), 
				sbw->scrollbar.gc, 
				lx, ly, (unsigned int) lw, (unsigned int) lh);

		if (!sbw->scrollbar.orientation == XtorientHorizontal)
		{
			/* Left border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.top_shadow_GC,
					lx, ly, lx, ly + lh - 1);

			/* Right border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.bot_shadow_GC,
					lx + lw - 1, ly, lx + lw - 1, ly + lh - 1);
		}
		else
		{
			/* Top border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.top_shadow_GC,
					lx, ly, lx + lw - 1, ly);

			/* Bottom border */
			XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
					sbw->scrollbar.bot_shadow_GC,
					lx, ly + lh - 1, lx + lw - 1, ly + lh - 1);
		}
	}
    else
	{
		XClearArea (XtDisplay((Widget) sbw), XtWindow((Widget) sbw), 
				lx, ly, (unsigned int) lw, (unsigned int) lh, 
				FALSE);
	}
}

/* Paint the thumb in the area specified by sbw->top and
   sbw->shown.  The old area is erased.  The painting and
   erasing is done cleverly so that no flickering will occur.
 */

static void PaintThumb(sbw)
    ScrollbarWidget sbw;
{
    Position		oldtop, oldbot, newtop, newbot;
    Dimension		margin, tzl;

    margin = MARGIN (sbw);
    tzl = sbw->scrollbar.length - 2 * margin;
    newtop = margin + (int)(tzl * sbw->scrollbar.top);
    newbot = newtop + (int)(tzl * sbw->scrollbar.shown) + 1;
    if (newbot < newtop + (int)sbw->scrollbar.min_thumb) 
		newbot = newtop + sbw->scrollbar.min_thumb;

    oldtop = sbw->scrollbar.topLoc;
    oldbot = oldtop + sbw->scrollbar.shownLength;
    sbw->scrollbar.topLoc = newtop;
    sbw->scrollbar.shownLength = newbot - newtop;
	if (XtIsRealized ((Widget) sbw))
	{
		if (newtop < oldtop)
			FillArea(sbw, newtop, MIN(newbot,   oldtop+1),1,0);
		if (newtop > oldtop)
			FillArea(sbw, oldtop, MIN(newtop,   oldbot  ),0,0);
		if (newbot < oldbot)
			FillArea(sbw, MAX(newbot, oldtop),  oldbot,   0,0);
		if (newbot > oldbot)
			FillArea(sbw, MAX(newtop, oldbot-1), newbot,  1,0);

		/* Only draw the missing shadows */
		FillArea(sbw, newtop, newbot, 0, 1);
	}
}

static void PaintArrows(sbw)
    ScrollbarWidget sbw;
{
    XPoint		point[6];
    Dimension	thickness = sbw->scrollbar.thickness - 1;
	Dimension	size;
	Dimension	off;
  
    if (XtIsRealized((Widget) sbw))
	{
		if (thickness * 2 > sbw->scrollbar.length)
		{
			size = sbw->scrollbar.length / 2;
			off = (thickness - size) / 2;
		}
		else
		{
			size = thickness;
			off = 0;
		}
		point[0].x = off + sbw->scrollbar.shadow_width;
		point[0].y = size;
		point[1].x = thickness - off - sbw->scrollbar.shadow_width;
		point[1].y = size;
		point[2].x = thickness / 2;
		point[2].y = sbw->scrollbar.shadow_width;

		point[3].x = off + sbw->scrollbar.shadow_width;
		point[3].y = sbw->scrollbar.length - size;
		point[4].x = thickness - off - sbw->scrollbar.shadow_width;
		point[4].y = sbw->scrollbar.length - size;
		point[5].x = thickness / 2;
		point[5].y = sbw->scrollbar.length - sbw->scrollbar.shadow_width - 1;

		/* horizontal arrows require that x and y coordinates be swapped */
		if (sbw->scrollbar.orientation == XtorientHorizontal)
		{
			int n;
			int swap;
			for (n = 0; n < 6; n++)
			{
				swap = point[n].x;
				point[n].x = point[n].y;
				point[n].y = swap;
			}
		}
		/* draw the up/left arrow */
		XFillPolygon (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw), 
				sbw->scrollbar.gc, 
				point, 3, 
				Convex, CoordModeOrigin);
		XDrawLines (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
				sbw->scrollbar.bot_shadow_GC,
				point, 3,
				CoordModeOrigin);
		XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
				sbw->scrollbar.top_shadow_GC,
				point[0].x, point[0].y,
				point[2].x, point[2].y);
		/* draw the down/right arrow */
		XFillPolygon (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw), 
				sbw->scrollbar.gc,
				point+3, 3, 
				Convex, CoordModeOrigin);
		XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
				sbw->scrollbar.top_shadow_GC,
				point[3].x, point[3].y,
				point[4].x, point[4].y);
		XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
				sbw->scrollbar.top_shadow_GC,
				point[3].x, point[3].y,
				point[5].x, point[5].y);
		XDrawLine (XtDisplay ((Widget) sbw), XtWindow ((Widget) sbw),
				sbw->scrollbar.bot_shadow_GC,
				point[4].x, point[4].y,
				point[5].x, point[5].y);
	}
}

/*	Function Name: Destroy
 *	Description: Called as the scrollbar is going away...
 *	Arguments: w - the scrollbar.
 *	Returns: nonw
 */
static void Destroy(w)
    Widget w;
{
	ScrollbarWidget sbw = (ScrollbarWidget) w;
	if (sbw->scrollbar.timer_id != (XtIntervalId) 0)
		XtRemoveTimeOut (sbw->scrollbar.timer_id);
	XtReleaseGC(w, sbw->scrollbar.gc);
	XtReleaseGC(w, sbw->scrollbar.top_shadow_GC);
	XtReleaseGC(w, sbw->scrollbar.bot_shadow_GC);
}

/*	Function Name: CreateGC
 *	Description: Creates the GC.
 *	Arguments: w - the scrollbar widget.
 *	Returns: none. 
 */

static void CreateGC (w)
    Widget w;
{
    ScrollbarWidget		sbw = (ScrollbarWidget) w;
    XGCValues			gcValues;
    XtGCMask			mask;
    unsigned int		depth = 1;

    if (sbw->scrollbar.thumb == XtUnspecifiedPixmap)
	{
        sbw->scrollbar.thumb = XmuCreateStippledPixmap (XtScreen(w), 
					(Pixel) 1, (Pixel) 0, depth);
    }
	else if (sbw->scrollbar.thumb != None)
	{
		Window root;
		int x, y;
		unsigned int width, height, bw;

		if (XGetGeometry (XtDisplay(w), sbw->scrollbar.thumb, &root, &x, &y,
				&width, &height, &bw, &depth) == 0)
		{
			XtAppError (XtWidgetToApplicationContext (w),
				 "Scrollbar Widget: Could not get geometry of thumb pixmap.");
		}
    }

    gcValues.foreground = sbw->scrollbar.foreground;
    gcValues.background = sbw->core.background_pixel;
    mask = GCForeground | GCBackground;

    if (sbw->scrollbar.thumb != None)
	{
	    gcValues.fill_style = FillSolid;
	    mask |= GCFillStyle;
#if 0
	if (depth == 1)
	{
	    gcValues.fill_style = FillOpaqueStippled;
	    gcValues.stipple = sbw->scrollbar.thumb;
	    mask |= GCFillStyle | GCStipple;
	}
	else
	{
	    gcValues.fill_style = FillTiled;
	    gcValues.tile = sbw->scrollbar.thumb;
	    mask |= GCFillStyle | GCTile;
	}
#endif
    }
    /* the creation should be non-caching, because */
    /* we now set and clear clip masks on the gc returned */
    sbw->scrollbar.gc = XtGetGC (w, mask, &gcValues);
}

static void SetDimensions(sbw)
    ScrollbarWidget sbw;
{
    if (sbw->scrollbar.orientation == XtorientVertical)
	{
		sbw->scrollbar.length = sbw->core.height;
		sbw->scrollbar.thickness = sbw->core.width;
    }
	else
	{
		sbw->scrollbar.length = sbw->core.width;
		sbw->scrollbar.thickness = sbw->core.height;
    }
}

/* ARGSUSED */
static void Initialize(request, new, args, num_args)
    Widget		request;		/* what the client asked for */
    Widget		new;			/* what we're going to give him */
    ArgList		args;
    Cardinal	*num_args;
{
    ScrollbarWidget sbw = (ScrollbarWidget) new;

    CreateGC(new);
	AllocTopShadowGC(new);
	AllocBotShadowGC(new);

	if (sbw->core.width == 0)
		sbw->core.width = (sbw->scrollbar.orientation == XtorientVertical)
			? sbw->scrollbar.thickness : sbw->scrollbar.length;

	if (sbw->core.height == 0)
		sbw->core.height = (sbw->scrollbar.orientation == XtorientHorizontal)
			? sbw->scrollbar.thickness : sbw->scrollbar.length;

    SetDimensions(sbw);
    sbw->scrollbar.scroll_mode = SMODE_NONE;
    sbw->scrollbar.timer_id = (XtIntervalId)0;
    sbw->scrollbar.topLoc = 0;
    sbw->scrollbar.shownLength = sbw->scrollbar.min_thumb;
}

static void Realize(w, valueMask, attributes)
    Widget w;
    Mask *valueMask;
    XSetWindowAttributes *attributes;
{
#if 0
	ScrollbarWidget sbw = (ScrollbarWidget) w;

	if (sbw->simple.cursor_name == NULL)
		XtVaSetValues(w, XtNcursorName, "crosshair", NULL);

	/* dont set the cursor of the window to anything */
	*valueMask &= ~CWCursor;
#endif

	/* 
	 * The Simple widget actually stuffs the value in the valuemask. 
	 */
	(*vim_scrollbarWidgetClass->core_class.superclass->core_class.realize)
		(w, valueMask, attributes);
}

/* ARGSUSED */
static Boolean SetValues(current, request, desired, args, num_args)
    Widget  current,		/* what I am */
			request,		/* what he wants me to be */
			desired;		/* what I will become */
    ArgList args;
    Cardinal *num_args;
{
    ScrollbarWidget		sbw = (ScrollbarWidget) current;
    ScrollbarWidget		dsbw = (ScrollbarWidget) desired;
    Boolean				redraw = FALSE;

/*
 * If these values are outside the acceptable range ignore them...
 */

    if (dsbw->scrollbar.top < 0.0 || dsbw->scrollbar.top > 1.0)
        dsbw->scrollbar.top = sbw->scrollbar.top;

    if (dsbw->scrollbar.shown < 0.0 || dsbw->scrollbar.shown > 1.0)
        dsbw->scrollbar.shown = sbw->scrollbar.shown;

/*
 * Change colors and stuff...
 */
	if (XtIsRealized(desired))
	{
		if (sbw->scrollbar.foreground != dsbw->scrollbar.foreground ||
				sbw->core.background_pixel != dsbw->core.background_pixel ||
				sbw->scrollbar.thumb != dsbw->scrollbar.thumb)
		{
			XtReleaseGC(desired, sbw->scrollbar.gc);
			CreateGC (desired);
			redraw = TRUE;
		}
		if (sbw->scrollbar.top != dsbw->scrollbar.top ||
				sbw->scrollbar.shown != dsbw->scrollbar.shown)
			redraw = TRUE;
	}
	return redraw;
}

static void Resize (w)
    Widget w;
{
    /* ForgetGravity has taken care of background, but thumb may
     * have to move as a result of the new size. */
	SetDimensions ((ScrollbarWidget) w);
	Redisplay (w, (XEvent*) NULL, (Region)NULL);
}


/* ARGSUSED */
static void Redisplay(w, event, region)
    Widget w;
    XEvent *event;
    Region region;
{
    ScrollbarWidget sbw = (ScrollbarWidget) w;
    int x, y;
    unsigned int width, height;

	_Xaw3dDrawShadows(w, event, region, FALSE);

    if (sbw->scrollbar.orientation == XtorientHorizontal)
	{
		x = sbw->scrollbar.topLoc;
		y = 1;
		width = sbw->scrollbar.shownLength;
		height = sbw->core.height - 2;
	}
	else
	{
		x = 1;
		y = sbw->scrollbar.topLoc;
		width = sbw->core.width - 2;
		height = sbw->scrollbar.shownLength;
	}
	if (region == NULL ||
			XRectInRegion (region, x, y, width, height) != RectangleOut)
	{
		/* Forces entire thumb to be painted. */
		sbw->scrollbar.topLoc = -(sbw->scrollbar.length + 1);
		PaintThumb (sbw); 
    }
    /* we'd like to be region aware here!!!! */
    PaintArrows(sbw);
}


static Boolean CompareEvents (oldEvent, newEvent)
    XEvent *oldEvent, *newEvent;
{
#define Check(field) if (newEvent->field != oldEvent->field) return False;

    Check(xany.display);
    Check(xany.type);
    Check(xany.window);

    switch (newEvent->type)
	{
		case MotionNotify:
			Check(xmotion.state); 
			break;
		case ButtonPress:
		case ButtonRelease:
			Check(xbutton.state);
			Check(xbutton.button); 
			break;
		case KeyPress:
		case KeyRelease:
			Check(xkey.state);
			Check(xkey.keycode); 
			break;
		case EnterNotify:
		case LeaveNotify:
			Check(xcrossing.mode);
			Check(xcrossing.detail);
			Check(xcrossing.state); 
			break;
	}
#undef Check

    return True;
}

struct EventData
{
    XEvent *oldEvent;
    int count;
};

static Bool PeekNotifyEvent (dpy, event, args)
    Display *dpy;
    XEvent *event;
    char *args;
{
    struct EventData *eventData = (struct EventData*)args;

    return ((++eventData->count == QLength(dpy)) /* since PeekIf blocks */
	    || CompareEvents(event, eventData->oldEvent));
}


static Boolean LookAhead (w, event)
    Widget w;
    XEvent *event;
{
    XEvent newEvent;
    struct EventData eventData;

    if (QLength (XtDisplay (w)) == 0)
		return False;

    eventData.count = 0;
    eventData.oldEvent = event;

    XPeekIfEvent (XtDisplay (w), &newEvent, PeekNotifyEvent, (char*)&eventData);

    return CompareEvents (event, &newEvent);
}


static void ExtractPosition(event, x, y, state)
    XEvent			*event;
    Position		*x, *y;		/* RETURN */
	unsigned int	*state;		/* RETURN */
{
    switch( event->type )
	{
		case MotionNotify:
			*x = event->xmotion.x;	 
			*y = event->xmotion.y;	  
			if (state != NULL)
				*state = event->xmotion.state;
			break;
		case ButtonPress:
		case ButtonRelease:
			*x = event->xbutton.x;   
			*y = event->xbutton.y;   
			if (state != NULL)
				*state = event->xbutton.state;
			break;
		case KeyPress:
		case KeyRelease:
			*x = event->xkey.x;      
			*y = event->xkey.y;	  
			if (state != NULL)
				*state = event->xkey.state;
			break;
		case EnterNotify:
		case LeaveNotify:
			*x = event->xcrossing.x; 
			*y = event->xcrossing.y; 
			if (state != NULL)
				*state = event->xcrossing.state;
			break;
		default:
			*x = 0; *y = 0;
			if (state != NULL)
				*state = 0;
	}
}

/* ARGSUSED */
static void HandleThumb(w, event, params, num_params)
    Widget w;
    XEvent *event;
    String *params;		/* unused */
    Cardinal *num_params;	/* unused */
{
    Position x, y, loc;
    ScrollbarWidget sbw = (ScrollbarWidget) w;

    ExtractPosition(event, &x, &y, NULL);
	loc = PICKLENGTH(sbw, x, y);
    /* if the motion event puts the pointer in thumb, call Move and Notify */
    /* also call Move and Notify if we're already in continuous scroll mode */
    if (sbw->scrollbar.scroll_mode == SMODE_CONT ||
			(loc >= sbw->scrollbar.topLoc &&
			 loc <= sbw->scrollbar.topLoc + sbw->scrollbar.shownLength))
	{
		XtCallActionProc(w, "MoveThumb", event, params, *num_params);
		XtCallActionProc(w, "NotifyThumb", event, params, *num_params);
    }
}

static void RepeatNotify(client_data, idp)
    XtPointer client_data;
    XtIntervalId *idp;
{
    ScrollbarWidget	sbw = (ScrollbarWidget) client_data;
    int				call_data;
	char			mode = sbw->scrollbar.scroll_mode;
	unsigned long 	rep;

    if (mode == SMODE_NONE || mode == SMODE_CONT)
	{
		sbw->scrollbar.timer_id = (XtIntervalId)0;
		return;
    }

	if (mode == SMODE_LINE_DOWN || mode == SMODE_LINE_UP)
	{
		call_data = ONE_LINE_DATA;
		rep = LINE_REPEAT;
	}
	else
	{
		call_data = ONE_PAGE_DATA;
		rep = PAGE_REPEAT;
	}

    if (mode == SMODE_PAGE_UP || mode == SMODE_LINE_UP)
		call_data = -call_data;

    XtCallCallbacks((Widget)sbw, XtNscrollProc, (XtPointer)call_data);

	sbw->scrollbar.timer_id = 
		XtAppAddTimeOut(XtWidgetToApplicationContext((Widget)sbw),
				rep,
				RepeatNotify,
				client_data);
}

/*
 * Same as above, but for floating numbers. 
 */
static float FloatInRange(num, small, big)
    float num, small, big;
{
    return (num < small) ? small : ((num > big) ? big : num);
}

/* ARGSUSED */
static void NotifyScroll(w, event, params, num_params)
    Widget		w;
    XEvent		*event;
    String		*params;		
    Cardinal	*num_params;	
{
    ScrollbarWidget sbw = (ScrollbarWidget) w;
    Position		x, y, loc;
	Dimension		arrow_size;
	unsigned long	delay = 0;
    int				call_data = 0;
	unsigned int	state;

    if (sbw->scrollbar.scroll_mode == SMODE_CONT)	/* if scroll continuous */
		return;

    if (LookAhead (w, event))
		return;

    ExtractPosition(event, &x, &y, &state);
    loc = PICKLENGTH(sbw, x, y);

	if (sbw->scrollbar.thickness * 2 > sbw->scrollbar.length)
		arrow_size = sbw->scrollbar.length / 2;
	else
		arrow_size = sbw->scrollbar.thickness;

	/*
	 * handle CTRL modifier
	 */
	if (state & ControlMask)
	{
		if (loc > sbw->scrollbar.topLoc + (Position)sbw->scrollbar.shownLength)
			call_data = END_PAGE_DATA;
		else
			call_data = -END_PAGE_DATA;
		sbw->scrollbar.scroll_mode = SMODE_NONE;
	}
	/*
	 * handle first arrow zone
	 */
	else if (loc < (Position)arrow_size)
	{
		call_data = -ONE_LINE_DATA;
		sbw->scrollbar.scroll_mode = SMODE_LINE_UP;
		delay = LINE_DELAY;
	}

	/*
	 * handle last arrow zone
	 */
	else if (loc > (Position)(sbw->scrollbar.length - arrow_size))
	{
		call_data = ONE_LINE_DATA;
		sbw->scrollbar.scroll_mode = SMODE_LINE_DOWN;
		delay = LINE_DELAY;
    }

	/*
	 * handle zone "above" the thumb
	 */
	else if (loc < sbw->scrollbar.topLoc)
	{
		call_data = -ONE_PAGE_DATA;
		sbw->scrollbar.scroll_mode = SMODE_PAGE_UP;
		delay = PAGE_DELAY;
    }

	/*
	 * handle zone "below" the thumb
	 */
	else if (loc > sbw->scrollbar.topLoc + (Position)sbw->scrollbar.shownLength)
	{
		call_data = ONE_PAGE_DATA;
		sbw->scrollbar.scroll_mode = SMODE_PAGE_DOWN;
		delay = PAGE_DELAY;
    }

	if (call_data)
		XtCallCallbacks(w, XtNscrollProc, (XtPointer)call_data);

	/* establish autoscroll */
	if (delay)
		sbw->scrollbar.timer_id = 
			XtAppAddTimeOut(XtWidgetToApplicationContext(w),
										   delay, RepeatNotify, (XtPointer)w);
}

/* ARGSUSED */
static void EndScroll(w, event, params, num_params)
    Widget w;
    XEvent *event;		/* unused */
    String *params;		/* unused */
    Cardinal *num_params;	/* unused */
{
    ScrollbarWidget sbw = (ScrollbarWidget) w;

    sbw->scrollbar.scroll_mode = SMODE_NONE;
    /* no need to remove any autoscroll timeout; it will no-op */
    /* because the scroll_mode is SMODE_NONE */
    /* but be sure to remove timeout in destroy proc */
}

static float FractionLoc(sbw, x, y)
    ScrollbarWidget sbw;
    int x, y;
{
    int		margin;
    float   height, width;

    margin = MARGIN(sbw);
    x -= margin;
    y -= margin;
    height = sbw->core.height - 2 * margin;
    width = sbw->core.width - 2 * margin;
    return PICKLENGTH(sbw, x / width, y / height);
}


static void MoveThumb(w, event, params, num_params)
    Widget		w;
    XEvent		*event;
    String		*params;		/* unused */
    Cardinal	*num_params;	/* unused */
{
    ScrollbarWidget		sbw = (ScrollbarWidget)w;
    Position			x, y;
    float				top;
	char				old_mode = sbw->scrollbar.scroll_mode;

    sbw->scrollbar.scroll_mode = SMODE_CONT; /* indicate continuous scroll */

    if (LookAhead(w, event))
		return;

    if (!event->xmotion.same_screen)
		return;

    ExtractPosition(event, &x, &y, NULL);

    top = FractionLoc(sbw, x, y);

	if (old_mode != SMODE_CONT)				/* start dragging: set offset */
		if (event->xbutton.button == Button2)
			sbw->scrollbar.scroll_off = sbw->scrollbar.shown / 2.;
		else
			sbw->scrollbar.scroll_off = top - sbw->scrollbar.top;

	top -= sbw->scrollbar.scroll_off;
    top = FloatInRange(top, 0.0, sbw->scrollbar.max);

    sbw->scrollbar.top = top;
    PaintThumb(sbw);
    XFlush(XtDisplay(w));	/* re-draw it before Notifying */
}


/* ARGSUSED */
static void NotifyThumb(w, event, params, num_params)
    Widget		w;
    XEvent		*event;
    String		*params;		/* unused */
    Cardinal	*num_params;	/* unused */
{
    ScrollbarWidget sbw = (ScrollbarWidget)w;

    if (LookAhead(w, event))
		return;

    /* thumbProc is not pretty, but is necessary for backwards
       compatibility on those architectures for which it work{s,ed};
       the intent is to pass a (truncated) float by value. */
    XtCallCallbacks(w, XtNthumbProc, *(XtPointer*)&sbw->scrollbar.top);
    XtCallCallbacks(w, XtNjumpProc, (XtPointer)&sbw->scrollbar.top);
}

/* ARGSUSED */
static void
AllocTopShadowGC (w)
    Widget w;
{
	ScrollbarWidget	sbw = (ScrollbarWidget) w;
	XtGCMask		valuemask;
	XGCValues		myXGCV;

	valuemask = GCForeground;
	myXGCV.foreground = sbw->scrollbar.top_shadow_pixel;
	sbw->scrollbar.top_shadow_GC = XtGetGC(w, valuemask, &myXGCV);
}

/* ARGSUSED */
static void
AllocBotShadowGC (w)
    Widget w;
{
	ScrollbarWidget	sbw = (ScrollbarWidget) w;
	XtGCMask		valuemask;
	XGCValues		myXGCV;

	valuemask = GCForeground;
	myXGCV.foreground = sbw->scrollbar.bot_shadow_pixel;
	sbw->scrollbar.bot_shadow_GC = XtGetGC(w, valuemask, &myXGCV);
}

/* ARGSUSED */
static void
_Xaw3dDrawShadows(gw, event, region, out)
	Widget	gw;
	XEvent	*event;
	Region	region;
	int		out;
{
	XPoint	pt[6];
	ScrollbarWidget sbw = (ScrollbarWidget) gw;
	Dimension	s = sbw->scrollbar.shadow_width;
	/* 
	 * draw the shadows using the core part width and height, 
	 * and the scrollbar part shadow_width.
	 *
	 *	no point to do anything if the shadow_width is 0 or the
	 *	widget has not been realized.
	 */ 
	if ((s > 0) && XtIsRealized (gw))
	{
		Dimension	h = sbw->core.height;
		Dimension	w = sbw->core.width;
		Dimension	wms = w - s;
		Dimension	hms = h - s;
		Display		*dpy = XtDisplay (gw);
		Window		win = XtWindow (gw);
		GC		top, bot;

		if (out)
		{
			top = sbw->scrollbar.top_shadow_GC;
			bot = sbw->scrollbar.bot_shadow_GC;
		}
		else
		{
			top = sbw->scrollbar.bot_shadow_GC;
			bot = sbw->scrollbar.top_shadow_GC;
		}

		/* top-left shadow */
		if ((region == NULL) ||
				(XRectInRegion (region, 0, 0, w, s) != RectangleOut) ||
				(XRectInRegion (region, 0, 0, s, h) != RectangleOut))
		{
			pt[0].x = 0;	pt[0].y = h;
			pt[1].x =		pt[1].y = 0;
			pt[2].x = w;	pt[2].y = 0;
			pt[3].x = wms;	pt[3].y = s;
			pt[4].x =		pt[4].y = s;
			pt[5].x = s;	pt[5].y = hms;
			XFillPolygon (dpy, win, top, pt, 6,Complex,CoordModeOrigin);
		}

		/* bottom-right shadow */
		if ((region == NULL) ||
				(XRectInRegion (region, 0, hms, w, s) != RectangleOut) ||
				(XRectInRegion (region, wms, 0, s, h) != RectangleOut))
		{
			pt[0].x = 0;	pt[0].y = h;
			pt[1].x = w;	pt[1].y = h;
			pt[2].x = w;	pt[2].y = 0; 
			pt[3].x = wms;	pt[3].y = s;
			pt[4].x = wms;	pt[4].y = hms;
			pt[5].x = s;	pt[5].y = hms; 
			XFillPolygon (dpy, win, bot, pt,6, Complex,CoordModeOrigin);
		}
	}
}

/************************************************************
 *
 *  Public routines. 
 *
 ************************************************************/

/* Set the scroll bar to the given location. */

void vim_XawScrollbarSetThumb (w, top, shown, max)
    Widget w;
#if NeedWidePrototypes
    double top, shown, max;
#else
    float top, shown, max;
#endif
{
    ScrollbarWidget sbw = (ScrollbarWidget) w;

    if (sbw->scrollbar.scroll_mode == SMODE_CONT) /* if still thumbing */
		return;

    sbw->scrollbar.max = (max > 1.0) ? 1.0 :
				(max >= 0.0) ? max : sbw->scrollbar.max;

    sbw->scrollbar.top = (top > sbw->scrollbar.max) ? sbw->scrollbar.max :
				(top >= 0.0) ? top : sbw->scrollbar.top;

    sbw->scrollbar.shown = (shown > 1.0) ? 1.0 :
				(shown >= 0.0) ? shown : sbw->scrollbar.shown;

    PaintThumb (sbw);
}