/* $OpenPackages$ */ /* $OpenBSD: make.c,v 1.27 2001/05/29 12:53:42 espie Exp $ */ /* $NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $ */ /* * Copyright (c) 1988, 1989, 1990, 1993 * The Regents of the University of California. All rights reserved. * Copyright (c) 1989 by Berkeley Softworks * All rights reserved. * * This code is derived from software contributed to Berkeley by * Adam de Boor. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /*- * make.c -- * The functions which perform the examination of targets and * their suitability for creation * * Interface: * Make_Run Initialize things for the module and recreate * whatever needs recreating. Returns true if * work was (or would have been) done and * false * otherwise. * * Make_Update Update all parents of a given child. Performs * various bookkeeping chores like the updating * of the cmtime field of the parent, filling * of the IMPSRC context variable, etc. It will * place the parent on the toBeMade queue if it * should be. * * Make_TimeStamp Function to set the parent's cmtime field * based on a child's modification time. * * Make_DoAllVar Set up the various local variables for a * target, including the .ALLSRC variable, making * sure that any variable that needs to exist * at the very least has the empty value. * * Make_OODate Determine if a target is out-of-date. * * Make_HandleUse See if a child is a .USE node for a parent * and perform the .USE actions if so. */ #include #include #include "config.h" #include "defines.h" #include "dir.h" #include "job.h" #include "arch.h" #include "suff.h" #include "var.h" #include "targ.h" #include "error.h" #include "make.h" #include "gnode.h" #include "extern.h" #include "timestamp.h" #include "lst.h" static LIST toBeMade; /* The current fringe of the graph. These * are nodes which await examination by * MakeOODate. It is added to by * Make_Update and subtracted from by * MakeStartJobs */ static int numNodes; /* Number of nodes to be processed. If this * is non-zero when Job_Empty() returns * true, there's a cycle in the graph */ static void MakeAddChild(void *, void *); static void MakeAddAllSrc(void *, void *); static void MakeTimeStamp(void *, void *); static void MakeHandleUse(void *, void *); static bool MakeStartJobs(void); static void MakePrintStatus(void *, void *); /*- *----------------------------------------------------------------------- * Make_TimeStamp -- * Set the cmtime field of a parent node based on the mtime stamp in its * child. * * Side Effects: * The cmtime of the parent node will be changed if the mtime * field of the child is greater than it. *----------------------------------------------------------------------- */ void Make_TimeStamp(pgn, cgn) GNode *pgn; /* the current parent */ GNode *cgn; /* the child we've just examined */ { if (is_strictly_before(pgn->cmtime, cgn->mtime)) pgn->cmtime = cgn->mtime; } /* Wrapper to call Make_TimeStamp from a forEach loop. */ static void MakeTimeStamp(pgn, cgn) void *pgn; /* the current parent */ void *cgn; /* the child we've just examined */ { Make_TimeStamp((GNode *)pgn, (GNode *)cgn); } /*- *----------------------------------------------------------------------- * Make_OODate -- * See if a given node is out of date with respect to its sources. * Used by Make_Run when deciding which nodes to place on the * toBeMade queue initially and by Make_Update to screen out USE and * EXEC nodes. In the latter case, however, any other sort of node * must be considered out-of-date since at least one of its children * will have been recreated. * * Results: * true if the node is out of date. false otherwise. * * Side Effects: * The mtime field of the node and the cmtime field of its parents * will/may be changed. *----------------------------------------------------------------------- */ bool Make_OODate(gn) GNode *gn; /* the node to check */ { bool oodate; /* * Certain types of targets needn't even be sought as their datedness * doesn't depend on their modification time... */ if ((gn->type & (OP_JOIN|OP_USE|OP_EXEC)) == 0) { (void)Dir_MTime(gn); if (DEBUG(MAKE)) { if (!is_out_of_date(gn->mtime)) { printf("modified %s...", Targ_FmtTime(gn->mtime)); } else { printf("non-existent..."); } } } /* * A target is remade in one of the following circumstances: * its modification time is smaller than that of its youngest child * and it would actually be run (has commands or type OP_NOP) * it's the object of a force operator * it has no children, was on the lhs of an operator and doesn't exist * already. * * Libraries are only considered out-of-date if the archive module says * they are. * * These weird rules are brought to you by Backward-Compatability and * the strange people who wrote 'Make'. */ if (gn->type & OP_USE) { /* * If the node is a USE node it is *never* out of date * no matter *what*. */ if (DEBUG(MAKE)) { printf(".USE node..."); } oodate = false; } else if ((gn->type & OP_LIB) && Arch_IsLib(gn)) { if (DEBUG(MAKE)) { printf("library..."); } /* * always out of date if no children and :: target */ oodate = Arch_LibOODate(gn) || (is_out_of_date(gn->cmtime) && (gn->type & OP_DOUBLEDEP)); } else if (gn->type & OP_JOIN) { /* * A target with the .JOIN attribute is only considered * out-of-date if any of its children was out-of-date. */ if (DEBUG(MAKE)) { printf(".JOIN node..."); } oodate = gn->childMade; } else if (gn->type & (OP_FORCE|OP_EXEC|OP_PHONY)) { /* * A node which is the object of the force (!) operator or which has * the .EXEC attribute is always considered out-of-date. */ if (DEBUG(MAKE)) { if (gn->type & OP_FORCE) { printf("! operator..."); } else if (gn->type & OP_PHONY) { printf(".PHONY node..."); } else { printf(".EXEC node..."); } } oodate = true; } else if (is_strictly_before(gn->mtime, gn->cmtime) || (is_out_of_date(gn->cmtime) && (is_out_of_date(gn->mtime) || (gn->type & OP_DOUBLEDEP)))) { /* * A node whose modification time is less than that of its * youngest child or that has no children (cmtime == OUT_OF_DATE) and * either doesn't exist (mtime == OUT_OF_DATE) or was the object of a * :: operator is out-of-date. Why? Because that's the way Make does * it. */ if (DEBUG(MAKE)) { if (is_strictly_before(gn->mtime, gn->cmtime)) { printf("modified before source..."); } else if (is_out_of_date(gn->mtime)) { printf("non-existent and no sources..."); } else { printf(":: operator and no sources..."); } } oodate = true; } else { #if 0 /* WHY? */ if (DEBUG(MAKE)) { printf("source %smade...", gn->childMade ? "" : "not "); } oodate = gn->childMade; #else oodate = false; #endif /* 0 */ } /* * If the target isn't out-of-date, the parents need to know its * modification time. Note that targets that appear to be out-of-date * but aren't, because they have no commands and aren't of type OP_NOP, * have their mtime stay below their children's mtime to keep parents from * thinking they're out-of-date. */ if (!oodate) Lst_ForEach(&gn->parents, MakeTimeStamp, gn); return oodate; } /*- *----------------------------------------------------------------------- * MakeAddChild -- * Function used by Make_Run to add a child to the list l. * It will only add the child if its make field is false. * * Side Effects: * The given list is extended *----------------------------------------------------------------------- */ static void MakeAddChild(gnp, lp) void *gnp; /* the node to add */ void *lp; /* the list to which to add it */ { GNode *gn = (GNode *)gnp; Lst l = (Lst)lp; if (!gn->make && !(gn->type & OP_USE)) Lst_EnQueue(l, gn); } /*- *----------------------------------------------------------------------- * Make_HandleUse -- * Function called by Make_Run and SuffApplyTransform on the downward * pass to handle .USE and transformation nodes. A callback function * for Lst_ForEach, it implements the .USE and transformation * functionality by copying the node's commands, type flags * and children to the parent node. Should be called before the * children are enqueued to be looked at by MakeAddChild. * * A .USE node is much like an explicit transformation rule, except * its commands are always added to the target node, even if the * target already has commands. * * Side Effects: * Children and commands may be added to the parent and the parent's * type may be changed. * *----------------------------------------------------------------------- */ void Make_HandleUse(cgn, pgn) GNode *cgn; /* The .USE node */ GNode *pgn; /* The target of the .USE node */ { GNode *gn; /* A child of the .USE node */ LstNode ln; /* An element in the children list */ if (cgn->type & (OP_USE|OP_TRANSFORM)) { if ((cgn->type & OP_USE) || Lst_IsEmpty(&pgn->commands)) { /* .USE or transformation and target has no commands -- append * the child's commands to the parent. */ Lst_Concat(&pgn->commands, &cgn->commands); } for (ln = Lst_First(&cgn->children); ln != NULL; ln = Lst_Adv(ln)) { gn = (GNode *)Lst_Datum(ln); if (Lst_AddNew(&pgn->children, gn)) { Lst_AtEnd(&gn->parents, pgn); pgn->unmade += 1; } } pgn->type |= cgn->type & ~(OP_OPMASK|OP_USE|OP_TRANSFORM); /* * This child node is now "made", so we decrement the count of * unmade children in the parent... We also remove the child * from the parent's list to accurately reflect the number of decent * children the parent has. This is used by Make_Run to decide * whether to queue the parent or examine its children... */ if (cgn->type & OP_USE) { pgn->unmade--; } } } static void MakeHandleUse(pgn, cgn) void *pgn; /* the current parent */ void *cgn; /* the child we've just examined */ { Make_HandleUse((GNode *)pgn, (GNode *)cgn); } /*- *----------------------------------------------------------------------- * Make_Update -- * Perform update on the parents of a node. Used by JobFinish once * a node has been dealt with and by MakeStartJobs if it finds an * up-to-date node. * * Results: * Always returns 0 * * Side Effects: * The unmade field of pgn is decremented and pgn may be placed on * the toBeMade queue if this field becomes 0. * * If the child was made, the parent's childMade field will be set true * and its cmtime set to now. * * If the child wasn't made, the cmtime field of the parent will be * altered if the child's mtime is big enough. * * Finally, if the child is the implied source for the parent, the * parent's IMPSRC variable is set appropriately. * *----------------------------------------------------------------------- */ void Make_Update(cgn) GNode *cgn; /* the child node */ { GNode *pgn; /* the parent node */ char *cname; /* the child's name */ LstNode ln; /* Element in parents and iParents lists */ cname = Varq_Value(TARGET_INDEX, cgn); /* * If the child was actually made, see what its modification time is * now -- some rules won't actually update the file. If the file still * doesn't exist, make its mtime now. */ if (cgn->made != UPTODATE) { #ifndef RECHECK /* * We can't re-stat the thing, but we can at least take care of rules * where a target depends on a source that actually creates the * target, but only if it has changed, e.g. * * parse.h : parse.o * * parse.o : parse.y * yacc -d parse.y * cc -c y.tab.c * mv y.tab.o parse.o * cmp -s y.tab.h parse.h || mv y.tab.h parse.h * * In this case, if the definitions produced by yacc haven't changed * from before, parse.h won't have been updated and cgn->mtime will * reflect the current modification time for parse.h. This is * something of a kludge, I admit, but it's a useful one.. * XXX: People like to use a rule like * * FRC: * * To force things that depend on FRC to be made, so we have to * check for gn->children being empty as well... */ if (!Lst_IsEmpty(&cgn->commands) || Lst_IsEmpty(&cgn->children)) { cgn->mtime = now; } #else /* * This is what Make does and it's actually a good thing, as it * allows rules like * * cmp -s y.tab.h parse.h || cp y.tab.h parse.h * * to function as intended. Unfortunately, thanks to the stateless * nature of NFS (by which I mean the loose coupling of two clients * using the same file from a common server), there are times * when the modification time of a file created on a remote * machine will not be modified before the local stat() implied by * the Dir_MTime occurs, thus leading us to believe that the file * is unchanged, wreaking havoc with files that depend on this one. * * I have decided it is better to make too much than to make too * little, so this stuff is commented out unless you're sure it's ok. * -- ardeb 1/12/88 */ /* * Christos, 4/9/92: If we are saving commands pretend that * the target is made now. Otherwise archives with ... rules * don't work! */ if (noExecute || (cgn->type & OP_SAVE_CMDS) || is_out_of_date(Dir_MTime(cgn))) { cgn->mtime = now; } if (DEBUG(MAKE)) { printf("update time: %s\n", Targ_FmtTime(cgn->mtime)); } #endif } for (ln = Lst_First(&cgn->parents); ln != NULL; ln = Lst_Adv(ln)) { pgn = (GNode *)Lst_Datum(ln); if (pgn->make) { pgn->unmade -= 1; if ( ! (cgn->type & (OP_EXEC|OP_USE))) { if (cgn->made == MADE) { pgn->childMade = true; if (is_strictly_before(pgn->cmtime, cgn->mtime)) pgn->cmtime = cgn->mtime; } else { (void)Make_TimeStamp(pgn, cgn); } } if (pgn->unmade == 0) { /* * Queue the node up -- any unmade predecessors will * be dealt with in MakeStartJobs. */ Lst_EnQueue(&toBeMade, pgn); } else if (pgn->unmade < 0) { Error("Graph cycles through %s", pgn->name); } } } /* Deal with successor nodes. If any is marked for making and has an unmade * count of 0, has not been made and isn't in the examination queue, * it means we need to place it in the queue as it restrained itself * before. */ for (ln = Lst_First(&cgn->successors); ln != NULL; ln = Lst_Adv(ln)) { GNode *succ = (GNode *)Lst_Datum(ln); if (succ->make && succ->unmade == 0 && succ->made == UNMADE) (void)Lst_QueueNew(&toBeMade, succ); } /* Set the .PREFIX and .IMPSRC variables for all the implied parents * of this node. */ { char *cpref = Varq_Value(PREFIX_INDEX, cgn); for (ln = Lst_First(&cgn->iParents); ln != NULL; ln = Lst_Adv(ln)) { pgn = (GNode *)Lst_Datum(ln); if (pgn->make) { Varq_Set(IMPSRC_INDEX, cname, pgn); Varq_Set(PREFIX_INDEX, cpref, pgn); } } } } /*- *----------------------------------------------------------------------- * MakeAddAllSrc -- * Add a child's name to the ALLSRC and OODATE variables of the given * node. Called from Make_DoAllVar via Lst_ForEach. A child is added only * if it has not been given the .EXEC, .USE or .INVISIBLE attributes. * .EXEC and .USE children are very rarely going to be files, so... * A child is added to the OODATE variable if its modification time is * later than that of its parent, as defined by Make, except if the * parent is a .JOIN node. In that case, it is only added to the OODATE * variable if it was actually made (since .JOIN nodes don't have * modification times, the comparison is rather unfair...).. * * Side Effects: * The ALLSRC variable for the given node is extended. *----------------------------------------------------------------------- */ static void MakeAddAllSrc(cgnp, pgnp) void *cgnp; /* The child to add */ void *pgnp; /* The parent to whose ALLSRC variable it should be */ /* added */ { GNode *cgn = (GNode *)cgnp; GNode *pgn = (GNode *)pgnp; if ((cgn->type & (OP_EXEC|OP_USE|OP_INVISIBLE)) == 0) { const char *child; if (OP_NOP(cgn->type) || (child = Varq_Value(TARGET_INDEX, cgn)) == NULL) { /* * this node is only source; use the specific pathname for it */ child = cgn->path != NULL ? cgn->path : cgn->name; } Varq_Append(ALLSRC_INDEX, child, pgn); if (pgn->type & OP_JOIN) { if (cgn->made == MADE) { Varq_Append(OODATE_INDEX, child, pgn); } } else if (is_strictly_before(pgn->mtime, cgn->mtime) || (!is_strictly_before(cgn->mtime, now) && cgn->made == MADE)) { /* * It goes in the OODATE variable if the parent is younger than the * child or if the child has been modified more recently than * the start of the make. This is to keep pmake from getting * confused if something else updates the parent after the * make starts (shouldn't happen, I know, but sometimes it * does). In such a case, if we've updated the kid, the parent * is likely to have a modification time later than that of * the kid and anything that relies on the OODATE variable will * be hosed. * * XXX: This will cause all made children to go in the OODATE * variable, even if they're not touched, if RECHECK isn't defined, * since cgn->mtime is set to now in Make_Update. According to * some people, this is good... */ Varq_Append(OODATE_INDEX, child, pgn); } } } /*- *----------------------------------------------------------------------- * Make_DoAllVar -- * Set up the ALLSRC and OODATE variables. Sad to say, it must be * done separately, rather than while traversing the graph. This is * because Make defined OODATE to contain all sources whose modification * times were later than that of the target, *not* those sources that * were out-of-date. Since in both compatibility and native modes, * the modification time of the parent isn't found until the child * has been dealt with, we have to wait until now to fill in the * variable. As for ALLSRC, the ordering is important and not * guaranteed when in native mode, so it must be set here, too. * * Side Effects: * The ALLSRC and OODATE variables of the given node is filled in. * If the node is a .JOIN node, its TARGET variable will be set to * match its ALLSRC variable. *----------------------------------------------------------------------- */ void Make_DoAllVar(gn) GNode *gn; { Lst_ForEach(&gn->children, MakeAddAllSrc, gn); if (Varq_Value(OODATE_INDEX, gn) == NULL) Varq_Set(OODATE_INDEX, "", gn); if (Varq_Value(ALLSRC_INDEX, gn) == NULL) Varq_Set(ALLSRC_INDEX, "", gn); if (gn->type & OP_JOIN) Varq_Set(TARGET_INDEX, Varq_Value(ALLSRC_INDEX, gn), gn); } /*- *----------------------------------------------------------------------- * MakeStartJobs -- * Start as many jobs as possible. * * Results: * If the query flag was given to pmake, no job will be started, * but as soon as an out-of-date target is found, this function * returns true. At all other times, this function returns false. * * Side Effects: * Nodes are removed from the toBeMade queue and job table slots * are filled. *----------------------------------------------------------------------- */ static bool MakeStartJobs() { GNode *gn; while (!Job_Full() && (gn = (GNode *)Lst_DeQueue(&toBeMade)) != NULL) { if (DEBUG(MAKE)) { printf("Examining %s...", gn->name); } /* * Make sure any and all predecessors that are going to be made, * have been. */ if (!Lst_IsEmpty(&gn->preds)) { LstNode ln; for (ln = Lst_First(&gn->preds); ln != NULL; ln = Lst_Adv(ln)){ GNode *pgn = (GNode *)Lst_Datum(ln); if (pgn->make && pgn->made == UNMADE) { if (DEBUG(MAKE)) { printf("predecessor %s not made yet.\n", pgn->name); } break; } } /* * If ln isn't NULL, there's a predecessor as yet unmade, so we * just drop this node on the floor. When the node in question * has been made, it will notice this node as being ready to * make but as yet unmade and will place the node on the queue. */ if (ln != NULL) { continue; } } numNodes--; if (Make_OODate(gn)) { if (DEBUG(MAKE)) { printf("out-of-date\n"); } if (queryFlag) { return true; } Make_DoAllVar(gn); Job_Make(gn); } else { if (DEBUG(MAKE)) { printf("up-to-date\n"); } gn->made = UPTODATE; if (gn->type & OP_JOIN) { /* * Even for an up-to-date .JOIN node, we need it to have its * context variables so references to it get the correct * value for .TARGET when building up the context variables * of its parent(s)... */ Make_DoAllVar(gn); } Make_Update(gn); } } return false; } /*- *----------------------------------------------------------------------- * MakePrintStatus -- * Print the status of a top-level node, viz. it being up-to-date * already or not created due to an error in a lower level. * Callback function for Make_Run via Lst_ForEach. * * Side Effects: * A message may be printed. *----------------------------------------------------------------------- */ static void MakePrintStatus(gnp, cyclep) void *gnp; /* Node to examine */ void *cyclep; /* True if gn->unmade being non-zero implies * a cycle in the graph, not an error in an * inferior */ { GNode *gn = (GNode *)gnp; bool cycle = *(bool *)cyclep; if (gn->made == UPTODATE) { printf("`%s' is up to date.\n", gn->name); } else if (gn->unmade != 0) { if (cycle) { bool t = true; /* * If printing cycles and came to one that has unmade children, * print out the cycle by recursing on its children. Note a * cycle like: * a : b * b : c * c : b * will cause this to erroneously complain about a being in * the cycle, but this is a good approximation. */ if (gn->made == CYCLE) { Error("Graph cycles through `%s'", gn->name); gn->made = ENDCYCLE; Lst_ForEach(&gn->children, MakePrintStatus, &t); gn->made = UNMADE; } else if (gn->made != ENDCYCLE) { gn->made = CYCLE; Lst_ForEach(&gn->children, MakePrintStatus, &t); } } else { printf("`%s' not remade because of errors.\n", gn->name); } } } /*- *----------------------------------------------------------------------- * Make_Run -- * Initialize the nodes to remake and the list of nodes which are * ready to be made by doing a breadth-first traversal of the graph * starting from the nodes in the given list. Once this traversal * is finished, all the 'leaves' of the graph are in the toBeMade * queue. * Using this queue and the Job module, work back up the graph, * calling on MakeStartJobs to keep the job table as full as * possible. * * Results: * true if work was done. false otherwise. * * Side Effects: * The make field of all nodes involved in the creation of the given * targets is set to 1. The toBeMade list is set to contain all the * 'leaves' of these subgraphs. *----------------------------------------------------------------------- */ bool Make_Run(targs) Lst targs; /* the initial list of targets */ { GNode *gn; /* a temporary pointer */ LIST examine; /* List of targets to examine */ int errors; /* Number of errors the Job module reports */ Lst_Init(&toBeMade); Lst_Clone(&examine, targs, NOCOPY); numNodes = 0; /* * Make an initial downward pass over the graph, marking nodes to be made * as we go down. We call Suff_FindDeps to find where a node is and * to get some children for it if it has none and also has no commands. * If the node is a leaf, we stick it on the toBeMade queue to * be looked at in a minute, otherwise we add its children to our queue * and go on about our business. */ while ((gn = (GNode *)Lst_DeQueue(&examine)) != NULL) { if (!gn->make) { gn->make = true; numNodes++; /* * Apply any .USE rules before looking for implicit dependencies * to make sure everything has commands that should... */ Lst_ForEach(&gn->children, MakeHandleUse, gn); Suff_FindDeps(gn); if (gn->unmade != 0) { Lst_ForEach(&gn->children, MakeAddChild, &examine); } else { Lst_EnQueue(&toBeMade, gn); } } } if (queryFlag) { /* * We wouldn't do any work unless we could start some jobs in the * next loop... (we won't actually start any, of course, this is just * to see if any of the targets was out of date) */ return MakeStartJobs(); } else { /* * Initialization. At the moment, no jobs are running and until some * get started, nothing will happen since the remaining upward * traversal of the graph is performed by the routines in job.c upon * the finishing of a job. So we fill the Job table as much as we can * before going into our loop. */ (void)MakeStartJobs(); } /* * Main Loop: The idea here is that the ending of jobs will take * care of the maintenance of data structures and the waiting for output * will cause us to be idle most of the time while our children run as * much as possible. Because the job table is kept as full as possible, * the only time when it will be empty is when all the jobs which need * running have been run, so that is the end condition of this loop. * Note that the Job module will exit if there were any errors unless the * keepgoing flag was given. */ while (!Job_Empty()) { Job_CatchOutput(); Job_CatchChildren(!usePipes); (void)MakeStartJobs(); } errors = Job_Finish(); /* * Print the final status of each target. E.g. if it wasn't made * because some inferior reported an error. */ errors = errors == 0 && numNodes != 0; Lst_ForEach(targs, MakePrintStatus, &errors); return true; }