@@ -162,8 +162,8 @@
to get a bit of look-ahead on what you're going to play, you can
adjust the volume boost on the fly, you just have to make sure
that the boost factor stays at a low frequency compared to the
- sound you want to play, and that you get absolutely no
- overflows -- those will always sound much worse than the
+ sound you want to play, and that you get absolutely no
+ overflows -- those will always sound much worse than the
improvement you're trying to achieve.
As sound volume perception is logarithmic, using arithmetic shifts is usually
enough. If your data is signed, you should explicitly code the shift as
@@ -268,6 +268,6 @@
www@openbsd.org
- $OpenBSD: audio-port.html,v 1.2 2000/03/25 02:29:49 wvdputte Exp $
+ $OpenBSD: audio-port.html,v 1.3 2000/11/17 19:11:33 jufi Exp $